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Thread: How to make general units normal recruitable units?

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  1. #1
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: How to make general units normal recruitable units?

    I'd assume generals units work off the same mechanism as mercenary units. The Libian General and Numidian Nobles for example.
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  2. #2

    Default Re: How to make general units normal recruitable units?

    Quote Originally Posted by Brave Brave Sir Robin View Post
    I'd assume generals units work off the same mechanism as mercenary units. The Libian General and Numidian Nobles for example.
    Yep. There are models used more then 2 times for some factions, like the neitos or the germanic elites. Theoretical it should be possible to use a model 4 times on a battlefield, normal, merc, general and merc general.

  3. #3
    urk! Member bobbin's Avatar
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    Default Re: How to make general units normal recruitable units?

    Quote Originally Posted by Rahl View Post
    Yep. There are models used more then 2 times for some factions, like the neitos or the germanic elites. Theoretical it should be possible to use a model 4 times on a battlefield, normal, merc, general and merc general.
    You can have a model as many times as you like, what is limited is the skins. A model can have a skin for each faction and a merc skin, so each faction has a maximum of two skins per model.

    If you were to have three units in a faction using the same model, two would look identical as they would have to share a skin (either the factional or merc one).


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