More ideas:
-A new faction: NATURE.
Similar to the REBEL (slave) faction. Includes dinosaurs in Lustria, + dragons, treemen, sea monsters (like pirates but more dangerous) and others in the Old World.
-New units based in the faction's weaponry and culture. example:
Imperial snipers: Shooters that use hochland long rifles.
Non dead peasants: Poor and very cheap light infantry for Khemri and the VC (this ome is already in the mod I think).
-Unit For the Kislevite faction/rebels or for the Empire:
Kossars: Archers/Axemen (bow and arrows + two hand axe)
-Human troops for the Vampire Counts. In the army book it says that the VC can use imperial militia (archers and free companies).
-Northern rebel tribes (area: Kislev): Ungols (reskin mongols)
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