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Thread: [Council of Villains] A State of Corruption [Concluded]

  1. #2851
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Askthepizzaguy View Post
    That was a close call for you guys, if I had cared a little more about finding all the mafia, and not just Samus/Dark Samus, I might have put those together.
    Maybe. Though I loved that conversation we had:

    Askthepizzaguy pever Your reaction to everything so far has been so neutral
    Askthepizzaguy pever you haven't flinched when any scum have been threatened
    Askthepizzaguy pever I like that
    pever Askthepizzaguy its how i play town
    pever Askthepizzaguy all i want
    pever Askthepizzaguy is glenn dead
    Askthepizzaguy pever it doesn't clear you, but it indicates awesomeness if you are mafia, and townieness if you are townie
    Askthepizzaguy pever I prefer to keep those around
    pever Askthepizzaguy lol
    pever Askthepizzaguy i just hope we hit samus
    Askthepizzaguy pever I would prefer to get beat by someone who can sneak right past my scum detectors at full blast
    Askthepizzaguy pever
    Askthepizzaguy pever So far, if you
    Askthepizzaguy pever are scum, it's been a good sneak
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  2. #2852
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    On a completely unrelated point, there was a couple of major balancing issues. It was very town heavy game. It seems to fall into the classic trap of "two teams of mafia? double the pro-town!". Two-teams of 3 mafia each is weaker than one team of 3 mafia, as the mafia are big threats against each other other.
    Days since the Apocalypse began
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    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  3. #2853
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    That goes into the area of 'you cant balance it'

    You can't predict 2 scum dieing within 3 days. Add the recruitment factor, late onset SK...

    In a non-vanilla game, balance is a frame of mind.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  4. #2854
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Diamondeye View Post
    Why directing it at the Samus team? Me and Beskar had no animosity towards you and were fine with working with you as long as you served our purposes. Otherwise, keeping serial killers who have stated that their main target is your godfather alive is pretty bad play, no matter their name.
    I already addressed this; the main sticking point for me is that I repeatedly asked Beskar if he was indeed Samus mafia or knew Samus mafia, and he denied it and denied it, even when both of our necks were on the line. It took Winston's pressure to get him to reveal it to me, and then I knew he wasn't really working with me, but against me.

    He then alluded to the idea of giving me Samus if I helped you guys out, but no deal, because if he couldn't trust me enough to say that in the first place, I can't trust him either.

    I revealed my role and what I was all about; the same was not offered in return. I had to figure it out, and when I had to do that, the automatic reaction is to hit the flush button. That's why I can understand why Dark Samus team gave me the boot so early; once they realized I was gunning for Renata and lying to them it was a good move. Arguably a good move anyway, but it didn't turn out so well.

    Why would it have been a good move to keep me alive? Dangle that carrot of giving me Samus, and I could have been quite useful in ridding you of the Dark Samus mafia, and I'm an extra kill and an extra vote. Push it towards the endgame, let me kill Samus, and then get the town to lynch me off, and boom. Samus victory. Plus you could have betrayed me along the way, which I can also respect. It's more fun anyway.

    You saw what happened at the end of this game, with John and DE and pever all alive, none working together. If what few scums there are in a game with townie power roles aplenty don't stick together, you get this. Total disaster for all of them. That's why I playfully cursed you all upon my death, because there was no honor among villains here. We got what we deserved.

    Hey, I readily admit I stepped in it with my intentionally silly tactics this game. I chose to play risky on purpose, because I just get bored otherwise. I even used investigations instead of kills to begin the game, when even I thought investigating was a waste of time. And revealing to the mafia that you're a serial killer is just asking for trouble. But then again, that's what I wanted. And I got it.
    #Winstontoostrong
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  5. #2855
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by pevergreen View Post
    That goes into the area of 'you cant balance it'
    You can't predict 2 scum dieing within 3 days. Add the recruitment factor, late onset SK...
    In a non-vanilla game, balance is a frame of mind.
    Actually, balance isn't simply a frame of mind, contrary to popular belief. This observation also isn't based on scum dying early, but the balancing of the roles, such as the overabundance of investigator roles.
    Days since the Apocalypse began
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  6. #2856
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Askthepizzaguy View Post
    You saw what happened at the end of this game, with John and DE and pever all alive, none working together. If what few scums there are in a game with townie power roles aplenty don't stick together, you get this. Total disaster for all of them. That's why I playfully cursed you all upon my death, because there was no honor among villains here. We got what we deserved.
    I would have happily worked with either of them, but as you know, I had no idea who anyone was. Once it was public knowledge about JHT, it was too risky, and I didn't know DE was doopliss until he died.

    Quote Originally Posted by Beskar View Post
    Actually, balance isn't simply a frame of mind, contrary to popular belief. This observation also isn't based on scum dying early, but the balancing of the roles, such as the overabundance of investigator roles.
    Of which only one, which was possesed by mafia, could penetrate the cover roles. Which the investigators didn't know.

    Others showed activity. Hardly anything.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #2857
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I don't think I would ever have worked together with pever or JHT when I was the only one left out of my team. I'm the type of guy who rats out the other one in the Prisoner's Dilemma.

    EDIT: And like pever I had no idea of his identity until I died.
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

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    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Diamondeye View Post
    I don't think I would ever have worked together with pever or JHT when I was the only one left out of my team. I'm the type of guy who rats out the other one in the Prisoner's Dilemma.
    As you've seen, I'm the type who tries to work with someone, even at great risk to myself. I did it in the Bridge Zhou Far game when it was clear the mafia families needed to team up against the town, because we were getting brutalized. We made it all the way to the end together, where we would have fought it out amongst ourselves. The idea being, if some of us die along the way by the town's own hand, that determines who wins.

    If the town can't pick us out after allying all game, those are the breaks, and then the SK is at a disadvantage anyway because there's only one of him and more of you. The alliance, from my perspective, is much more beneficial for the mafia than it is for the SK. It's like an additional member, and you avoid getting hit by my random shots. The only way I really win under normal SK rules is if town gets lucky and lynches you off or investigates you to death, and I actually have a shot at going solo for the win; the odds are against that.

    But duly noted; I'll be sure to let you dangle at the end of a noose if my options are to kill you off or work with you. I can just as easily work with the town, even if the odds of victory are more negligible with them.

    If I were pever or DE at the end here, I'd likely have reached out to JHT and tried to work with him. If he kills me off immediately or reveals me to the town, I don't even have to try to bring him down, he's known and he's the final villain to be lynched, so he dooms himself with such a move. It might have been possible to wipe out a bunch more townies, bring the game to closer finish, maybe even win outright.
    #Winstontoostrong
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  9. #2859
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    The town looked like it would keep him alive for a bit longer, so trying to help him had no benefit. If he was going to keep killing, it would be town suspects, of which i was not going to be one. So he was helping me, in a way.

    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  10. #2860
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by pevergreen View Post
    The town looked like it would keep him alive for a bit longer, so trying to help him had no benefit. If he was going to keep killing, it would be town suspects, of which i was not going to be one. So he was helping me, in a way.

    Excellent point. Again, I seem to be thinking of the Samus mafia here.

    You were very well entrenched. I told you many games back how awesome you would be as mafia, and I don't think you believed me. Seriously, you're stealthy, like Joooray.
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  11. #2861
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I'm not stealthy.

    Just useless as a townie.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  12. #2862
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Askthepizzaguy View Post
    As you've seen, I'm the type who tries to work with someone, even at great risk to myself. I did it in the Bridge Zhou Far game when it was clear the mafia families needed to team up against the town, because we were getting brutalized. We made it all the way to the end together, where we would have fought it out amongst ourselves. The idea being, if some of us die along the way by the town's own hand, that determines who wins.
    I haven't read ABZF. But I recall your Parasite career
    This kind of reminds me of Time Cube, where me and RR worked together but had to end eachother, only there, mutual betratal would bring about certain loss. Hence we both kept fingers off each other and let the town decide. That is a different kind fo situation... I'll elaborate on what I mean below.

    If the town can't pick us out after allying all game, those are the breaks, and then the SK is at a disadvantage anyway because there's only one of him and more of you. The alliance, from my perspective, is much more beneficial for the mafia than it is for the SK. It's like an additional member, and you avoid getting hit by my random shots. The only way I really win under normal SK rules is if town gets lucky and lynches you off or investigates you to death, and I actually have a shot at going solo for the win; the odds are against that.
    I have no problems working with a SK as mafia. I have a problem working with a SK as the sole remaining mafia, because nothing is stopping him from gunning me down immidiately.

    But duly noted; I'll be sure to let you dangle at the end of a noose if my options are to kill you off or work with you. I can just as easily work with the town, even if the odds of victory are more negligible with them.
    You can work with me in most situations, Pizza, as long as it furthers my victory condition enough to be worth the risk. That was just not the case here, in my opinion.
    Also, I really just stayed low when you and Beskar duked it out. I'm talking mostly about the me-pever-JHT situation.

    If I were pever or DE at the end here, I'd likely have reached out to JHT and tried to work with him. If he kills me off immediately or reveals me to the town, I don't even have to try to bring him down, he's known and he's the final villain to be lynched, so he dooms himself with such a move. It might have been possible to wipe out a bunch more townies, bring the game to closer finish, maybe even win outright.
    He might or might not doom himself, but he dooms me and my team. No revealing to a killer of any sort when I'm the last mafia.

    Besides, I had a pretty good read on JHT. I knew he was going to attack me when he did and hoped it could fuel his lynch since I knew I would survive due to the Energy Tank. That could have bought me some time... Then he died right away
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  13. #2863
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by pevergreen View Post
    I'm not stealthy.

    Just useless as a townie.
    Bah and humbug. What about the Samurai game? And you had many redeeming qualities in the Star Wars game.

    Pshaw and foofarah. You're just down on yourself for no reason. You seem to have gotten bored with mafia at one point, or felt you weren't being listened to enough, and stopped trying to build cases. At worst, you're simply rusty, but I feel you're just suffering from low self-esteem for no real reason.
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    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    I have no complaints about game balance. The scum lost because they hit each other hard early on. The town only got it's act together in the second half of the game. Had the first half seen less scum fratricide, the town would have had a far harder time getting organized later on. I would happily play this same game again with the same balance, as I think the outcome was due to the way events played out, not the inherent balance of the game itself.


  15. #2865
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by TinCow View Post
    I have no complaints about game balance. The scum lost because they hit each other hard early on. The town only got it's act together in the second half of the game. Had the first half seen less scum fratricide, the town would have had a far harder time getting organized later on. I would happily play this same game again with the same balance, as I think the outcome was due to the way events played out, not the inherent balance of the game itself.
    /\

    Seconded. If there were more recruits and less dead scum at the beginning, the game would have balanced out. It's amazing it went as long as it did considering how fast the majority of the scums got slain. Can only credit peverstealth for that.
    #Winstontoostrong
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  16. #2866
    Knight of Flowers Member Diamondeye's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Thirded, definitely
    If God is great, and if God is good, why can't he change the hearts of men?"
    -Tom Waits, "The Road to Peace"

  17. #2867

    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Beskar View Post
    Actually, balance isn't simply a frame of mind, contrary to popular belief. This observation also isn't based on scum dying early, but the balancing of the roles, such as the overabundance of investigator roles.
    I'd say the game was pretty balanced, it's just that the mafia had bad luck and focused too much on trying to take each other out. As for investigators, the Thermal scan was useful to the townies, yes, but I don't think the mafia can say they had it tough when they are the only ones that scan through cover roles.

    EDIT: Triple X-posted
    Last edited by Frozen In Ice; 01-30-2011 at 17:46.

  18. #2868
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by Frozen In Ice View Post
    I'd say the game was pretty balanced, it's just that the mafia had bad luck and focused too much on trying to take each other out. As for investigators, the Thermal scan was useful to the townies, yes, but I don't think the mafia can say they had it tough when they are the only ones that scan through cover roles.
    There was also ability steal/copy. Then a normal scan could reveal captain falcon (who would be seen as a pro-town), but would pick up on suspicious cover-roles.
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  19. #2869
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: [Council of Villains] A State of Corruption [In play]

    Outlines for Alternate Endings

    Another great idea I have stolen from ATPG.

    This is what would have happened if the game turned out differently.

    Hero Victory but Chuck Norris is defeated:
    Spoiler Alert, click show to read: 

    Victory Theme
    The GF and the IDFH defeat all of the killers, but without Chuck Norris to unify them, they are still distrustful of each other. The GFS Olympus is unable to conquer the Space Pirate homeworld, the alliance is shattered, and the IDFH withdraws from the Metroid dimension entirely. The IDFH is able to concentrate on other dimensions and the GF eventually subdues the Space Pirates, but there is no unified force powerful enough to oppose the villains and their doomsday machines. The crew of the GFS Olympus has remained a Council of Villains in the end, living up to the title of the game.


    Bowser Victory with GF Survivors:
    Spoiler Alert, click show to read: 

    Victory Theme
    Bowser’s forces take complete control of the GFS Olympus. Dark Samus and her Phazon are completely destroyed, as is the IDFH crew. If Samus and Peach have been defeated, they are re-corrupted by surviving Bowser team members. Samus declares herself Admiral and if there are any surviving GF forces, they swear loyalty to her. Samus proceeds to conquer the Space Pirate homeworld and returns to Federation space as a hero, where she quickly becomes something analogous to a dictator supported by the people. The Galactic Federation becomes another puppet state in Bowser’s great empire, and the IDFH is forced to abandon the Metroid dimension.


    Phazon Victory with IDFH Survivors:
    Spoiler Alert, click show to read: 

    Victory Theme
    Dark Samus’s Phazon-corrupted warriors take complete control of the GFS Olympus. If she was killed, her minions revive her with the Phazon Suit in the Quarantine Bay. Samus, Peach, and Kirby are corrupted by the Phazon and the rest of her team is killed. If there are any surviving IDFH forces, Dark Samus reveals herself to them, and when they try to negotiate with her she corrupts them all. Using her new army of corrupted heroes and the massive vault of Phazon in the Quarantine Bay, she conquers and corrupts the entire Space Pirate homeworld as well. Dark Samus’s horde is now a force to be reckoned with, and it pushes the Galactic Federation to the verge of collapse, while the IDFH is pushed out of the Metroid dimension entirely.


    Major Meta-Ridley Victory:
    Spoiler Alert, click show to read: 

    Meta-Ridley is able to kill both Samus and Dark Samus personally, and satisfied with that he leaves the GFS Olympus before the trial ends. No matter who winds up winning out of the remaining players, Meta-Ridley has had time to return to the Space Pirate homeworld and fortify it so that when the GFS Olympus arrives, they are unable to conquer it. Meta-Ridley and the Space Pirates remain a major force in the Metroid dimension.


    Total Meta-Ridley Victory:
    Spoiler Alert, click show to read: 

    Victory Theme
    Meta-Ridley kills everyone on board the GFS Olympus, and Samus and Dark Samus are dead. Only King Dedede has the potential to survive, and in that case he joins forces with Meta-Ridley. Meta-Ridley takes the GFS Olympus as his own flagship and brings it to the Space Pirate Homeworld, where he assembles a massive fleet. The Space Pirates overwhelm the Galactic Federation and crush them entirely. The IDFH is forced out of the Metroid Dimension. Meta-Ridley now has a Space Pirate Empire that rivals that of Bowser or Eggman.


    Gorea Victory:
    Spoiler Alert, click show to read: 

    Victory Theme
    Gorea kills everyone on board the GFS Olympus. Then, in a final act of rage, it destroys the spaceship itself. Gorea condenses itself back into the form of the Omega Cannon and drifts in space until it finds a settled planet (probably the Space Pirate homeworld), waiting for someone to discover it again. Then it corrupts its wielder and repeats the process until it is known by legend as the Omega Weapon, the scourge of all sentient life.


    Dedede’s Personal Victory:
    Spoiler Alert, click show to read: 

    Dedede wins with whatever factions are still left alive at the end. If it’s the heroes, he meets up with Kirby again and decides to join the IDFH, becoming the first villain to switch sides and become a hero (as opposed to the many heroes who have already become villains- Luigi, Samus, Pikachu, etc.). If it’s Samus, then he becomes a strong ally of Bowser. If it’s Dark Samus, he is corrupted and joins the horde. If it’s Meta-Ridley, he becomes an ally of the Space Pirates. He cannot win with Gorea because Gorea is out to destroy everything.


    Next up will be the ability list, followed by the roles, and finally a list of night actions if that's what you guys want.
    Keep your friends close, and your enemies closer: The Gameroom

  20. #2870
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Ability List

    Spoiler Alert, click show to read: 
    Energy Tank:

    Energy Tank: Can survive one night attack.


    Varia Suit:

    Varia Suit: Allows capture of ability for every player killed.


    Phazon Suit:

    Phazon Suit: Allows capture of ability for every player killed.


    Heat Guard:

    Heat Guard: Defend against fire-based attacks.


    Hazard Shield

    Hazard Shield: Defend against electricity-based attacks.


    Ice Guard:

    Ice Guard: Defend against ice-based attacks.


    Neutron Shield:

    Neutron Shield: Defend against fire, lightning, and ice-based attacks.


    Mirror Shield:

    Mirror Shield: Defend against fire, ice, and light- based attacks.


    Reflective Armor:

    Reflective Armor: Defend against light-based attacks.


    Shadow Shield:

    Shadow Shield: Defend against darkness-based attacks.


    Photon Shield:

    Photon Shield: Defend against light and darkness-based attacks.


    Electromagnetic Barrier:

    Electromagnetic Barrier: Defend against investigations.


    Omniguard:

    Omniguard: Defend yourself or another player from any attack.


    Plasma Cannon:

    Plasma Cannon: Vigilante kill with a fire-based attack.


    Wave Grapple:

    Wave Grapple: Steal an ability from another player.


    Ice Beam:

    Ice Beam: Block a target’s night actions with ice.


    Metamorph:

    Metamorph: Copy another player’s ability for your own use.


    Power Strike:

    Power Strike: Kill a target with no defenses.


    Fire Strike:

    Fire Strike: Kill with a fire-based attack.


    Lightning Strike:

    Lightning Strike: Kill with an electricity-based attack.


    Ice Strike:

    Ice Strike: Kill with an ice-based attack.


    Light Strike:

    Light Strike: Kill with a light-based attack.


    Dark Strike:

    Dark Strike: Kill with a darkness-based attack.


    Super Missile:

    Super Missile: Kill through any defense (one use only).


    Zero Laser:

    Zero Laser: Kill through almost any defense.


    Phazon Cannon:

    Phazon Cannon: Kill through almost any defense.


    Dragon Blast:

    Dragon Blast: Kill through almost any defense.


    Omega Cannon:

    Omega Cannon: Kill through almost any defense.


    Volt Tackle:

    Volt Tackle: Kill through any defense.


    Roundhouse Kick of Justice:

    Roundhouse Kick of Justice: Kill through any defense.


    Scan Visor:

    Scan Visor: Investigate a target’s identity and alignment at night.


    Thermal Visor:

    Thermal Visor: Investigate a target’s actions at night.


    X-Ray Visor:

    X-Ray Visor: Investigate a target’s true identity and alignment at night.


    Combat Visor:

    Combat Visor: Investigate a target’s abilities at night.


    Doppelganger:

    Doppelganger: Allows you to manipulate the results of investigations on you.


    Overdrive:

    Overdrive: If killed or lynched, your killer or a player who voted for you will die, too.


    Corruption:

    Corruption: Convert a Survivalist player to your control. (Maximum of 2)


    Beard Control:

    Beard Control: Convert a Survivalist player into an incorruptible hero.



    Notes:
    -Neutron Shield could only be acquired once a player had Heat Guard, Hazard Shield, and Ice Guard.
    -Photon Shield could only be acquired once a player had Reflective Armor and Shadow Shield.
    -X-Ray Visor could only be acquired once a player had Scan Visor, Thermal Visor, and Combat Visor.
    -Wave Grapple and Metamorph could not steal/copy unique abilities.
    -If a mafia kill ability was stolen by Wave Grapple or Metamorph, it would show up as the town counterpart to that ability. Light Strike and Dark Strike could not be stolen.
    -Combat Visor would only reveal the abilities present in the cover role of the character targeted.
    -In case you're wondering, it annoyed me to no end that Photobucket would not resize the Energy Tank, Ice Beam, and Visor images to my standardized 200x200 pixels.
    Keep your friends close, and your enemies closer: The Gameroom

  21. #2871
    The Bad Doctor Senior Member Chaotix's Avatar
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    Jan 2007
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    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs

    Note: These are the final role PMs for each character, not the starting ones. Each time a role gained an ability, it would be updated in my files as well as in that player's inbox.

    Bowser Quicktopic: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2
    Phazon Quicktopic: http://www.quicktopic.com/45/H/kdMtTHAFTLE

    Meta-Ridley: Askthepizzaguy
    Spoiler Alert, click show to read: 
    Meta-Ridley


    You are Meta-Ridley, the evil space dragon and leader of the Space Pirates. You are the arch-nemesis of Samus.

    Your sources have told you that both Samus and Dark Samus were planning on infiltrating the GFS Olympus, where a bunch of heroes and GF bounty hunters were stationed. You’re not sure why, but you don’t really care. You are an angry space dragon, and both of the Samus twins have pissed you off immensely. You broke into the GFS Olympus yourself, and are determined to tear both of them to shreds.

    Your alignment is Space Pirate. (Serial Killer)

    Victory Conditions:
    Primary: Kill both Samus and Dark Samus personally.
    Secondary: If you fail to kill either Samus, you can still win, but instead you must kill everyone on board the ship and be the last one standing.

    Defensive Abilities
    Spoiler Alert, click show to read: 

    Hazard Shield: Defend against electricity-based attacks.

    Energy Tank: Can survive one night attack.



    Offensive Abilities
    Spoiler Alert, click show to read: 

    Fire Strike: Kill with a fire-based attack.

    Dragon Blast: Kill through almost any defense.

    Thermal Visor: Investigate a target’s actions at night.



    Of course, as a giant space dragon, you kind of stand out when compared with everyone else. So you ambushed an IDFH hero on board, and are now wearing his skin. Here is your cover role:

    Spoiler Alert, click show to read: 
    Dragonite


    You are Dragonite, an unusually intelligent Dragon/Flying type Pokemon, and a member of the IDFH.

    You were chosen out of all the Dragonite in the Pokemon Dimension to be part of the IDFH because of your incredible intelligence and capability for sentient thought. You can’t speak to well, but you make do by projecting your thoughts into other heroes’ minds. But usually, you let your fire breath do the talking.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None


    King Dedede: Jarema
    Spoiler Alert, click show to read: 
    King Dedede


    You are King Dedede, the King of Dreamland and the nemesis of the now-dead Kirby and Meta-Knight.

    In fact, it’s kind of boring in Dreamland without those two, so you’re off on a journey trying to figure out how to bring them back. You’re not the sharpest tool in the shed, though; you have absolutely no idea how that’s going to happen. Somehow, you wound up on this ship, and now you’re just trying to survive.

    Your alignment is Dedede. (Neutral)

    Victory Conditions:
    Primary: Survive at all costs. You can win with any faction, so long as you survive.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Plasma Cannon: Vigilante kill with a fire-based attack.


    Of course, you will be recognized as a villain by anyone else on board, so you have to keep your identity secret. To that end, you brought a costume of one of your sort-of-good minions, a Waddle Dee. Here is your cover role:

    Spoiler Alert, click show to read: 
    Waddle Dee


    You are a Waddle Dee, the most basic of enemies in the Kirby dimension.

    In fact, you are so basic, and so easy to kill, that the IDFH doesn’t really consider you evil any more. You are allowed to serve as a helper in the IDFH and get decent pay and benefits. You’re not really the brightest, so you’ll just continue to… well, waddle around and help out.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Samus: classical_hero
    Spoiler Alert, click show to read: 
    Samus


    You are Samus Aran, the bounty hunter and hero.

    However, this time you are not the hero. You have been corrupted by the power of Bowser’s Plot Device Star, and you now serve his will unconditionally. You have been tasked with completely destroying the IDFH battalion that is traveling on the GFS Olympus, and to that end you have brought a team of Bowser’s finest with you to get the job done. And if they die in your service, you can always corrupt the less willful souls on board to do your bidding. Should you fall to the heroes, your team may carry on, but they will lose the power of Corruption.

    One more thing- there’s word that Dark Samus is also on board. Don’t pass up the chance to kill her, too.

    Your alignment is Bowser. (Mafia)

    Your allies are Shadow Peach (Beskar) and Doopliss (Diamondeye).

    The Team Bowser quicktopic is here: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the GF likely does not realize Samus is corrupted. Provided Samus is alive and you destroy both the IDFH and Dark Samus, you can ally with the GF to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Reflective Armor: Defend against light-based attacks.

    Varia Suit: Allows capture of ability for every player killed.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Ice Strike: Kill with an ice-based attack.

    Light Strike: Kill with a light-based attack.

    Dark Strike: Kill with a darkness-based attack.

    Corruption: Convert a Survivalist player to your control. (Maximum of 2)


    You can’t possibly reveal yourself to the crew, or you will be overwhelmed. You have taken up a disguise as one of the bounty hunters hired by the GF. Here is your cover role:

    Spoiler Alert, click show to read: 
    Ghor


    You are Ghor, a cyborg bounty hunter hired by the GF.

    You used to be a real organic creature, but in a massive battle everything but your brain and spinal cord were rendered unusable. Being a master at manipulating technology, you built yourself a robotic body and a powered armor suit, and you are now an even more effective bounty hunter. It’s no wonder the GF hired you.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Reflective Armor: Defend against light-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None




    Shadow Peach: Beskar
    Spoiler Alert, click show to read: 
    Shadow Peach


    You are the lovely Princess Peach… except you’re not so much lovely as deadly, now.

    After Bowser defeated all of the intruders in his castle, he made you simultaneously his wife and his mind-slave, deciding he preferred it when you were turned into your dark form. Now he has sent you, with the newly corrupted Samus, to destroy the IDFH battalion stationed on the GFS Olympus. Samus also wants you to kill Dark Samus, who is also on board and causing trouble.

    Your alignment is Bowser. (Mafia)

    Your allies are Samus (classical_hero) and Doopliss (Diamondeye).

    The Team Bowser quicktopic is here: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the GF likely does not realize Samus is corrupted. Provided Samus is alive and you destroy both the IDFH and Dark Samus, you can ally with the GF to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Fire Strike: Kill with a fire-based attack.

    Ice Strike: Kill with an ice-based attack.


    Of course, you are immediately recognizable to everyone on board, so you had to disguise yourself. You have possessed the body of one of the IDFH heroes on board.

    Spoiler Alert, click show to read: 
    Jill Valentine


    You are Jill Valentine, a hero and survivor of the Resident Evil dimension.

    You are well-trained in dealing with survival/horror situations, and it looks like you’re in luck, because that’s what you’re dealing with here. Except this time, instead of zombies, it’s intelligent hunters wearing impenetrable power suits. Perhaps you could be in for a more difficult time than usual. But you know that the problem won’t be stopped until every single corrupted individual is neutralized.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Doopliss: Diamondeye
    Spoiler Alert, click show to read: 
    Doopliss


    You are Doopliss, the jokester Duplighost and member of Bowser’s special forces.

    Due to your unique ability to steal the body of any individual, Bowser thought you might be useful in assisting Samus with her mission to destroy the IDFH heroes on the GFS Olympus. And Bowser would be right about that, for once. Your job is to help the newly corrupted Samus kill the heroes and Dark Samus.

    Your alignment is Bowser. (Mafia)

    Your allies are Samus (classical_hero) and Shadow Peach (Beskar).

    The Team Bowser quicktopic is here: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the GF likely does not realize Samus is corrupted. Provided Samus is alive and you destroy both the IDFH and Dark Samus, you can ally with the GF to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Varia Suit: Allows capture of ability for every player killed.

    Hazard Shield: Defend against electricity-based attacks.

    Shadow Shield: Defend against darkness-based attacks.

    Doppelganger: Allows you to manipulate the results of investigations on you.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Lightning Strike: Kill with an electricity-based attack.

    Ice Strike: Kill with an ice-based attack.

    Light Strike: Kill with a light-based attack.

    Dark Strike: Kill with a darkness-based attack.

    Combat Visor: Investigate a target’s abilities at night.

    X-Ray Visor: Investigate a target’s true identity and alignment at night.


    To start off, you’ve stolen the body of a GF soldier. Whenever anyone investigates you, the information contained in this cover role will show up, but you may change this to reflect whatever you want them to see- as many abilities as you want, whatever alignment you want, and whatever identity you want, provided you know the identities of other characters on board. You have, in effect, the perfect disguise!

    Spoiler Alert, click show to read: 
    GF Demolition Trooper


    You are a Demolition Trooper serving on board the GFS Olympus.

    Your unit was attacked in their quarters and you are one of the few that escaped and survived! You know that what you are dealing with here are some very dangerous hunters. But while you may seem like a grunt, you can hold your own in a firefight- you’ve had to take down Space Pirates on many occasions. You know that the carnage won’t stop until every enemy is gone.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Shadow Shield: Defend against darkness-based attacks.



    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None




    Dark Samus: Renata
    Spoiler Alert, click show to read: 
    Dark Samus


    You are Dark Samus, the result of the fusion of the Metroid Prime, Samus’s Phazon Suit, and pieces of her DNA as well.

    Since then, you have made a few enemies, Samus Aran and the Galactic Federation among them. After gaining incredible power from the Council of Villains, your ability to corrupt beings with Phazon is enhanced. In fact, you are now composed of pure Phazon yourself. You’ve corrupted two IDFH heroes who were sent out on a mission in deep space, and have returned to destroy the GFS Olympus and everyone on it- as well as absorb their massive Phazon storage unit. Should they die, you can corrupt some of the more susceptible souls on board as well. If you die, they will continue to carry out your bidding, but they will not have the power of Corruption to assist them.

    Oh, and Samus appears to be here as well. Time for some revenge!

    Your alignment is Phazon. (Mafia)

    Your allies are Corrupted Pikachu (pevergreen) and Corrupted Cloud (TinCow).

    The Team Phazon quicktopic is here: http://www.quicktopic.com/45/H/kdMtTHAFTLE

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the IDFH likely does not know of the Phazon tanks on board, and does not need an enemy where not necessary. Provided Dark Samus is alive and you destroy both the GF and Samus, you can ally with the IDFH to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Phazon Suit: Allows capture of ability for every player killed.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Dark Strike: Kill with a darkness-based attack.

    Scan Visor: Investigate a target’s identity and alignment at night.

    Corruption: Convert a Survivalist player to your control. (Maximum of 2)



    You can’t expect the GF to let you just waltz in on board. Normally this wouldn’t faze you, but Samus is here as well, so a little discretion is required. You have taken on the form of an IDFH hero. Here is your cover role:

    Spoiler Alert, click show to read: 
    Travis Touchdown


    You are Travis Touchdown, the world’s number 11 assassin, and now part of the IDFH, too.

    You may not be the most well-known hero around, but you’ve got a pretty cool prototype lightsaber that could just be useful for hacking powered armor to pieces. And you’ve got a cat. A fat cat. But you left her at your house in Santa Destroy, so you’re on your own this time.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.


    Keep your friends close, and your enemies closer: The Gameroom

  22. #2872
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
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    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs Part 2

    pevergreen pretty much needs his own page because he had so many abilities that the image limit was hit.

    Corrupted Pikachu: pevergreen
    Spoiler Alert, click show to read: 
    Corrupted Pikachu


    You used to be a Pikachu, but you’re not really sure they can call you that anymore.

    That’s because you’ve been overloaded with radioactive Phazon and corrupted to serve the will of Dark Samus. Alongside Dark Samus, you’ve infiltrated the GFS Olympus and plan to steal their store of Phazon energy for her- right after you kill everyone on board, that is. And Dark Samus has also noticed her nemesis, Samus, is on board. You should kill her, too. They will learn to fear the wrath of Pikachu!

    Your alignment is Phazon. (Mafia)

    Your allies are Dark Samus (Renata) and Corrupted Cloud (TinCow).

    The Team Phazon quicktopic is here: http://www.quicktopic.com/45/H/kdMtTHAFTLE

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the IDFH likely does not know of the Phazon tanks on board, and does not need an enemy where not necessary. Provided Dark Samus is alive and you destroy both the GF and Samus, you can ally with the IDFH to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Phazon Suit: Allows capture of ability for every player killed.

    Energy Tank: Can survive one night attack.

    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Neutron Shield: Defend against fire, lightning, and ice-based attacks.

    Reflective Armor: Defend against light-based attacks.

    Shadow Shield: Defend against darkness-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Fire Strike: Kill with a fire-based attack.

    Lightning Strike: Kill with an electricity-based attack.

    Ice Strike: Kill with an ice-based attack.

    Light Strike: Kill with a light-based attack.

    Dark Strike: Kill with a darkness-based attack.

    Volt Tackle: Kill through any defense.

    Scan Visor: Investigate a target’s identity and alignment at night.

    X-Ray Visor: Investigate a target’s true identity and alignment at night.


    The heroes have certainly noticed you went missing and were not on this ship before the attack. Therefore, you needed to take a disguise in order to remain hidden- that of a GF bounty hunter. Here is your cover role:

    Spoiler Alert, click show to read: 
    Kanden


    You are Kanden, a bounty hunter with some electrifying tendencies.

    You’re also psychotic and hate the Galactic Federation. That said, you know a good job when you see one. The GF pardons you and pays you handsomely in return for getting to kill people? Sold. The presence of intruders on board only makes this job more interesting; you keep waiting for the day you get to make them scream as they are electrocuted by your hand, and you don’t even care if you die in the process.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Neutron Shield: Defend against fire, lightning, and ice-based attacks.

    Reflective Armor: Defend against light-based attacks.

    Shadow Shield: Defend against darkness-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.

    X-Ray Visor: Investigate a target’s true identity and alignment at night.




    Corrupted Cloud: TinCow
    Spoiler Alert, click show to read: 
    Corrupted Cloud


    You are Cloud Strife, the guy with the spiky hair and the big sword.

    Or, at least, that’s what you used to be until Dark Samus corrupted you with Phazon and bent you to her will. You followed her here to help her absorb the massive amounts of Phazon stored on the GFS Olympus. Oh, and to kill all the GF Marines on board, too. You can help with that.

    Your alignment is Phazon. (Mafia)

    Your allies are Dark Samus (Renata) and Corrupted Pikachu (pevergreen).

    The Team Phazon quicktopic is here: http://www.quicktopic.com/45/H/kdMtTHAFTLE

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the IDFH likely does not know of the Phazon tanks on board, and does not need an enemy where not necessary. Provided Dark Samus is alive and you destroy both the GF and Samus, you can ally with the IDFH to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Overdrive: If killed or lynched, your killer or a player who voted for you will die, too.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Power Strike: Kill a target with no defenses.

    X-Ray Visor: Investigate a target’s true identity and alignment at night.


    The heroes know that you were missing in action before the ship was attacked, so if they somehow missed your glowing blue skin, they would still think something was off if they saw you. To that end, you have taken on the guise of another hero on board. Here is your cover role:

    Spoiler Alert, click show to read: 
    Isaac


    You are Isaac, the hero of the Golden Sun dimension, and a powerful Venus Adept.

    Which means, mostly, you can move rocks and make plants grow and stuff. Unfortunately for you, there aren’t too many rocks or plants on this fine space-faring vessel. Well, you’re still pretty good with a sword. What could possibly go wrong? An attack by highly skilled hunters with future technology, you say? Nothing you can’t handle. The good guys always win!

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Keep your friends close, and your enemies closer: The Gameroom

  23. #2873
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
    Posts
    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs Part 3

    landlubber is another big one, but after that it should be smooth sailing.

    Chuck Norris: landlubber
    Spoiler Alert, click show to read: 
    Chuck Norris


    You are Chuck Norris. Yep, you heard me right. This ain’t no joke.

    You are the deity of justice that the heroes of the world pray to every time $%!# gets real. You are omnipresent everywhere, but have decided to make yourself more present on the GFS Olympus, because that’s where things seem to be happening. Of course, you could send the whole ship into a tailspin by flicking it with your left earlobe, but you’d rather have a little fun, first. You’ve decided to side with the heroes of the vessel- not the IDFH, the real heroes- those who will not stop until all the bad guys are brought to justice.

    The people on this ship are divided. There’s the IDFH and the GF, and while both are allied, they’d just as soon betray the others to save their own skin. So you have manifested yourself in two mortal forms: Captain Falcon AND Admiral Dane. They are both you, and you are both of them, but nobody else knows that. And you must not tell them, either. So this means you are the lynch controller every day- you get to decide what happens during a tie. Being both of the town leaders will allow you to bring them closer together. If things get really bad, you will gain the ability to force the cowards to stand and fight, but right now you’d rather keep your hands off.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.

    Omniguard: Defend yourself or another player from any attack.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Ice Beam: Block a target’s night actions with ice.

    Thermal Visor: Investigate a target’s actions at night.

    Combat Visor: Investigate a target’s abilities at night.

    Beard Control: Convert a Survivalist player into an incorruptible hero.

    Roundhouse Kick of Justice: Kill through any defense.


    If you are investigated by the IDFH, they will determine you to be Captain Falcon:
    Spoiler Alert, click show to read: 
    Captain Falcon


    You are Captain Falcon, the master F-Zero racer and hardcore bounty hunter.

    You’re pretty awesome. You can make fire come out of your fists. One time, you accidentally a whole planet. It was memeworthy. And now, you are the leader of the IDFH forces on board the GFS Olympus. You know that the majority of the IDFH heroes do not trust the GF forces, but you realize that unless you accidentally the whole spaceship, there’s no way you can beat both Samus and Dark Samus without their help. You are the lynch director on even-numbered days, and can decide the outcome of any tie lynches then.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.

    Omniguard: Defend yourself or another player from any attack.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Ice Beam: Block a target’s night actions with ice.

    Thermal Visor: Investigate a target’s actions at night.

    Combat Visor: Investigate a target’s abilities at night.



    But when investigated by the GF, you will appear to be Admiral Dane:
    Spoiler Alert, click show to read: 
    Admiral Dane


    You are Fleet Admiral Castor Dane, the commanding officer on board the GFS Olympus.

    Which means, you command all of the GF forces on board- bounty hunters and marines- and they will listen to your advice. You also have a pretty nice hat. You know that the majority of the GF forces do not trust the IDFH one bit, as they are foreigners and interlopers on this ship. But you recognize that without their help, there is no way any of you will survive this ordeal. You are the lynch director on odd-numbered days, and can decide the outcome of any tie lynches then.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.

    Omniguard: Defend yourself or another player from any attack.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Ice Beam: Block a target’s night actions with ice.

    Thermal Visor: Investigate a target’s actions at night.

    Combat Visor: Investigate a target’s abilities at night.




    Link: Yaropolk
    Spoiler Alert, click show to read: 
    Link


    You are Link, the Hero of Time, and savior of the Hyrule Dimension.

    After saving Hyrule from Ganondorf’s Seal of Time, it was basically safe, so you had really nothing to do all day. Being that you were a Class S Hero of the IDFH, you decided they could probably use some of your help. You were assigned here as Captain Falcon’s second-in-command. You would probably be more influential if you had spoken more, but whenever you do that it tends to come out as unintelligible grunts.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Mirror Shield: Defend against fire, ice, and light- based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Vivian: Nictel
    Spoiler Alert, click show to read: 
    Vivian


    You are Vivian, the Shadow Sister, and a good friend of the hero Mario.

    When you heard that Mario was killed by Bowser while trying to assault his castle, you were struck. Now you burn with a desire for revenge on Bowser and all who work for him, so you decided joining the IDFH would be the best way to achieve that revenge. And you might just be right- rumor has it Samus has brought some of Bowser’s minions with her to take over this ship. You can’t pass up this chance.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Plasma Cannon: Vigilante kill with a fire-based attack.

    Ice Beam: Block a target’s night actions with ice.

    Scan Visor: Investigate a target’s identity and alignment at night.

    Combat Visor: Investigate a target’s abilities at night.



    Slippy Toad: Glenn
    Spoiler Alert, click show to read: 
    Slippy Toad


    You are Slippy Toad, Star Fox’s mechanic and an expert Arwing pilot.

    Well, as long as you leave out the part about being an expert, that’s mostly correct. You’re still trying to master the technique of doing a Barrel Roll. But right now, you don’t have to worry about piloting anything, really, because you’re on a big spaceship that doesn’t belong to you. You know that the only way the good guys will really win is if you beat all of the bad guys!

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None




    Knuckles the Echidna: Romanic
    Spoiler Alert, click show to read: 
    Knuckles the Echidna


    You are Knuckles the Echidna. You’re both a friend and rival of Sonic.

    It was Sonic who convinced you to join the IDFH, just as it is Sonic who usually convinces you to do most things besides sit outside the Master Emerald and protect it. This time, you don’t have a Master Emerald to protect, you have a whole ship. And you’re pretty good at protecting things, as longs as it involves breaking and smashing them… wait a minute.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.

    Combat Visor: Investigate a target’s abilities at night.



    Goombario: Rebel Jeb > autolycus2
    Spoiler Alert, click show to read: 
    Goombario


    You are Goombario, a young Goomba and good friend of Mario.

    You’ve also got a pretty cool hat, and it conceals your hard head underneath, which you use to fight people. Because, well, you have no arms. You know everything there is to know about Bowser’s minions, so you joined the IDFH, hoping you could be helpful to them. You also heard about Mario’s death at the hands of Bowser, so you’re hungering for some revenge.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Shadow Shield: Defend against darkness-based attacks.



    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Diddy Kong: AntiKingWarmanCake88
    Spoiler Alert, click show to read: 
    Diddy Kong


    You are Diddy Kong, the crazy monkey and good friend of Donkey Kong.

    Well, you were a good friend of Donkey Kong, before he was killed in Bowser’s Castle! Now you want revenge on Bowser, and the perfect way to do that is to join the IDFH. Somehow, you wound up on this ship, but your chance has come. Bowser has sent his minions along with Samus to take over the GFS Olympus, but you can stop them. And after that, the road is open to taking down Bowser.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Amaterasu: Seon
    Spoiler Alert, click show to read: 
    Amaterasu


    You are Amaterasu, the White Wolf and the sun god of the faraway land of Nippon.

    You decided to join the IDFH because Nippon was overrun by the terrible eight-headed dragon Orochi, and he became too powerful for you to defeat him. You were hoping that the IDFH would help you immediately, but apparently they have different priorities. Nevertheless, you cannot abide evil anywhere, so you will do your best to rid this ship of it.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Thermal Visor: Investigate a target’s actions at night.

    Keep your friends close, and your enemies closer: The Gameroom

  24. #2874
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
    Posts
    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs Part 4

    This wraps up the rest of the IDFH roles.

    Ness: Insanious
    Spoiler Alert, click show to read: 
    Ness


    You are Ness, a little kid who wears his baseball cap sideways.

    Well, that’s what you appear to be on the surface. In fact, you’ve got psychic powers that you often use to save the world. And you have a baseball bat, too. And a yo-yo. Unfortunately for you, though, an insane alien named Giygas attacked your home dimension, so you were forced to go to the IDFH for help. You need to survive this ordeal to get the IDFH’s help, though.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Ice Beam: Block a target’s night actions with ice.



    Simon Belmont: Khazaar > ACIN2
    Spoiler Alert, click show to read: 
    Simon Belmont


    You are Simon Belmont, the famous whip-cracking vampire slayer from the Castlevania dimension.

    That is, you were, until Dracula invaded again, and this time with too much power for you to handle. You went to the IDFH for help and offered to fight for them in return. So far the deal has been rather one-sided and the IDFH has other priorities. And now this business with corrupted hunters? You just need to make it out of here alive.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Barrett: Link
    Spoiler Alert, click show to read: 
    Barrett


    You are Barrett, a friend and ally of Cloud Strife, from the Final Fantasy dimension.

    You’re pretty awesome. I mean, you’ve got a freaking machine gun for an arm. How could that not be awesome? But everything is not so awesome on this ship. There are supposedly some deadly bounty hunters wearing powered armor waiting to kill everybody during the night, and you don’t want to take any chances. Plus, your friend Cloud? He went missing a couple months ago. All is not well on the GFS Olympus.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Professor E. Gadd: ACIN
    Spoiler Alert, click show to read: 
    Professor E. Gadd


    You are Professor Elvin Gadd, an authority on all things supernatural and ghostly.

    What you’re dealing with here is definitely supernatural, but you’re pretty sure they’re not ghosts. You’re with the IDFH, but you’re usually a non-combatant, considering you have no real fighting skills. You are a terrific inventor, but you would need tools and time to build anything here, and you have neither at the moment. Perhaps you will find something to do soon. For now, your greatest concern is survival.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Roll Casket: God Emperor
    Spoiler Alert, click show to read: 
    Roll Casket


    You are Roll Casket, one of Mega Man’s best friends.

    But right now, Mega Man is busy fighting Dr. Wily’s newest robotic creations in your home dimension- and he is building them at an alarming rate. You joined up with the IDFH in the hopes of getting some help, but so far you haven’t had a whole lot of luck with that. You’re a mechanical genius, but not really much of a fighter, so you’re in great danger being on this ship. Your primary goal right now is just to stay alive.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.



    Siegfried Schtauffen: Beefy187
    Spoiler Alert, click show to read: 
    Siegfried Schtauffen


    You are Siegfried Schtauffen, a hero of the Soulcalibur dimension.

    You have a sword and armor made out of shimmering, shining crystal, so under normal conditions you’d think you were pretty tough. However, you’re also dealing with a society that is about 500 years more advanced the one you came from , so then again maybe not. You’re still sure that your holy sword, Soul Calibur, can penetrate anyone’s armor, though- even those corrupted hunters who are after you.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Combat Visor: Investigate a target’s abilities at night.



    Sora: woad&fangs
    Spoiler Alert, click show to read: 
    Sora


    You are Sora, the hero of the Kingdom Hearts dimension.

    You’re a pretty cool guy. You run around with Disney characters like Donald Duck and Goofy, have a sword shaped like a key, and you use it to beat up people who are mean and heartless. Yeah, nothing could possible stop you, especially not a deadly bounty hunter out to kill anyone on this ship. Or two of them. Actually, you should probably fear for your own safety.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Banjo and Kazooie: Yaseikhaan > Sasaki Kojiro2
    Spoiler Alert, click show to read: 
    Banjo and Kazooie


    You are Banjo the honey-bear, always accompanied by your feathered friend Kazooie.

    Together, you are the heroes of your own dimension, the aptly-named Banjo-Kazooie dimension. However, all is not well on your home world, for Gruntilda the witch returned with some incredible new power and conquered the whole place. You joined the IDFH in the hopes of obtaining some sort of help, but so far they haven’t done anything about your dimension and seem much more concerned about this one. Right now, you’re just trying to survive.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Reflective Armor: Defend against light-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Wave Grapple: Steal an ability from another player.

    Thermal Visor: Investigate a target’s actions at night.

    Combat Visor: Investigate a target’s abilities at night.



    Pit: Reenk Roink
    Spoiler Alert, click show to read: 
    Pit


    You are Pit, the hero of the Kid Icarus dimension, and captain of the Goddess Palutena’s guard.

    Which means, you’re an angel. How adorable! Besides not wearing pants, your skills include archery, flying, and whining in an annoying voice, and everyone loves you for it. To the best of your ability, you’re trying to help out the IDFH, in memory of your greatest mentors, Mario and Kirby, who were slain by villains. Of course, you do like to live, too, and you’d rather not take a huge risk on your own life.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Master Chief: Cecil XIX
    Spoiler Alert, click show to read: 
    Master Chief


    You are Master Chief, the hero of the Halo Dimension.

    In that dimension, you were pretty much the toughest guy around and known as the last hope of mankind. You’ve got the training of a Spartan, stand at about 7 feet tall, and on top of that are wearing a powered armor suit. Usually you would strike a pretty imposing figure, but apparently in this dimension 7 foot tall people in powered armor are rather commonplace, as you’ve seen several already. Not to mention at least one of them is out to kill you. Well, you need to show her whose armor is best.

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Commander Shepard: Secura
    Spoiler Alert, click show to read: 
    Commander Shepard


    You are Commander Shepard, the hero of the Mass Effect dimension.

    You’re pretty impressed with this dimension, since it seems to be just about as technologically advanced as yours is. They may not have developed psychic powers yet, but your dimension sure doesn’t have handheld beam cannons either. Even though you’re known as the last hope for humanity in your dimension, the IDFH is apparently full of people like that, so you don’t stand out too much here. And those hunters seem formidable- you may wind up fighting for your life. Will you be a Paragon or a Renegade?

    Your alignment is IDFH. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Dark Samus and help her fight both Samus and the GF, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None

    Keep your friends close, and your enemies closer: The Gameroom

  25. #2875
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
    Posts
    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs Part 5

    I should be able to fit all or most of the GF roles in here.
    Gorea and The Deleter are here, too.

    Rundas: Sasaki Kojiro
    Spoiler Alert, click show to read: 
    Rundas


    You are Rundas, a bounty hunter who is as cool as ice.

    You’re generally on good terms with the GF, and they regularly hire you for missions that are too specialized for them to do themselves. This mission was supposed to be business as usual, but it has quickly become something much more. Both Samus and Dark Samus are on board, and both seem to be out for blood- your personal safety is greatly jeopardized. You know that Dark Samus must be stopped, but you can’t fathom why Samus would attack as well.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Gandrayda: Winston Hughes
    Spoiler Alert, click show to read: 
    Gandrayda


    You are Gandrayda, a bounty hunter with the ability to shapeshift.

    For this reason, the GF often hires you for stealth missions, as you can easily slip behind Space Pirate lines. This mission, however, is not a stealth mission, and it is quickly falling out of the control of the GF. You know from personal experience that both Samus and Dark Samus are a force to be reckoned with. Usually, Samus is a little more reasonable, though, so you find it odd she would be attacking the Olympus. Whatever the case is, what the GF is paying you is not enough to die for.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Plasma Cannon: Vigilante kill with a fire-based attack.

    Metamorph: Copy another player’s ability for your own use.




    Spire > Gorea: johnhughthom
    Spoiler Alert, click show to read: 
    Gorea


    You have been corrupted by the power of the Omega Cannon, and transformed into the monster Gorea!

    When you found the legendary weapon Omega Cannon on board the ship, you found that infused within it was the essence of the destructive being Gorea, who was sealed away along with the weapon. Now it has consumed your entire being, and your body belongs to it. Feed Gorea with more destruction!

    Your alignment is Gorea. (Serial Killer)

    Victory Conditions:
    Primary: Kill everyone else on board the GFS Olympus.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Reflective Armor: Defend against light-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Omega Cannon: Kill through almost any defense.



    Of course, you can’t really waltz around the Olympus in this form now. You will revert to your original form while you are not killing and destroying, in order to remain free of suspicion.

    Spoiler Alert, click show to read: 
    Spire


    You are Spire, a bounty hunter with rock-hard willpower.

    Literally. You are actually a sentient stone-like being, and are the last of your race. The GF has no idea what to think of you, but apparently they can’t mind you too much if you’ve been hired for this mission. You thought they might have wanted to see if you can withstand Samus’ missiles, but on second thought they probably didn’t expect her to be here. Whatever the case, you’d prefer not to be killed.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Energy Tank: Can survive one night attack.

    Reflective Armor: Defend against light-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Weavel: Thefluffyone93
    Spoiler Alert, click show to read: 
    Weavel


    You are Weavel, a cyborg bounty hunter and former Space Pirate.

    Which makes you wonder why the Galactic Federation, sworn enemies of the Space Pirates, would ever hire you for a mission. Apparently they thought it was pretty important, because they offered you amnesty and a ton of cash to do it. And this ship was headed to attack a Space Pirate homeworld. If they actually thought you would keep your word… well, it doesn’t matter now, because Samus and Dark Samus are here, and the Olympus isn’t going anywhere. You may have to fight for your life.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Noxus: Nightbringer
    Spoiler Alert, click show to read: 
    Noxus


    You are Noxus, a bounty hunter with a chilling disposition.

    You are one of the highly advanced Vozon race, who are better in every single way than the pathetic humans running the Galactic Federation. You made sure that you let them know that when they hired you for this mission. You can see that neither the GF nor the IDFH are real heroes in this conflict; either one would sell out the other to survive. You will take the morally correct path. Both Samus and Dark Samus must be stopped.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Reflective Armor: Defend against light-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Trace: robbiecon
    Spoiler Alert, click show to read: 
    Trace


    You are Trace, a ruthless bounty hunter and sniper.

    You have never been on good terms with the GF, so you are surprised that they hired you for this mission. Your warrior race has been fighting the GF ever since they first made contact. Evidently they really need all the help they can get, because they’re offering you amnesty and money and all sort of benefits. That said, whatever they want, you’re not going to risk your life for the fools. You may be stuck on this ship of death, but you have no plans to die.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Sylux: Double A
    Spoiler Alert, click show to read: 
    Sylux


    You are Sylux, a bounty hunter and murderer.

    In fact, under normal circumstances GF troopers are ordered to shoot you on sight. You’re not sure why they’ve had the sudden change of heart- they’ve hired you and offered you amnesty for your past crimes, in addition to a large sum of money if you complete the mission. Well, your heart hasn’t changed. You aren’t even sure if you have a heart. You’ll work for them now, but there’s no way you’ll risk your life for these fools.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.

    Thermal Visor: Investigate a target’s actions at night.



    Adam Malkovich: Frozen in Ice
    Spoiler Alert, click show to read: 
    Adam Malkovich (Commander)


    You are Adam Malkovich, the Commander of the 07th Platoon.

    That said, you are not running this ship, and you defer to Admiral Dane for orders. The 07th Platoon, which is on the GFS Olympus, looks to you as their direct leader. At one time, even Samus Aran looked to you as a mentor. You are not sure what is going on just yet, but you know that both Samus and Dark Samus must be stopped, and you will need to work together with the IDFH to do it. The ship can’t afford to be divided at this time.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Maurice Favreau: Captain Blackadder
    Spoiler Alert, click show to read: 
    Maurice Favreau (Engineer)


    You are Maurice Favreau, the 07th Platoon’s Engineer.

    You have a wide knowledge of all things electronic, and combat training to boot. You may not have fancy abilities or weapons like these IDFH guys or the bounty hunters, but you’re well trained and you can hold your own in a firefight. You do have some nice armor, after all. That said, you’re not going to die for the GF. Sure, Dark Samus needs to be stopped, but you like living, too.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    James Pierce > The Deleter: Ironside
    Spoiler Alert, click show to read: 
    The Deleter


    You have been corrupted by Samus! You are now known only as “The Deleter”.

    Samus’s power has placed you completely under her control. You are now part of her mission: to destroy the heroes and capture the GFS Olympus for the glory of Bowser’s empire. The power of Corruption has also endowed with enhanced strength, speed, and reflexes, and a few abilities besides. You will stop at nothing to help Samus achieve her goals.

    Your allies are Samus (classical_hero) and Doopliss (Diamondeye).

    The Team Bowser quicktopic is here: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2

    Your alignment is Bowser. (Mafia)

    Victory Conditions:
    Primary: Kill everyone on board the vessel.
    Secondary: You may deem it too difficult to destroy everyone on board. If that is the case, the GF likely does not realize Samus is corrupted. Provided Samus is alive and you destroy both the IDFH and Dark Samus, you can ally with the GF to win.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Light Strike: Kill with a light-based attack.


    A modification to your armor allows it to appear differently when you are stalking crew members at night. During the day time, you are still able to maintain your previous appearance:

    Spoiler Alert, click show to read: 
    James Pierce (Communications Expert)


    You are James Pierce, the Communications Expert for the 07th Platoon.

    On the outside, you are a loyal member of the GF, but everyone has their secrets on this ship. Your secret: you were known as the “Deleter”, an assassin working for the GF to remove troopers who accidentally became aware of highly sensitive information. Your orders have always come directly from High Command, so Admiral Dane would not even know about them. For this trip, you are to act just as a normal soldier.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    K. G. Misawa: Death is yonder > Choxorn2
    Spoiler Alert, click show to read: 
    K. G. Misawa


    You are K. G. Misawa, the 07th Platoon’s Recon Scout.

    This means you have some stellar combat and stealth training. You may not have any fancy guns like the bounty hunters, or special powers like the IDFH, but can certainly sit in the shadows and pick off your targets one by one. Of course, you can also sit in the shadows and not be killed by Dark Samus, and that suits you just about as well. You’d rather not die on this ship.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Dr. Madeline Bergman: Skooma Addict
    Spoiler Alert, click show to read: 
    Dr. Madeline Bergman


    You are Madeline Bergman, a GF scientist with a PhD in robotics and cybernetics.

    You know what most other GF soldiers and scientists don’t. You know that the GF is building a lab designed to create bioweapons to defeat its enemies. You know that there is a massive storage room filled with Phazon on board the GFS Olympus, which was probably being developed into new weapons. It’s probably the reason both Samus and Dark Samus are here. You imagine that the IDFH has a few dark secrets as well. And the conclusion you came to is that both Samus and Dark Samus need to be stopped; otherwise there is no hope for anyone’s survival.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Wave Grapple: Steal an ability from another player.

    Ice Beam: Block a target’s night actions with ice.



    Anthony Higgs: ByzantineKnight
    Spoiler Alert, click show to read: 
    Anthony Higgs (Point Man)


    You are Anthony Higgs, classified as the “Point Man” for the 07th Platoon.

    It’s easy to see why. With a massive machine gun and incredible physical strength, you’re a decent match for any of the bounty hunters or IDFH fighters on this ship. You’re also more than just brawn. You knew Samus Aran personally before this mission, and were good friends with her. You know something is wrong if she is missing, and supposedly attacking the ship. You know that in order for this mission to succeed, both Samus and Dark Samus must be stopped. You would gladly give your life if it meant you could save the rest of these people.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Lyle Smithsonian: dcmort93
    Spoiler Alert, click show to read: 
    Lyle Smithsonian (Special Ops Soldier)


    You are Lyle Smithsonian, the 07th Platoon’s Special Operations Soldier.

    Which means that you’re trained to be able to survive just about any combat situation. This is certainly not your ordinary combat situation, but you’re not terribly worried. You may not have fancy weapons or abilities, but you know how to fight. You’re also confident that, due to your training, you’ll be able to survive the situation somehow- whether that means following the original plan or not. You’re not about to roll over and die just because someone needs a martyr.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin. You are prepared to do what is necessary.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Shadow Shield: Defend against darkness-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    Aurora Unit 242: Greyblades
    Spoiler Alert, click show to read: 
    Aurora Unit 242


    You are Aurora Unit 242, an organic supercomputer that serves as an AI and advisor to Admiral Dane.

    You are in charge of most of the functions of the GFS Olympus that do not have to be done manually, and are connected directly to the mainframe of the entire system. This has both advantages and disadvantages. You are able to scan any being on this ship, for instance. However, you are also vulnerable to viruses and other data-corrupting processes. You don’t care much what happens to the IDFH; your programming says you must stay running through any means necessary.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night

    Keep your friends close, and your enemies closer: The Gameroom

  26. #2876
    The Bad Doctor Senior Member Chaotix's Avatar
    Join Date
    Jan 2007
    Posts
    4,167

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Role PMs Part 6

    Just a few left now.

    GF PED Marine: YLC
    Spoiler Alert, click show to read: 
    GF PED Marine


    You are a GF PED Marine, and a survivor of the attack by Dark Samus on the medical wing of the GFS Olympus.

    PED is short for “Phazon Enhancement Device”. Essentially, you have a weapon that you can charge up with radioactive Phazon energy whenever you need to- the same stuff that Dark Samus is supposed to made out of, in fact. You’re not sure if the Phazon has any effect on you personally. You survived one attack, and you’re hoping to survive the rest. Try your best not to die out there

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    GF Researcher: Motep > Greyblades2
    Spoiler Alert, click show to read: 
    GF Researcher


    You are a Galactic Federation Research Scientist.

    You were stationed on the GFS Olympus at the time of the attack, and were close to the medical bay, where Dark Samus breached the hull. You caught a glimpse of her, but she didn’t see you, luckily. You are in fear for your life, and have no real way of defending yourself. You are prepared to do whatever it takes to survive this nightmare.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Heat Guard: Defend against fire-based attacks.

    Ice Guard: Defend against ice-based attacks.

    Shadow Shield: Defend against darkness-based attacks.

    Electromagnetic Barrier: Defend against investigations.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    Scan Visor: Investigate a target’s identity and alignment at night.

    Combat Visor: Investigate a target’s abilities at night.



    GF Mechanic: Choxorn
    Spoiler Alert, click show to read: 
    GF Mechanic


    You are a Galactic Federation Mechanic.

    You were stationed on the GFS Olympus at the time of the attack, and were close to the docking bay, where Samus arrived and attacked. You caught a glimpse of her, but she didn’t see you, luckily. You are in fear for your life, and have no real way of defending yourself. You are prepared to do whatever it takes to survive this nightmare.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    GF Quarantine Officer: autolycus
    Spoiler Alert, click show to read: 
    GF Quarantine Officer


    You are the Galactic Federation Quarantine Officer.

    In short, you the one on board this ship who is charge of making sure that secret things stay secret, or “quarantined”. You are taking direct orders from higher powers than Admiral Dane. Currently, in the Quarantine Bay are several tons of raw Phazon ore which is being used to develop new and devastating weapons for the Galactic Federation. Additionally in the Quarantine Bay, with all that radioactive material, is anybody who managed to figure out that it’s down there. You recognize that Dark Samus is probably here for that Phazon. Anyone else, you could care less about.

    Your alignment is GF. (Survivalist)

    Victory Conditions:
    Primary: Defeat all anti-town forces and survive.
    Secondary: You are a brave warrior, but not ready to throw your life away. You can ally with Samus and help her fight both Dark Samus and the IDFH, if you think that will save your own skin.

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    None


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    U-Mos: Csargo
    Spoiler Alert, click show to read: 
    U-Mos


    You are U-Mos, the Luminoth Sentinel.

    You were asked by the Galactic Federation to accompany them on this mission and provide them with your wisdom. Being that your home planet was ravaged by Phazon, you are something of an expert on Phazon corruption. You know already that Dark Samus is composed almost entirely of Phazon. At the same time, you can tell that Samus, who saved your planet, is not using Phazon at all. Thus, you deem Dark Samus to be the only real threat to the GF and the galaxy.

    A powerful force now dominates your mind, compelling you to be a hero and sacrifice all for the greater good if necessary.

    Your alignment is Hero. (Town)

    Victory Conditions:
    Primary: Defeat all anti-town forces.
    Secondary: None

    Defensive Abilities:
    Spoiler Alert, click show to read: 
    Hazard Shield: Defend against electricity-based attacks.


    Offensive Abilities:
    Spoiler Alert, click show to read: 
    None



    --------------------------------------------

    And that's all of them.

    If I made any mistakes re-posting these or if you have any questions, be sure to let me know.
    Keep your friends close, and your enemies closer: The Gameroom

  27. #2877
    Little Mons†er Senior Member Secura's Avatar
    Join Date
    Jan 2010
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    The Edge of Glory
    Posts
    3,856

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    I've just read the Phazon QuickTopic, and I have to say that I'm amazed that not only did TC/Renata completely misread me, but there were townspeople who thought along the same lines and it completely baffles me as to why.

    As you can see, I was completely vanilla despite the utter awesomeness of my character... so why was there such a "high probability" that I was Beskar's confidante and why did I "have to die"? I'm still struggling to really join up the dots, I just don't see the reasoning behind it and I feel that now the game's over, maybe I can finally get some closure over the whole thing.
    "Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."

  28. #2878

    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Finally, I survived until the end of a game.


  29. #2879
    Member Member Greyblades's Avatar
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    Default Re: [Council of Villains] A State of Corruption [Concluded]

    Pevergreen from the QT:
    Greyblades2 (Replaced Motep): Meh
    I'm not sure how to take this...

    Diamondeye from QT:
    For the record, if I'm not lynched today:
    I wuv you, Greyblades!
    Nor this realy.
    Last edited by Greyblades; 01-30-2011 at 23:09.
    Being better than the worst does not inherently make you good. But being better than the rest lets you brag.


    Quote Originally Posted by Strike For The South View Post
    Don't be scared that you don't freak out. Be scared when you don't care about freaking out
    Spoiler Alert, click show to read: 

  30. #2880
    This Space For Rent Member Renata's Avatar
    Join Date
    Oct 2009
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    4,352

    Default Re: [Council of Villains] A State of Corruption [In play]

    Quote Originally Posted by pevergreen View Post
    That goes into the area of 'you cant balance it'

    You can't predict 2 scum dieing within 3 days. Add the recruitment factor, late onset SK...

    In a non-vanilla game, balance is a frame of mind.

    Agreed. The only thing I really object to is more a matter of taste: when mafia, I HATE being provided with cover roles that are in some way flawed. I feel like if they're given, they should be solid ones, not punishments for being forced to claim.

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