
Originally Posted by
Chris_
Something I tried with one of my recent Romani campaigns was to use diplomats for communication. It goes something like this :
1. Each city/army has a diplomat (or several) which carry messages between cities/armies.
2. Cities with governors have a degree of autonomy - they can build what they want to keep their city happy
3. Special orders must be taken from the capital via diplomat to other cities ( ie, build building x ).
4. Armies receive their orders in the same way.
5. Diplomacy with other factions also carried out in the same way.
6. The sender doesn't officially know the outcome of a communication until the diplomat returns.
Makes you think about where you're going to send each diplomat - you may need it in an emergency - for example if a city is besieged, other cities won't immediately know about it unless you send your diplomat (I decided they would eventually find out - with a turn or so delay).
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