I like to help, but first:
1-is the mod to be historically accurate?
2-why is the "naked" guy NOT naked? (just kidding)
that's a nice mod-be looking forward to seeing it.
I like to help, but first:
1-is the mod to be historically accurate?
2-why is the "naked" guy NOT naked? (just kidding)
that's a nice mod-be looking forward to seeing it.
I was once alive, but then a girl came and took out my ticker.
my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!
"We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode" -alBernameg
1. - It is to be historically based. Not "historically based" like 300, I like to keep it more on the reasonable side.
2. - lol
Appreciate your offer to help, but I'm afraid there isn't any extra work to do.![]()
as long as the persian king isn't a naked guy with rings all over his face
I was once alive, but then a girl came and took out my ticker.
my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!
"We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode" -alBernameg
any more updates?
BETA Release - inviting everyone to try it out and test for bugs and stuff![]()
Get it from ModDB
reminder: this requires the alexander add-on to be installed
edit: the alexander beta has been discontinued
Last edited by comrade_general; 07-21-2008 at 23:54.
Yay,beta! I'm gonna install Alexander and download it right now!
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
scratched
Last edited by comrade_general; 07-14-2008 at 04:12. Reason: scratching
Ok scratch the last post. I've buckled down and started working on it myself. Here is a pic of the peloponnese in its very early stage.
EDIT: Oh yea, I also ported it over to RTW!
Last edited by comrade_general; 07-11-2008 at 20:05. Reason: changed map
Anyone still interested?![]()
just downloaded the beta looks pretty good. good luck with the map.
Thanks tigger_t
It is all still in early stages of development. There are plenty of things that need touching up. I've also been brainstorming with ideas that include Macedonia...
This mod looks very interesting. The Peloponnese looks awesome. I can't say any more about how much i adore it. If you need any more help, i'll gladly take part.
Last edited by Darkvicer98; 07-15-2008 at 10:39.
Cry HAVOC and let slip the dogs of War!
A brave man may fall,but he cannot yield-Latin Proverb
Arms keep peace-Latin Proverb
Last edited by Darkvicer98; 07-16-2008 at 18:47.
Cry HAVOC and let slip the dogs of War!
A brave man may fall,but he cannot yield-Latin Proverb
Arms keep peace-Latin Proverb
Ok if you are of any need of help. You know where to find me.![]()
Cry HAVOC and let slip the dogs of War!
A brave man may fall,but he cannot yield-Latin Proverb
Arms keep peace-Latin Proverb
Two weekends of work. Progress, but still nowhere near being done.
![]()
Last edited by Spartan198; 07-26-2008 at 07:20.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Thanks, I'm not surprised that I got a few wrong.It was quite difficult to try and find settlements that were historically correct. Although I'm not obsessed with historical accuracy, I want to try and be close.
I will get back to the books (google) and look for alternatives.
Well, just off the top of my head, you could change Messene to Pylos. The location of the settlement is acceptable for Pylos' historical location, and all you'd have to do is just rename the city.
As far as a tangible replacement for Megalopolis, I'd suggest Mycenae. Granted, you'll have to make some slight alterations to the positions of Argos and Corinth in order to make room.
But I'm only suggesting Mycenae ATM because 80 Mycenaean hoplites fought at Thermopylae with the Greek army in 480. But I'll see if I can find any other notable cities that match Megalopolis' position, though.
Anyway, I'll try to help out as much as I can on historical research (as this period is my specialty). Also, I know quite a bit about the weapons and equipment of the period, too, so feel free to PM me if you have any questions in that department.![]()
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
I changed Messene to Ithome and Megaolopolis to Lycosura since it was in the same general area. I also changed Troezen to Hermione. Do you think this is ok Spartan198?
I would keep the settlement Troezen.
Cry HAVOC and let slip the dogs of War!
A brave man may fall,but he cannot yield-Latin Proverb
Arms keep peace-Latin Proverb
I agree with Darkvicer on keeping Troezen. Ithome is good, IMO, because it's a fairly major city. I'll have to do a bit of searching concerning Lycosura, though. I'll get back on that one.
Oh, and friends just call me Spartan.
Edit: Yeah, Lycosura's good.
A question: I can't seem to find anything on Pellene. What's its historical significance over a city in that general area such as Sikyon
Last edited by Spartan198; 07-26-2008 at 21:05.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Ok I will put Troezen back in her place. I chose Pellene because it is part of Achaea, who will just be rebels. There isn't much room for Sicyon which would belong to Corinth, and Corinth has herself and Ambracia. I believe this is all correct, I remember reading about it. Correct me if I'm wrong though.
edit: Or would Sicyon not belong to Corinth? What say you Spartan?
Last edited by comrade_general; 07-26-2008 at 23:39.
Okay, I see what you're saying.
I'm still working on putting together a list of important cities that aren't shown (for Greece as a whole, not just the Peloponnesus, which currently has enough, IMO).
If possible, could you put up screenshots of a couple more areas of the map, so I can see which cities you have and which you don't?
Also, can I add your Persian Invasion pic to my own signature? Help draw some attention and let people know PI is reborn.
Last edited by Spartan198; 07-26-2008 at 23:41.
My Greek Cavalry submod for RS 1.6a: http://www.twcenter.net/forums/showthread.php?t=368881
For Calvin and TosaInu, in a better place together, modding TW without the hassle of hardcoded limits. We miss you.
Certainly, here is the link
https://i190.photobucket.com/albums/...Title_mini.png
anyone else want to use it go right ahead.
heres the bigger one too
https://i190.photobucket.com/albums/...sion/Title.png
Last edited by comrade_general; 07-26-2008 at 23:44.
Bookmarks