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Thread: Sweet Realistic Medieval Combat (Mount and Blade)

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  1. #1
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I doubt that they'll have a 'set' storyline.........the farthest they might go on the story bit might be like what they had in Pirates II............you do it if you want or don't......this is open ended you know, they even have that 'retire from adventuring' option where you settle down in a city finally, and depending upon your status get a profession and rank.

    Btw, .960 has the option of starting the player faction too, where you hold fiefs without being a vassal. This can happen when you rebel against your ruler, as in when he does not give you a castle/city you ask him for........you get this option too. I've been playing this since a few days, but've been unable to get any vassals for me, and I'm at war with three nations togather, so it's getting a little tiring now, anyone here been successful in recruting lords for their own faction?


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    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    Btw, .960 has the option of starting the player faction too, where you hold fiefs without being a vassal. This can happen when you rebel against your ruler, as in when he does not give you a castle/city you ask him for........you get this option too. I've been playing this since a few days, but've been unable to get any vassals for me, and I'm at war with three nations togather, so it's getting a little tiring now, anyone here been successful in recruting lords for their own faction?
    I didn't have any luck recruiting lords to my own cause, but since I took up Far-seeker's cause, I've been quite successful in getting lords to join the cause. Furthemore, Far-Seeker's practically been a puppet so far, since every castle, village, and city we've taken thus far has been assigned by me, though with his approval. He's yet to actually decline my suggestions though.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

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    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Argh....

    Okay, I need some help. I've all but crushed the Nord's ability to effectively counter attack my forces, and have essentially reduced them to a last bastion of resistance in Tihr. However...

    I CAN'T take the darned city! I swear, this place is borderline impossible! Anyone got a tip on how to take this fortress?
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

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    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Taking cities is one of the hardest thing one has to do in-game.......the most men I've ever carried at once was 150, and even then it was damn hard to take it.
    I normally just use an axe to crash through the chaps on the wall and drop down on the other side, then, finding cover, I use my bow to pick men off the wall from behind one by one, picking up discarded arrow bags when I run out, and continue this as long as I can. Then once I'm knocked out, I just wait for a while and then begin another storming. With all my army, I manage atleast 150 in a go, with a loss of no more than 15 dead and 20 wounded. This way, I finish off the garrison and take the city


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    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    Taking cities is one of the hardest thing one has to do in-game.......the most men I've ever carried at once was 150, and even then it was damn hard to take it.
    I normally just use an axe to crash through the chaps on the wall and drop down on the other side, then, finding cover, I use my bow to pick men off the wall from behind one by one, picking up discarded arrow bags when I run out, and continue this as long as I can. Then once I'm knocked out, I just wait for a while and then begin another storming. With all my army, I manage atleast 150 in a go, with a loss of no more than 15 dead and 20 wounded. This way, I finish off the garrison and take the city
    Well, its not that I can't take any city. I've already taken Suno and Sargoth with help from a couple of my allied lords. Tihr, however, is just a whole other level of ridiculous because of narrow ladders and a spike wall...
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  6. #6
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by makaikhaan View Post
    Well, its not that I can't take any city. I've already taken Suno and Sargoth with help from a couple of my allied lords. Tihr, however, is just a whole other level of ridiculous because of narrow ladders and a spike wall...
    I never go in with the first wave. I always hang back and snipe with my crossbow while my Sword Sisters and Knights do my dirty work. Once my soldiers made a beachhead on the walls, I move in and stay on the top of the ladder with my pike, attacking whoever gets close to me. I switch to a war pick or other light melee weapon when the walls are cleared.

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    Nobody Important Member Somebody Else's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    City/castle taking the SE way. Train up a massive army of top-notch archers/x-bows (a mix is handy).

    Besiege city with said army, tell them all to stand ground. Assuming tactics skill is high enough, and with a liberal dose of sharpshooting yourself, plenty more enemies should die than friendlies. Retreat. Repeat until there are very few left. Run in with men at your back and democraticly issue merry mayhem to the survivors.

    (High medic skills help too)

    Save the knights for field battles... (fond memories of taking down 700+ Vaegirs with a hundred or so Swadian knights at my back. In one go.)

    Heavy infantry - I'm sure they have their uses, decorational perhaps. If they can't ride, they're not all that much more effective in melee than a bunch of archers - and plus they don't shoot. Unless they're Nords. When they rock.

    SE
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