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Thread: Some trait changes (command stars & cursus honorum)

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  1. #1

    Default Re: Some trait changes (command stars & cursus honorum)

    Thats great thanks. never tried doing this before. So i will see what happens! cheers

  2. #2
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Some trait changes (command stars & cursus honorum)

    Quote Originally Posted by hop View Post
    Thats great thanks. never tried doing this before. So i will see what happens! cheers
    did you saw my post above after I edited it?

    I think I found an easier way to get only the stars
    Last edited by ||Lz3||; 09-07-2008 at 00:47.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  3. #3

    Default Re: Some trait changes (command stars & cursus honorum)

    Yep i saw that thanks. I will use that method instead. Just finding what program to use to edit that edct file. Thanks for the help and quick replies

  4. #4
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Some trait changes (command stars & cursus honorum)

    a note worth mentioning is that you will get the stars... however when you place the cursor over the trait in the character's window it wont say anything about gaining comand stars... if you wish it to represent those changes just open the export_VnVs file (in EB/Data/text folder) with windows default text editor and search again for "blooded" and make it look like this

    Spoiler Alert, click show to read: 
    Code:
    ¬--------------------
    
    {Blooded}	Blooded
    
    {Blooded_desc}
    This man has seen battle, and is familiar with giving orders.
    
    {Blooded_effects_desc}
    He has commanded at least one battle, and has gained enough experience to understand the nature of command. The men under his command are still likely to lack confidence in him (though some experience is better than none). Command +1.  
    
    ¬--------------------
    
    {Veteran}	Veteran
    
    {Veteran_desc}
    This man has seen his share of battles, and knows the likely results of his orders.
    
    {Veteran_effects_desc}
    He has commanded in at least four battles; his experience makes his men more confident in his abilities. Command +2.
    
    ¬--------------------
    
    {Grizzled}	Grizzled
    
    {Grizzled_desc}
    This man has commanded many battles, and is well-accustomed to war.
    
    {Grizzled_effects_desc}
    He has commanded in at least nine battles; his experience makes his men more confident in his abilities. Command +3.
    
    ¬--------------------
    
    {Seen_The_Elephant}	Seen The Elephant
    
    {Seen_The_Elephant_desc}
    This man's battles are too many to count!
    
    {Seen_The_Elephant_effects_desc}
    He has commanded in twenty-five battles or more; his experience makes his men more confident in his abilities. Command +4.
    
    ¬--------------------


    good luck it's not hard at all
    Last edited by ||Lz3||; 09-07-2008 at 00:58.
    Spoken languages:

    Mini-mod pack for EB 1.2 for Alexander and RTW
    (just download it and apply to get tons of changes!) last update: 18/12/08 here
    ALEXANDER EB promoter

  5. #5

    Default Re: Some trait changes (command stars & cursus honorum)

    You could fix the whole mess by getting rid of the whole convuluted BecomesBetterGeneral and BattlePoints series of traits. If you just use the Vanillaish system of awarding command stars things just work better in less lines. I copied the original triggers, halved the chances of success per tier (split them between GoodLeader and GoodTactician due to the absence of GoodCommander), and now my generals can actually GO UP IN RANK after stunning victories.
    From Fluvius Camillus for my Alexander screenshot

  6. #6

    Default Re: Some trait changes (command stars & cursus honorum)

    Excellent sounding mini-mod, but which version is needed? Sounds like there's an update on the last page rendering the original moot. Is it also incompatible with Alex.exe?

  7. #7
    Whatever Member konny's Avatar
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    Default AW: Some trait changes (command stars & cursus honorum)

    The download on page 1 is for EB 1.0 but the other for EB 1.1. For the ALX.exe you need the immortal trait. I am not sure if this is part of the 1.1 download, but you can easyly ad it using the instruction in the Alex-EB thread here on this forum.

    Disclaimer: my posts are to be considered my private opinion and not offical statements by the EB Team

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