Hey Roak,

You know, I'm lazy too, so I just made a check in the unit guide:

Goths:
Charge 4 Attack 4 (AP) Defence 7 Armour 9 Speed 9, 12, 16 Morale 8 Cost 725 Support cost 60

Chiv:
Charge 8 Attack 5 Defence 5 Armour 7 Speed 9, 20, 22 Morale 8 Cost 675 Support cost 85

Basically, based on this, I'd say the chiv's would pull down some goths in the initial charge, but then they would slowly loose to the fact that goth defence is too high, and the goth's maces get a bonus vs. armor.

I'll estimate a roughly 15-20 goths down before the chiv's rout at about 8-10 knights left. But I'm too lazy to check.

Just curious: why?

/KotR