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  1. #1
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Re: AW: Re: AW: Surprisingly bad units

    Quote Originally Posted by QuintusSertorius View Post
    Well by the line you're taking here, anything that isn't playing on the general cam, with all units under AI control is an "exploit". We can't help how unrealistic the RTW engine is.
    Strictly speaking yes, anything else than General's cam is an exploit. The only thing which in RL was better than in the game is that the units would be commanded by human beings which do not need constant babysitting if properly briefed before battle.

    Psiloi like peltastai weren't just skirmishers. Often they were lightened hoplites, so using them for aggressive flanking isn't misplaced at all.
    Correct me if I'm wrong, but Peltastai aren't Psiloi, but lightened Hoplites indeed. Psiloi are really poor people from the slums etc.. Akontistai, Sphendonetai and Toxotai.

  2. #2

    Default Re: Surprisingly bad units

    I think you don't understand what an exploit is. Yes battles aren't 100% accurate, and most likely never will be Just because you can actually tell your units what to do across the map isn't an exploit. Deploying/fighting at the red lines is an exploit.

    Also, you don't need to double post every time. There's an edit button.
    Last edited by Fondor_Yards; 09-01-2008 at 18:42.
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  3. #3

    Default Re: Surprisingly bad units

    Jewish Spearmen: Do the same job as Hellenic Spearmen, they do it worse, they cost more and the Greeks can be trained either in the same places as the Jews or the town next to them. Not a bad unit per say, but something better is available and more wide spread for less gold.

  4. #4

    Default Re: Surprisingly bad units

    Quote Originally Posted by Sdragon View Post
    Jewish Spearmen: Do the same job as Hellenic Spearmen, they do it worse, they cost more and the Greeks can be trained either in the same places as the Jews or the town next to them. Not a bad unit per say, but something better is available and more wide spread for less gold.
    You mean the Thureophoroi? The Iudaioi cost slightly more because they are 25 % more men in a unit, also have better morale than the Thureophoroi. These have better armor, a bit more javelin damage, though less range.
    I woudn't underestimate the numbers. I use both, but when i'm able to, i take Thorakitai instead of Thureophoroi while i retain the Iudaioi.
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  5. #5
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Re: Surprisingly bad units

    Quote Originally Posted by Fondor_Yards View Post
    I think you don't understand what an exploit is. Yes battles aren't 100% accurate, and most likely never will be Just because you can actually tell your units what to do across the map isn't an exploit. Deploying/fighting at the red lines is an exploit.

    Also, you don't need to double post every time. There's an edit button.
    I said "strictly speaking". I too don't use General's cam, just because I'm too afraid of using my precious troops to non-thinking computer-officers. Sometimes I even make repeated charges! And sorry that I double-posted twice.

    Quote Originally Posted by QuintusSertorius
    So why not autocalc all battles then? Seems better than being stuck at ground level not being able to see very much, hoping the retarded AI does what it's supposed to.
    Autocalc is even more retarded. In autocalc, the computer calculates the battles the same way he fights the real battles: cavalry headlong into the sarissas. You can see that at the ridiculous casualty rates for cavalry units. And I think Thraikioi Prodromoi are fantastic cavalry force btw.

    Quote Originally Posted by ||Lz3||
    I think I'm with Centurio in this one...

    I also think that once the cav has been sent... it's over , unless you're using really trained guys... but for example... I doubt leuce eppos (sp?) have that order
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    Last edited by Centurio Nixalsverdrus; 09-03-2008 at 02:39.

  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: AW: Re: AW: Re: AW: Surprisingly bad units

    Quote Originally Posted by Centurio Nixalsverdrus View Post
    Strictly speaking yes, anything else than General's cam is an exploit. The only thing which in RL was better than in the game is that the units would be commanded by human beings which do not need constant babysitting if properly briefed before battle.
    So why not autocalc all battles then? Seems better than being stuck at ground level not being able to see very much, hoping the retarded AI does what it's supposed to.

    Quote Originally Posted by Centurio Nixalsverdrus View Post
    Correct me if I'm wrong, but Peltastai aren't Psiloi, but lightened Hoplites indeed. Psiloi are really poor people from the slums etc.. Akontistai, Sphendonetai and Toxotai.
    In any case, I don't use my psiloi in combat. They stand in front of the line, firing until they're out. Then they hide behind the line waiting for a rout. Watch any of my battle reports and you can see how they're used. That's also why they take so few casualties.
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  7. #7
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Surprisingly bad units

    I think I'm with Centurio in this one...

    I also think that once the cav has been sent... it's over , unless you're using really trained guys... but for example... I doubt leuce eppos (sp?) have that order
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