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  1. #1
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: OOC Thread and Chatroom

    The "concept" turns out to be more of an impediment than an help in RPing our characters...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
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  2. #2
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: OOC Thread and Chatroom

    Quote Originally Posted by Tristan de Castelreng View Post
    The "concept" turns out to be more of an impediment than an help in RPing our characters...
    That seems to be the case. But at least I now know what is going on. It was starting to become a little mystifying to me.

  3. #3
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: OOC Thread and Chatroom

    The more so, than checking the triggers, I couldn't find one that got Methodios his "Disobedience" trait...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



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  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: OOC Thread and Chatroom

    I have looked through the game files and Offensive to Nobles is the trigger to the entire Civil War system that makes loyalty go crazy and eventually causes people to become 'locked' and rebel. If that trait was removed or neutered in the proper fashion, the Civil War system would essentially be switched off.

    If you would like, I would be willing to do a new version of LotRMod which does the following:
    Prevents the Civil War system from operating by removing or altering Offensive to Nobles
    Removes all positive and negative effects from the Unwatched by the King and Has the King's Eye line of traits - or as an alternative, just remove them altogether.

    These changes would be a one-time thing which would have to be re-installed by anyone who is hitting the end turn button (and preferably everyone) but we would never have to deal with these problems again if we did this. I would also edit the current save game to remove all of the Civil War traits that have popped up, to ensure that it does not occur this time either.

    If you want this, just call an Emergency Session and we'll put it to the vote. Since I will be away for this afternoon, if someone wants to get this going, just propose the following Edicts and we'll move directly to a vote ASAP. Voting on each of these individually will allow the changes to be customized as desired:

    Edict E3.1: TinCow will create a new LotRMod which will remove all of the Civil War trait mechanics from the game.

    Edict E3.2: TinCow will create a new LotRMod which will remove the Near Loyalty and Far Loyalty (Unwatched by the King) traits lines from the game.

    Edict E3.3: TinCow will create a new LotRMod which will remove Title Stripped! line of traits from the game.

    Edict E3.4: TinCow will create a new LotRMod which will remove Pagan Magicians from the game.

    Edict E3.5: TinCow will prevent the current game from going into Civil War by removing all of the relevant traits from all avatars.

    Here are all of the triggers that result in the Basileus getting Offensive to Nobles. These would have to be removed to prevent the system from triggering:

    Spoiler Alert, click show to read: 

    ;------------------------------------------
    Trigger civil_war_or_not1
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 5


    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not2
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 10


    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Trigger civil_war_or_not3
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 20
    and FactionIsLocal ;If the ai gets this big it deserves to STAY this big.


    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger Usurper1 ;usurper or asserting newly blue hued blood.
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 5
    and Trait SonofKingPrince <= 0
    and FactionIsLocal

    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger Usurper1ai ;usurper or asserting newly blue hued blood.
    WhenToTest BecomesFactionLeader

    Condition Trait Offensive_To_Nobles = 0
    and SettlementsTaken >= 8
    and Trait SonofKingPrince <= 0
    and not FactionIsLocal

    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not_progress
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------

    Trigger civil_war_or_not_progress_expedite ;since the king isn't around... let's check again...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and DistanceCapital >= 50
    and Trait Offensive_To_Nobles = 1
    and FactionIsLocal ;not for the AI

    Affects Offensive_To_Nobles 1 Chance 3

    ;------------------------------------------
    Trigger civil_war_or_not_progress_expedite_1 ;The King is a Bad Fink!
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry < -5
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Trigger civil_war_or_not_progress_expedite_2 ;The King is a Fink, sorta...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry < 0
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles 1 Chance 1

    ;------------------------------------------
    Trigger civil_war_or_not_progress_stop ;The King is a Truly, truly nice guy; reverse the possibility of war if it's not too late...
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Attribute Chivalry > 4
    and Trait Offensive_To_Nobles = 1

    Affects Offensive_To_Nobles -1 Chance 4

    ;------------------------------------------
    Trigger Disgust_with_King's_Unreasonable_Finances ;Despite his burdensome taxes to support war and other strange notions and we are still in debt!
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Treasury < 0
    and Attribute Authority <= 5


    Affects Offensive_To_Nobles 1 Chance 5

    ;------------------------------------------
    Trigger Disgust_with_King's_Religiona ;The King is not looking out for the salvation of our souls
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
    and IsFactionLeader
    and Trait Offensive_To_Nobles = 0
    and CharacterReligion catholic
    and Attribute Piety <= 4 ;so it isn't just a political thing the Pope is perpetrating but truly, disgustingly, a deserved Excommunication!
    and FactionIsLocal ;AI has a lesser chance

    Affects Offensive_To_Nobles 1 Chance 5

    ;------------------------------------------
    Trigger Disgust_with_King's_Religionb_ai ;The King is not looking out for the salvation of our souls
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
    and IsFactionLeader
    and Trait Offensive_To_Nobles = 0
    and CharacterReligion catholic
    and Attribute Piety <= 4 ;so it isn't just a political thing the Pope is perpetrating but truly, disgustingly, a deserved Excommunication!
    and not FactionIsLocal ;strictly AI

    Affects Offensive_To_Nobles 1 Chance 2

    ;------------------------------------------
    Last edited by TinCow; 07-26-2008 at 13:15.


  5. #5
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: OOC Thread and Chatroom

    Quote Originally Posted by Tristan de Castelreng View Post
    The more so, than checking the triggers, I couldn't find one that got Methodios his "Disobedience" trait...
    Once the Basileus gets Offensive to Nobles, all avatars eventually become Loyal or Disobedient. It's part of the Civil War system:

    Spoiler Alert, click show to read: 
    ;------------------------------------------
    Trigger Loyalstarta
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0 ;as this is the initial step- no returning back...
    and Trait Obedient = 0
    and Attribute Loyalty >= 6
    and not IsFactionLeader

    Affects Obedient 1 Chance 25 ;tended this way

    ;------------------------------------------
    Trigger Rebelstarta
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Attribute Loyalty <= 5
    and Trait Disobedient = 0
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Disobedient 1 Chance 25 ;tended this way

    ;------------------------------------------
    Trigger Rebelstart
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Disobedient 1 Chance 33 ;about a third of the rest of the nobility goes down this path

    ;------------------------------------------
    Trigger Rebelend
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 2
    and IsGeneral
    and Trait Disobedient = 1
    and not Trait Obedient >= 1

    Affects Disobedient 1 Chance 33 ;eventually you WILL gain it it's just a matter of time...

    ;------------------------------------------
    Trigger Loyalstart
    WhenToTest CharacterTurnEnd

    Condition FactionLeaderTrait Offensive_To_Nobles >= 1
    and IsGeneral
    and Trait Disobedient = 0 ;as this is the initial step- no returning back...
    and Trait Obedient = 0
    and not IsFactionLeader

    Affects Obedient 1 Chance 66 ;about two-thirds of the rest of the nobility goes down this path

    ;------------------------------------------


  6. #6
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: OOC Thread and Chatroom

    Missed them altogether...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

  7. #7
    Alphonse la Hire Member Rowan's Avatar
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    Default Re: OOC Thread and Chatroom

    I think this is what triggered the rebellion:

    trigger Disgust_with_King's_Unreasonable_Finances ;Despite his burdensome taxes to support war and other strange notions and we are still in debt!
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
    and Treasury < 0
    and Attribute Authority <= 5


    Affects Offensive_To_Nobles 1 Chance 5
    But this time it's actually the faction heir that has driven the empire into debt...

    If this were a single player campaign I would actually like the mechanic but now it just messes up the game.

    Btw does anyone know if there are any other surprises lurking in the traits system we should know about?

    Alphonse la Hire - Veteran of many battles seeking new employment
    Spoiler Alert, click show to read: 



    Vartholomaios Ksiros
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    Prince of Antioch and Protector of Levant

  8. #8
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: OOC Thread and Chatroom

    Ramses dashes by at the speed of sound trailing a brief, doppler distorted;

    'ttttoooooolllldddd yyoooouuuuuu ssooooooooo.'



    So if we're hotseat enabled could we just let the civil war proceed and actually play the rebel characters?


  9. #9
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: OOC Thread and Chatroom

    3.1, 3.3, and 3.5 should definitely pass in my opinion. The civil wars are something we should do in the game ourselves IC and we have rules for it. And the title switching is something we do IC and we shouldn't be punished traitwise for it.

    I wouldn't mind seeing 3.2 and 3.4 pass but I acknowledge that some people want the traits to reflect their loyalty and some people want to RP pagan magicians. In my opinion though, the near/far loyalty system and pagan magicians are far more trouble than they are worth.
    Last edited by Privateerkev; 07-26-2008 at 18:12.


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