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Thread: Vanilla textures, new names, greek UI for romans, new faction names.

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  1. #1
    Jesus Member lobf's Avatar
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    Default Re: Vanilla textures, new names, greek UI for romans, new faction names.

    Quote Originally Posted by ||Lz3|| View Post
    at CarolvsAntonvs

    y del mod que dices... quisa sea por el mar... la animacion habia por ahi un archivo descargable que revertia al mar original
    For clarification, he is saying here that the guy's problems might stem from the sea animation with the scrolling clouds. I thought the EB team assured us that would have no performance issues, though.

    Y para que tu puedes entenderme tambien, he dicho que la animacion del mar nueva no debe tener problemas con lag.

  2. #2
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Vanilla textures, new names, greek UI for romans, new faction names.

    Quote Originally Posted by lobf View Post
    For clarification, he is saying here that the guy's problems might stem from the sea animation with the scrolling clouds. I thought the EB team assured us that would have no performance issues, though.

    Y para que tu puedes entenderme tambien, he dicho que la animacion del mar nueva no debe tener problemas con lag.
    despite what they say I sense more lag when using the new textures though...

    I could barely navigate through the campaign map , but when I switched back to the originals I can even use shadows :P


    weird...
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