I find Double A to be useful when he's not abandoning mafia to play video games.
But that doesn't really have much to do with his likeliness of being guilty or not. I've grown tired of punishing lurkers for being lurkers, and lynching certain people early because "at least we won't miss them as much". That's a great way to kill off players who might have lucked out and finally gotten a good, valuable pro-town role, and then they die immediately. That's tons of fun, and also wins tons of games.
If we're going to lynch anyone it should be random or based on in-game behavior, not past game behavior.
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