I think you are being a little harsh on CA, Zenicetus. You make some good points about realism and I agree that being able to sail head on into the wind is a little arcadey, but we've had two members of CA pop up to tell us that they are doing all they can to make sailing both user friendly AND as realistic as possible.
I think part of the problem is that while sailing enthusiasts and people interested in the Age of Sail know how boats move in relation to the wind, your 'average joe' consumer has little to no idea how a sailing craft works. The sad truth is that most people are too used to the idea of boats with engines to appreciate the art of getting from point A to B with nothing but the wind as your aid.
Like Intrepid Sidekick said, some people just won't understand why there boats don't go straight to where they click. CA have to sell games to these people to stay in business, so they have to make a few concessions. People might learn how boats work eventually, but they might also never put in the effort.
On a positive note though I think the fact they have included a bonus from tacking means you are still challenged to correctly used the wind to your advantage. If you make sure you always tack (and you should) you'll never have to see a boat sailing dead into the wind
Of course this is only true if the A.I knows how to do this. Otherwise us humans will be running rings around the enemy ships as they sloooowly fight their was against a gale![]()
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