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Thread: What is A total conversion mod?

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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What is A total conversion mod?

    Quote Originally Posted by Blxz View Post
    You don't even have a look at it? Thats like saying I don't eat sheeps testicles just coz they sound bad. At least I can say for a fact I don't like them coz they taste like balls.
    CA make reasonable game engines, but god-awful games. I have zero interest in the medieval era (or BI's late antiquity/early medieval), I'm only buying M2:TW because I'll need it for EBII when it appears.

    I've tried CA's games before, and know more than enough not to bother trying any more.
    Last edited by QuintusSertorius; 12-12-2010 at 18:30.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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