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Thread: Rome: Total War Forum Game Version I [Concluded]

  1. #91

    Default Re: Rome: Total War Forum Game Version I

    Ah good to have that cleared out, will have to keep an eye on those cursed sarmatians then ;)

  2. #92
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    I can't tell where hardly any of the confederations are. I only played Vanilla Rome and BI!

  3. #93

    Default Re: Rome: Total War Forum Game Version I

    Here you go:

    Celtberi = Spain
    Averni = Central Gaul
    Belgae = above
    Casse = Britain
    Suebi = Germania
    Getai = in the Balkan; brown
    Illyrians = Balkan; light blue
    Last edited by Sanftleben; 03-30-2011 at 21:03. Reason: forgot illyrians

  4. #94
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Clarification no.5

    Raids can only be done against other nations. Not against free provinces.
    BLARGH!

  5. #95
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Jolt - You should add all these clarifications to the first post. It's easier to notice them there.

  6. #96
    Member Centurion1's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    The Cassi recognize the Subei's claims over magna germania.

    They wish all nations to know we are the sole owners of all Brittania and Ireland.

  7. #97
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Ok, after a few days (And for a game who is supposed to be fairly of good pace) and I'm still missing a few Turn PMs.

    Here's the nations that I'm still waiting for their turns to be sent in:

    - Roman Republic (Double A)
    - Pontus (Cute Wolf)
    - Seleucids (johnhughthom)
    - Cassi Confederation (Centurion1)

    All other confirmed players have already sent me their turns. 12 hours is the deadline. If no turn is sent until then, than your nations will simply do nothing but gain the resources they can gain with their held territories.
    Once again, if you want your nation to do nothing in any given turn (Like if you're stockpiling resources), please send me a PM saying so.
    BLARGH!

  8. #98
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Sorry, didn't realise we'd actually started. Sending now.

  9. #99
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Same here.

  10. #100
    Member Centurion1's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    aw crap thought we had a few days.

  11. #101
    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    now, can I take Pergamon officially, allready read the rules and clues :D
    Angkara Murka di Macapada

  12. #102
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    So, when will the turn end?

  13. #103
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by Sonic View Post
    now, can I take Pergamon officially, allready read the rules and clues :D
    I asked to ally you.

    ~Jirisys ()
    Spoiler Alert, click show to read: 
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  14. #104
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by LocalGod View Post
    So, when will the turn end?
    Sorreh, I got busy with my social life. Weather's heating up and I had a great day (and night) today. 2:30 AM 'round these parts, so I'm gonna process thingies and we'll have the arrival of 260 by tomorrow!
    BLARGH!

  15. #105

    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by Jolt View Post
    Sorreh, I got busy with my social life. Weather's heating up and I had a great day (and night) today. 2:30 AM 'round these parts, so I'm gonna process thingies and we'll have the arrival of 260 by tomorrow!
    You live in England? How hot could it be? It's 27C here, and it's 21:40.
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  16. #106
    Member Member Tuuvi's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    I think he lives in Portugal.

  17. #107
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    I, Mithridates of Pontos, are honoured to be allied with out noble ally at Crimean Bosphorous

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  18. #108
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Goddamn. 4 hours to process all the information. -__-' I'll start writing the Turn change in a wee bit.

    Plenty of exciting twists! Deaths! Chaos! Turmoil! Rebellion! Intrigue! Assassinations! Nations who were terribly unlucky too!
    BLARGH!

  19. #109
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    260 B.C.

    Events:
    - The Roman Republic mandated Consul Gnaeus Cornelius Blasio to invade the region of Venetia, across the Po valley. The Roman legions faced great difficulties to overcome the Venetae, and took heavy losses, including the Consul himself, but in the end, the Roman army crushed the Venetae tribes and occupied the region.

    - The council of Carthage upgraded its defence infrastructures so it can better respond to invasions or similar hostilities along its territories.

    - A great battle took place between Epirus and Macedon. Both Kings had mutually ordered the invasion of each other's territory, each personally leading their own armies. They met near Lake Kastoria and while they led similar sized armies, it was there that Phyrros battle mastery struck once again, dealing a huge blow on the Macedonian army, decisively winning with few losses while the Antigonid army took heavy casualties before being routed. Phyrric victories no more. Considering the sizeable corps he still commanded, he proceeded with the invasion, which overwhelmed unexpectant defences, in the end occupying the whole Macedonian hinterland. Antigonos himself managed to survive the battle, as did Phyrros.

    - In the Adriatic Sea, things came to a head. Overseeing the taking of the Venetia region, the Roman Senate also wanted to put out the endemic Illyrian pirates which plagued the seas for centuries. What they did not know was that the Illyrian King too, had gathered all the navy under his command as well, and both set out to destroy the other one's navy. Multiple battles were fought over the Adriatic in the coming years, with the Illyrian's taking an advantage, and inflicting quite some losses on the Roman navy.

    - In Greece, there had brokered a deal between the Hellenic League's top leader, Areus of Sparta, and Antigonos, trading Achaia, under Macedonian dominion, for Aetolia, whose cities were members of the Hellenic League. What phreaps they did not expect was the huge opposition that there was among the Greeks against coming under foreign rule, and with other powerful cities such as Athens and Sparta deciding the fate of the region. As Hellenic armies came to the Corinth and other great cities of the Peleponnese under Macedonian dominions, the Hellenics were cheered and welcomed by members of the pleb and politicians alike. What they did not expect was the instant resistance of the Aetolian leagues to be put under Macedonian dominion. Aetolian cities representatives to the Hellenic League protested furiously and left the council of the Hellenic League.
    As the Macedonian garrisons were coming to occupy the cities promised to them by Areus, they were attacked by the armies of the Aetolian cities, who had already recalled their own men.
    Several proeminent Aetolian cities called traitors to the Hellenic League, saying that they had sold themselves out to foreign Macedonian scum, and that from that moment on they would free and would fight anyone who wished to subject them to oppression. This in turn sparked a crisis in the Hellenic League, as a part of its armies deserted and went over to the newly-formed Aetolian League. Chremonides himself, along with Athens also considered leaving the Hellenic League, considering their opposition to Macedonia, but in the end as they had sanctioned the agreement, Athens remained in the Hellenic League. Likewise Rhodos, seeing the split in the League so soon after it was formed, withdrew itself from the league, but once the news of the Epirote victory had arrived, Rhodos rejoined the Hellenic League.

    - At the same time, the hero of Sparta against Phyrros, Akrotatos, was sent at the head of a pan-Hellenic army to capture Crete and bring it to the league's fold, which was easily accomplished by Akrotatos, with few casualties.

    - The Hellenic League also improved its roads, upgrading its defence network so to better protect all league members.

    - In the Pontic Sea, the King of the Cimmerian Bosphoros launched an attack on the cities of the Thracian coast. Welcomed by some Greek cities and opposed by many Scythian tribes, he vanquished his enemies without many casualties and the Thracian coast of Mikra Scythia is now under his alliegance.

    - The King of Armenia, Samus I, rallied his entire army and swept through the Trapezon coast, taking some losses despite his superior numbers. Soon all the cities and greek colonies there had surrendered to Armenia.

    - To gain better position in the Mediterranean, Seleucid King Antiochos the I rallied his army attacked the Ptolemaic Pamphylia, in Asia minor. Therein he suffered great losses and could not take the region, ultimately retreating from the campaign.

    - In Egypt, there was still an assassination attempt on King Ptolemaios Philadelphos. At night an assassin infiltrated the Pharaoh's lodgings tried to take out his life, but was noticed by the King himself who heard him appraoch. Unable to physically overpower the Pharaoh, he opted to escape through a window. Ptolemaios still called on his guards, who were unable to find the assassin as he vanished into the Alexandrian night.

    - In a twist of fate, the same Ptolemaic ruler invaded the Sinai peninsula, and although he was successful in his endeveour, he lost his life due to a stray arrow, in the middle of the campaign, taking some casualties while his army overran the desert area. The Ptolemaic king being dead, and with a minor child as heir, all major nobles of trust in the family quickly confirmed his sucessor Ptolemios as legitimate.

    - The Nabatean army, under the leadership of it's king Murthid ibn Ali also sought their own expansion, and attacked the Arabian coast, capturing it few losses.

    - In the Far East, open rebellions broke out against Seleucid rule, in the satrapies of Bactria and Arachrosia. There was rumors of active involvement from the Mauryan agents in agitating the populace against the Hellenics and trying to bribe the Hellenics to revolt. While in the first region, Seleucid authorities managed to control the revolt, in Arachrosia, it did spread out of control, and its satrap, Timarchos, declared independence.

    - In Gaul, the Arveni confederation launched an attack under its General Catavinos mocValetiacos, on the Narbonensis coast. While successful in overruning the coastal tribes and former greek colonies, the General lost his life in the siege of Massilia. Nevertheless, a proeminent Massiliot general, Archadas, betrayed and surrendered the city to the Gauls, joining himself the Arveni Confederation, and was accepted into it as a proeminent general of the Gallic organization.

    - The Cassi Confederation decided to send its two major figures at the head of Cassi armies to submit the whole island under their control. Little did they expect that resistance was fierce, and not only did the Cassi suffer great casualties, but both Generals lost their lives in the fighting and were repelled. There was a succession crisis as several tribes moved to take up the leadership of the Confederation, and that brief period of internal war killed yet more soldiers that had survived the campaigns. In the end, Tribal chief Gwalladyr mocMuir, manage to garner supporters and defeat his enemies, affirming himself as the most important person in the Confederation.

    - The Suebi Confederation decided to submit the Baltic Coast to its dominions, sending General Balthaz to conquer it. Unfortunately in a pitched battle, the armies of the Suebi were decisively beaten back with very large casualties, and the warband retreated back to its own territory.

    - The Getae Confederation improve their defensive network by building better roads.

    Family Matters
    - Pleuratos II Pleuratos has a son named Aplis I Pleuratos [age 0, Mil 4]
    - Ptolemaios I Aiakides has a son named Philokles I Aiakides [age 0, Mil 10]
    - Pairisades has a son named Alkamenos Spartiates [age 0, Mil 2]
    - King Arkamani-qo Apedemak has a son named Nastasen Apedemak [age 0, Mil 9]
    - Antigonus Gonatas passed away and Demetrios I Gonatas was declared King.
    - Mytilios Pleuratos dies of natural consequences and Pleuratos II Pleuratos was declared King.
    - Phyrros dies of complications with health and old age and Ptolemaios I Aiakides was declared King.
    - Philetairos of Pergamon passes away and leaves his throne to his adopted son Eumenes, who is accepted as successor.
    - Mithridates I Kianos passes away and Arizbanes becomes the new ruler.
    - Murthid ibn Ali passes away and Yada ibn Murthid becomes King.



    =Roman Republic=
    Player: Double A
    Republic
    Leader: Roman Senate
    Consuls: Gaius Genucius Clepsina [age 70, Mil 4], Kaeso Tiberius Decimus [age 50, Mil 4]
    Capital: Roma
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +30
    Wood Income: +30
    Infantry Income: +40
    Cavalry Income: +20
    Naval Income: +20


    =Carthage=
    Player: beefy187
    Military Chiefdom
    Leader: Hamalcar [age 40, Mil 4]
    Generals: Hanno [age 30, Mil 4]
    Capital: Qart Hadasht
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +30
    Wood Income: +50
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +30

    =Macedonia=
    Player: LocalGod
    Monarchy
    Ruler: Demetrios Gonatas [age 30, Mil 5]
    Heir: None
    Other Family: None
    Capital: Demetrias
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +10
    Cavalry Income: +20
    Naval Income: +10

    =Illyria=
    Player:
    Monarchy
    Ruler: Pleuratos II Pleuratos [age 20, Mil 3]
    Heir: Aplis I Pleuratos [age 0, Mil 4]
    Other Family: None
    Capital: Dalminion
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +30
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +20

    =Epirus=
    Player:
    Monarchy
    Ruler: Phyrros I Aiakides [age 60, Mil 10]
    Heir: Ptolemaios I Aiakides [age 30, Mil 4]
    Other Family: Philokles I Aiakides [age 0, Mil 10]
    Capital: Ambrakia
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +20
    Naval Income: +10

    =Hellenic League=
    Player: jirisys
    Military Chiefdom
    Leader: Areus I Agiados [age 50, Mil 3]
    Generals: Akrotatos II Agiados [age 30, Mil 8], Chremonides Athenaios [age 60, Mil 4]
    Capital: Sparte
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +40
    Infantry Income: +30
    Cavalry Income: +10
    Naval Income: +10

    =Pergamum=
    Player: Sonic
    Monarchy
    Ruler: Eumenes I Attalos [age 10, Mil 4]
    Heir: None
    Other Family: None
    Capital: Pergamon
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +10

    =Cimmerian Bosphorus=
    Player: A_Dane
    Monarchy
    Ruler: Pairisades Spartiates [age 30, Mil 9]
    Heir: Alkamenos Spartiates [age 0, Mil 2]
    Other Family: None
    Capital: Chersonesos
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +20
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +10

    =Pontus=
    Player: Cute Wolf
    Monarchy
    Ruler: Ariobarzanes I Kianos [age 50, Mil 6]
    Heir: None
    Other Family: None
    Capital: Amaseia
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +20
    Wood Income: +10
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +10

    =Armenia=
    Player: vartan
    Monarchy
    Ruler: Samus I Yervanduni [age 40, Mil 5]
    Heir: Aram I Yervanduni [age 10, Mil 3]
    Other Family: None
    Capital: Armavir
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +20
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +20
    Naval Income: +10

    =Seleucids=
    Player: johnhughthom
    Monarchy
    Ruler: Antiochos I Syriakos [age 30, Mil 3]
    Heir: Lasthenes I Syriakos [age 0, Mil 3]
    Other Family: None
    Capital: Seleukeia
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +40
    Wood Income: +10
    Infantry Income: +40
    Cavalry Income: +20
    Naval Income: +10

    =Ptolemaics=
    Player: Zim
    Monarchy
    Ruler: Ptolemios Euergetes [age 20, Mil 4]
    Heir: None
    Other Family: None
    Capital: Alexandreia
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +30
    Wood Income: +10
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +20

    =Meroe=
    Player: ChuChip
    Monarchy
    Ruler: Arkamani-qo Apedemak[age 50, Mil 7]
    Heir: Amanislo Apedemak[age 30, Mil 7]
    Other Family: Nastasen Apedemak [age 0, Mil 9]
    Capital: Meroë
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +20
    Wood Income: +10
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +10

    =Nabataea=
    Player:
    Monarchy
    Ruler: Yada ibn Murthid [age 20, Mil 3]
    Heir: None
    Other Family: None
    Capital: Petra
    Defense: 2/5 [upgrade requires 50 wood]
    Gold Income: +20
    Wood Income: +10
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +10

    =Mauryan Taxila=
    Player:
    Monarchy
    Ruler: Ashoka Maurya [age 40, Mil 9]
    Heir: Mahinda Maurya [age 10, Mil 7]
    Other Family: None
    Capital: Taksashila
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +30
    Wood Income: +30
    Infantry Income: +30
    Cavalry Income: +30
    Naval Income: +10

    =Celtiberi Confederation=
    Player: Sanftleben
    Military Chiefdom
    Leader: Tolokunos Arevakum [age 50, Mil 7]
    Generals: Melman Vaccaekum [age 30, Mil 6]
    Capital: Numantia
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +30
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: 0

    =Arveni Confederation=
    Player: The Celtic Viking
    Military Chiefdom
    Leader: Epasnactos dArvern [age 50, Mil 6]
    Generals: Archadas Massaliotes [age 40, Mil 5]
    Capital: Gergovia
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +20
    Infantry Income: +10
    Cavalry Income: +20
    Naval Income: +10

    =Belgae Confederation=
    Player:
    Military Chiefdom
    Leader: Cadeyrn mocPiso [age 50, Mil 7]
    Generals: Boduognatos mocCaratawc [age 30, Mil 5]
    Capital: Bagacos
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +10

    =Cassi Confederation=
    Player: Centurion1
    Military Chiefdom
    Leader: Gwalladyr mocMuir [age 30, Mil 9]
    Generals:
    Capital: Camulosadae
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +20
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: +20

    =Suebi Confederation=
    Player: Beskar
    Military Chiefdom
    Leader: Erilaz [age 50, Mil 7]
    Generals: Balthaz [age 30, Mil 5]
    Capital: Swebotraustastamnoz
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +10

    =Getae Confederacy=
    Player:
    Military Chiefdom
    Leader: Brasos [age 70, Mil 2]
    Generals: Diegis [age 30, Mil 6]
    Capital: Buridava
    Defense: 2/5 [upgrade requires 100 wood]
    Gold Income: +10
    Wood Income: +30
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: 0

    =Aetolian League=
    Player: crysis7
    Military Chiefdom
    Leader: Alexarchos Lamia [age 20, Mil 8]
    Generals: Herakleios Thebaios [age 30, Mil 7], Paramonos Thermaios [age 40, Mil 4]
    Capital: Delphi
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +10
    Wood Income: +10
    Infantry Income: +20
    Cavalry Income: +10
    Naval Income: +10

    =Arachrosia=
    Player:
    Monarchy
    Leader: Timarchos I Edessaikos [age 40, Mil 8]
    Generals: Phillipos I Edessaikos [age 30, Mil 7]
    Capital: Alexandropolis
    Defense: 1/5 [upgrade requires 50 wood]
    Gold Income: +20
    Wood Income: +50
    Infantry Income: +10
    Cavalry Income: +10
    Naval Income: 0
    Last edited by Jolt; 04-03-2011 at 10:56.
    BLARGH!

  20. #110
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    PMs have been sent out to every player.
    BLARGH!

  21. #111

    Default Re: Rome: Total War Forum Game Version I

    Is macedonia done for? :o

    On a seperate note: The king of Cimmerian Bosporus would like to propose an alliance with the king of Armenia.

  22. #112
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by A_Dane View Post
    Is macedonia done for? :o

    On a seperate note: The king of Cimmerian Bosporus would like to propose an alliance with the king of Armenia.
    Macedonia and LocalGod were very unfortunate indeed.

    Another poor beggar was Centurion1 who lost both his generals on turn 1 and then had a minor succession crisis. :P

    Of course they are more than welcome to jump ships to other nations if they want.
    BLARGH!

  23. #113

    Default Re: Rome: Total War Forum Game Version I

    Good to see it aint going that bad for me xD Not in a very good position in the forum game on the Pdox forums ;)

  24. #114
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Time limit for orders?

  25. #115
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    As soon as possible. :P
    BLARGH!

  26. #116
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Carthage doesn't approve the assassination attempt on the mighty Pharaoh.
    Even if hostility against the Ptolemies can be justified, matters should be settled in the field of battle. Instead of taking cowardly route.


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  27. #117

    Default Re: Rome: Total War Forum Game Version I

    I wish to join the Aetolian League....

  28. #118
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by A_Dane View Post
    Is macedonia done for? :o

    On a seperate note: The king of Cimmerian Bosporus would like to propose an alliance with the king of Armenia.
    No, Macedon is not defeated!! Even your thought of that insults the Macedonian king Antigonos. Be very careful what you say! This is considered only a minor set back. Epirus will be beaten back and Aetolian League will be destroyed!

  29. #119
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by crysis7 View Post
    I wish to join the Aetolian League....
    First of all, welcome to the forum crysis7! :D Feel free to browse around the ".org" (the name we give to this forum), and you'll find plenty of interesting topics and games to participate on.
    So you want to become the leader behind the Aetolian League? That's great. :) So long as you have read the rules and can maintain yourself active enough to keep submitting the turns of your nation, then you are confirmed! :D
    BLARGH!

  30. #120

    Default Re: Rome: Total War Forum Game Version I

    Quote Originally Posted by A_Dane View Post
    The king of Cimmerian Bosporus would like to propose an alliance with the king of Armenia.
    Alliance agreed upon. May we prosper
    EB Online Founder | Website
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