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  1. #1

    Default Re: Draft League Rules

    this forum ate my post. but basically i think you should update the rules to the latest version of CWC which was just updated.
    Last edited by Cu'Roi; 06-01-2011 at 08:03.

  2. #2
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Draft League Rules

    Quote Originally Posted by Cu'Roi View Post
    this forum ate my post. but basically i think you should update the rules to the latest version of CWC which was just updated.
    Thanks, I've looked over them and a good number of the changes are irrelevant to our system, however there are some good ones. These are the ones that seem like that would apply to us:

    The use of any new DLC units must be agreed to by both Teams in their Battle Assignment thread, to be allowed on the battlefield
    This one makes sense, and is exactly what we have already done in the Tosa Cup (DLC units only if both players agree). This will be added.

    Do not use archer Screens or matchlock Bamboo Walls.

    Do not use the combination of Rapid Volley plus a General's Inspire on Matchlock Samurai.

    Repeated use of Stand and Fight to artificially inflate a Generals Charge Bonus is an exploit, and is against the Rules.
    I have no idea what archer screens and matchlock bamboo walls even are. Input from those knowledgable about these things is essential for all three of these CWC rules.

    1. Red-Line Camping

    Positioning a unit to take advantage of the red-line to support its flank or rear is against the rules.

    The criteria for a charge of red-line camping must include these three things:

    A. The positioning of a body of forces to use the red-line as a tactical advantage.

    B. The proximity of that body of forces to the red-line, inhibiting out-maneuvering on that flank or to its rear.

    C. Maintaining that position for a period of over three minutes, without showing signs of any attempt to break the appearance of camping; that would demonstrate that this was truly of temporary intention.
    This is a change that shifts from a ban on only corner camping to a full ban on all red line camping. I'd like more discussion on this issue, please.


  3. #3

    Default Re: Draft League Rules

    basically with the bamboo walls and other deployable defenses they just promote camping, especially for designated defenders, it's just one more disincentive to leave the deployment zone, so i think that's why they ban them.

    there is no good answer for the red line, but there are 2 things to consider from my view: red line rules go hand in hand with attacker/defender designations. they are like peanut butter and jelly imo. if you give a player carte-blanche to defend, which is what attacker/defender can cause, then nothing stops defenders from going to the red line, and frankly it is smart to do and the structure of the tournament would actually encourage it. in a best of 3 that's a pretty big deal for the person who defends twice.* in a best of 3 dropping the first game really cuts your chances of winning the match.

    the other thing is it puts people in an awkward position. total war mores and my own preferences for how the game should play out dictate that i should stay away from the red line, but this is a competition, and in a competition you do whatever is within the rules to win... or you don't win. this puts all on the same page; holds that aren't barred aren't barred. so to put it bluntly, if there is no red line rule i will have to camp the red line when it suits me. depending on builds doing this can drop my opponents chances of winning a whole lot. all else will have to do it to compete with me, and so we have a massive cheese fest with single games taking 2 hours that have no manuver involved and cavalry is worthless...

    the fact that red line rules have serious ingrained problems and increase admin workload is not lost on me, but imo having the rule is the lesser of two evils. at times in the past i thought no rule would be good but this is what i think now.

    *although it looks like u guys got a really cool idea for game 3 so maybe it isn't as big of a deal? anyway i just want to make sure all possibilities have been considered. whatever the rules i will play by them, and there is no "right" rules, you can only try to shape the game the way you want it to be...
    Last edited by Cu'Roi; 06-01-2011 at 22:03.

  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Draft League Rules

    Well, since there haven't been any other comments I will implement what seems best to me. I will change the corner camping ban to the general red line camping ban, but I will not add the other three rules regarding walls, etc. For screens or bamboo walls, those are exclusively a defensive thing and I think our attacker/defender rules are a good start at countering this. Banning Rapid Fire + Inspire on Matchlock Samurai is an extraordinarily specific rule and I will not implement it without any input on why it needs to be there. For the repeated use of Stand & Fight thing, if it's an exploit it's already banned by #6 of the Universal Org Rules so it's unnecessary to list it specifically.

    Rules discussions and changes can continue until the first season starts, so please do continue to comment if you have an opinion on any of this. Input from the MP community is is very important. FYI, I expect the League to open for sign-ups this weekend, possibly tomorrow.


  5. #5

    Default Re: Draft League Rules

    Good rules. Well done! I will def join in.

  6. #6
    Travelling Knight Senior Member Nigel's Avatar
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    Default Re: Draft League Rules

    For the repeated use of Stand & Fight thing, if it's an exploit it's already banned by #6 of the Universal Org Rules so it's unnecessary to list it specifically.
    You may want to add, for example, a spoiler box saying something like "Known exploits incude, but are not limited to, the following: .... "
    That could avoid a lot of discussion about what is an exploit and what is not. Newly discovered exploits could be added to it as we go along.

  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Draft League Rules

    Many thanks to all those who helped with this discussion The Sengoku Jidai League now exists as a result of your efforts. We can move all future rules discussions over to the discussion thread for the League.


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