Great! I have some questions:
1. Explain the merchant fort please.
2. Why can't we attack docked ships? They die instantly but that's pretty realistic anyway.
3. Why are the majority of the games use auto-resolved battles instead of fought by the attacker? Seems to me that being able to lead your armies is an advantage that can be sought after and thus making being on the offense a strategical advantage, instead of just skipping your stacks.
4. On the destruction of buildings - so i cannot destroy enemy buildings when I capture a town (fair enough, this made M2:TW way too easy if one went on a loot&pillage rampage across Muslim lands). Can I destroy my own buildings though? As England I start with some hard to control settlements in Ireland. If I decide to let them rebel I'd want to give as little an advantage to the enemy as I can, thus I'd burn down everything that I can.
I believe England is first in the turn order, so I'm waiting for the PM.
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