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Thread: Interview with multilplayer designer Mark O'Connell

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  1. #5

    Default Re: Interview with multilplayer designer Mark O'Connell

    because if a clan has 200 players and 25% of them win thats 50 wins they have in the game, wheres if a clan has 20 players and wins 100% of their games thats 20 wins and they would lose the campaign. this was mentioned as an issue in the very first previews and seems it has not been addressed.
    Last edited by Swoosh So; 02-06-2011 at 15:02.


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