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Thread: . . . and THIS is the thanks I get??

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  1. #1

    Default Re: . . . and THIS is the thanks I get??

    Quote Originally Posted by Ciaran View Post
    However, the AI has sometimes the habit of "anticipating" your moves. Like retreating a character into a well protected province when you set an assassin on him.
    This is because in MTW the AI can and does anticipate your moves. You as the player make your moves at the start of every turn and the AI has the chance to look them over and react to them.

    This is why at sea the AI "sees" you targeting it's vessels and moves them out to an adjacent sea zone accordingly. It's when this happens that the vessel's "speed" stat comes into play and it has the chance of getting "caught" by a faster ship and still having to stand and fight anyway.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  2. #2

    Default Re: . . . and THIS is the thanks I get??

    Quote Originally Posted by Cynwulf View Post
    This is because in MTW the AI can and does anticipate your moves. You as the player make your moves at the start of every turn and the AI has the chance to look them over and react to them.

    This is why at sea the AI "sees" you targeting it's vessels and moves them out to an adjacent sea zone accordingly. It's when this happens that the vessel's "speed" stat comes into play and it has the chance of getting "caught" by a faster ship and still having to stand and fight anyway.
    Never knew that.

  3. #3
    Cardinal Member Ironsword's Avatar
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    Default Re: . . . and THIS is the thanks I get??

    Quote Originally Posted by Cynwulf View Post
    This is because in MTW the AI can and does anticipate your moves. You as the player make your moves at the start of every turn and the AI has the chance to look them over and react to them.

    This is why at sea the AI "sees" you targeting it's vessels and moves them out to an adjacent sea zone accordingly. It's when this happens that the vessel's "speed" stat comes into play and it has the chance of getting "caught" by a faster ship and still having to stand and fight anyway.
    True, but it still is a pain when the AI moves defensive stacks to counter your assaults. (Especially on expert where every unit counts!)

    Makes me want to go a spend a fortune on mercenaries...

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