My current thought on the landmine mystery is that they must have clipped through the landscape. That's the only explanation which makes sense; there was nothing at all on view. I know it happens in the game as I've seen it happen a couple of times at later points, including a scorpion which fell halfway through a hill while scuttling over to attack. Must be the same glitch that caused NPCs to vanish in Fallout 3's starting town.

Still loving it. I think I love it all the more now I have realised that I won't be able to bring stealth into my current character build. Hurrah! Stealth is so powerful that I always ended up taking it as soon as I got my core skills (guns, speech, repair) to a decent level. Here I can't justify it - getting my cores up to 90 will take a lot longer, and then there's support skills I need more, such as lock picking. Once I had stealth on a character I always felt like I had to use it in order to get those stealth attack bonuses. I found that made gameplay something of a drag, and overpowered my character still further.

The achievement selection for this game is pretty bad - I feel sorry for anyone bothered about collecting such things. Do 10,000 points of damage with this weapon class, heal 10,000 points of damage with that item class and so on. A few for levelling, a decent number for the larger sidequests and main quests. Where's the ones for the fun aspects of the game? Obsidian missed an opportunity to promote some of the game's less obvious sides by using achievements, e.g. one for completing a playthrough with a low intelligence character, which gives different dialogue.