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  1. #7
    Warhammer: Total War Team Member Alletun's Avatar
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    Mar 2007
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    Default Re: The mod will continue.

    Quote Originally Posted by Crian View Post
    that's too detailed for ingame
    Actually it isn't. The details lie with the normal map which the engine supports, but CA dont utilize very well. The polycount for that orc head will be only slightly higher than an average vanilla head.
    Ofcourse the lowpoly one wont look just as smooth as this one around the edges, but close.

    Quote Originally Posted by Crian View Post
    are you gonna use that for faction portraits for example?
    yes

    Quote Originally Posted by Crian View Post
    Or animated CGI videos?
    maybe ... i guess you'll just have to wait and see
    Last edited by Alletun; 08-13-2008 at 12:53.

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