Results 1 to 24 of 24

Thread: Mods for other Total War games comparable to EB for historical detail

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #5

    Default Re: Mods for other Total War games comparable to EB for historical detail

    My favourite Medieval II mod would be Broken Crescent. It is not nearly as accurate or as deep as EB, but the middle eastern setting is fresh and the armies look absolutely gorgeous and gameplay is pleasantly challenging and interesting. In particular the game forces you to pay more attention to diplomacy. It does have some issues with stat balance, with sword-infantry being underpowered and heavy cavalry rather too strong. I do love what they've done with upkeep: for one unit of cataphract-level heavy cavalry you can afford a half stack of levies.
    The next version of BC, which will probably be some time coming still, promises to be much more historically accurate where factions and starting positions are concerned. I'm looking forward to it.

    Third Age Total War is a wonderful mod with very high production values and the most atmosphere of any Total War game I've played since Shogun. However, I've always found its gameplay somewhat lacking. Unit rosters seem rather repetitive and basic, with most factions having similar sword, pike or halberd, archer and javelin units at similar levels and most units seeming rather generic. Trolls and Mumakil seem over-powered, and otherwise combat over-emphasises archery. Still, I highly recommend playing it for at least a while. The new Arnor faction in the latest version is particularly gorgeous.

    Edit: Third Age has a sub-mod that rebalances combat, though not yet for the latest version. However, this I feel does not entirely succeed because it assigns stats based on unit appearance and makes heavily armoured units virtually invulnerable. Particularly cavalry, which is good in all Medieval II mods, becomes a battle-winning force with this sub-mod, where two or three bodyguard cavalry units can crush a stack of lighter infantry.

    Fourth Age Total War, a mod for Rome, probably provides a higher degree of realism. I rather like it too though the campaign is shorter and simpler and it doesn't look nearly as good. There's a mod set in the Third Age for Rome: Total War as well, but as it requires Alexander I can't play it.

    I've never played Stainless Steel or Deus Lo Vult much because all the scripts killed my PC.
    Last edited by Randal; 08-10-2010 at 17:42.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO