Results 1 to 30 of 48

Thread: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    I should have just run away - it would have been less embarassing
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  2. #2
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    The naval battle? I honestly don't think that was a high point for either of us. I just got slightly luckier.

    Quote Originally Posted by phonicsmonkey View Post
    I should have just run away - it would have been less embarassing
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  3. #3
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Ok I'm going to post the first update - this is from our first session of play a couple of days ago.

    Spoiler Alert, click show to read: 
    First I must gather my chi:



    Upgrade my farms:



    Build a harbour:



    Recruit some men for the Daimyo's army. You'll notice I'll be bow-heavy throughout...



    And now it's off to bother the Kono.



    Aha, my chi is now in place



    A turn or two later, suitably bolstered by new recruits, the Daimyo lays siege to Iyo. No assault for now - let them sally if they dare.



    I'm a bit worried about this large Sogo army which tracked me here - it might turn back and march on Tosa while I'm otherwise engaged.



    So I'll try to make nice with them.



    Success! This means that when I take Iyo that Sogo force will be bounced back to their border.



    Mmm friendship peace and love with the Sogo.



    Out come the Kono, all according to plan.



    I got a bit too distracted to take screenshots here so there's just a couple.





    And that's where the session ended for that day. Zim will no doubt post and maybe he can add some screenshots to that battle - he was spectating and might have taken a few.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  4. #4
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Also from session #1.

    Spoiler Alert, click show to read: 

    1545:
    The Daimyo and family.


    The territory of the mighty and feared Shimazu.


    The Shimazu are an ancient and revered clan. However, it dawns on Daimyo Takahisa that perhaps they might receive some more reverence if they increased their territory, not to mention a better inheritance for his three sons. With that in mind he brings together all the forces of the clan and moves against Ito, first signing an alliance with neighboring Sagara to keep his capital safe.

    Takahisa is slightly surprised to find Osumi defended by only a small group of local Samurai and archers.



    His retainers tell him that he won a heroic victory that day, although he does not remember much of it, almost as if the battle were resolved automatically with no combat taking place...



    Setting aside his foggy memories of the battle, he marches on towards the Ito capital only to be met by one of their armies. Perhaps these were meant reinforce Osumi?



    The Shimazu army marches towards its enemy.



    Perhaps fearing being whittled away by the superior Shimazu bowmen (which was exactly the Daimyo's plan) the Ito move forward to engage, and lacking other cavalry their own general charges the Shimazu bowmen. The archers back away behind a line of spears, only for the Ito general to change directions and mvoe on another group of bowmen.



    At this point Takahisa's horse tripped and threw him off. He would be unconscious the rest of the battle, but his co-general tells him that his spearmen bravely charged the Ito commander, and the rest of the army also advanced. Before long the Ito dogs routed and were cut down.



    Last edited by Zim; 04-10-2011 at 21:40.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  5. #5
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Session 1, continued.

    Spoiler Alert, click show to read: 
    Encouraged by his victories thus far, Takahisa continues onwards towards the Ito capital. While in his encampment outside their last city, he is pleased to hear that research is going well back home. This is taken as an omen that it is time to assault the city.





    Ashigaru archers are sent ahead to rain arrows from the defenders.



    However, the Ito, cowardly as they are, prove remarkably adept at hiding behind walls. With the archer's ammunition expended and very few enemy troops killed, Takahisa decides that an assault on the castle would not be feasible and reluctantly withdraws to meet with reinforcements sent from home.





    OOC: And with that rather pathetic display the first session ended for Shimazu. Battles are rather quick in this game. I'm going to have to work harder to take more pics, or maybe use the slow button more often.

    Both clans have made their beginning moves to consolidate and do so quickly. Perhaps their progress might be stymied after taking out this beginning foes?
    Last edited by Zim; 04-11-2011 at 01:13.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #6
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,980

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    I'm liking this Zimazu Daimyo. He's a great man I can relate to.
    This space intentionally left blank

  7. #7
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    No love for the Chosomonkey?
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #8
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,980

    Default Re: Mod vs Mod - TWS2 multiplayer campaign deatchmatch

    Quote Originally Posted by phonicsmonkey View Post
    No love for the Chosomonkey?
    Sorry, you have yet to demonstrate a sufficient level of incompetence. Though from the hints you've been dropping, that is yet to come.
    This space intentionally left blank

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO