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  1. #1
    Could be your God Member Abokasee's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If your playing Band Of Warriors, there should be Boots

    Mailman653

    The game is suposed to be based on early medieval times, however in the late medieval period most peasants were equipped with a ranged weapon and a polearm!
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  2. #2

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    The boots have gone in .960 they used to be in veluca.

    Tihr is easy to solve - use edit mode and remove the blocker that forces you to go round the first wall.
    Mod leader of Warhammer; Total War


  3. #3
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    By the way, what difficulty level do people here play the game on? What realism % ?

    I max everything, my charecter's attack, the attack on him, the attack on my units. However, I do play with qutting without saving.


    The horizon is nothing save the limit of our sight.

  4. #4
    Senior Member Senior Member naut's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Depends on my mood. If I want to relax, then lowest difficulty. If I want more of a challenge I'll up it.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

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  5. #5
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Abokasee View Post
    The game is suposed to be based on early medieval times, however in the late medieval period most peasants were equipped with a ranged weapon and a polearm!
    I should just build up an army of these polearm archers next time

  6. #6
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    http://forums.taleworlds.net/index.p...347#msg1122347
    A few days old, but its an interview with the dev team about 1.0 and the future of M&B.

  7. #7
    Member Member Oleander Ardens's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I too love to stand my ground with a group of ranged units, Crossbows and Bows alike. You can often divert a lot of enemys and make their work easier.
    "Silent enim leges inter arma - For among arms, the laws fall mute"
    Cicero, Pro Milone

  8. #8
    Sage of Bread Member Rilder's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Man I love axes in M&B, whenever I fight as a footman I always have a 2h Axe if possible, especially in siege battles. You can really swath through enemies with one.

  9. #9
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    M&B has gone gold, its going to be released Sept 16th in the US and 19th in Europe.
    http://pc.gamespy.com/pc/mountblade/908031p1.html

    And possibly new screens as well:
    http://forums.somethingawful.com/sho...0&pagenumber=2
    Just scroll down to the bottom a bit.
    Last edited by Mailman653; 09-05-2008 at 19:01.

  10. #10
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    .
    It keeps lagging hellishly despite my quadrupled RAM.

    I'll stick with TLD on .8
    .
    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
    .

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