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  1. #1
    Retired Senior Member Prince Cobra's Avatar
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    Default Re: Useless units?

    I hate Steppe (light) cavalry. I consider it waste of unit place and too specialised. Yes, it is perfect at chasing routers and etc. but the same role can be filled by the plain Horse Archers. Not that spectacular but a versatile unit for hit-and-run tactics and chasing the routed enemy alike. A master horse breeder and a church do good work for the HA.
    R.I.P. Tosa...


  2. #2

    Default Re: Useless units?

    Quote Originally Posted by Prince Cobra View Post
    I hate Steppe (light) cavalry. I consider it waste of unit place and too specialised. Yes, it is perfect at chasing routers and etc. but the same role can be filled by the plain Horse Archers. Not that spectacular but a versatile unit for hit-and-run tactics and chasing the routed enemy alike. A master horse breeder and a church do good work for the HA.
    I have only the vanilla MTW (no Russian Spears, no Heavy Steppe Cav, etc) so I still find myself training light steppe cav when I conquor eastward with a western european power (no horse archers). Hobilars are basically a slower, slightly cheaper steppe cav (trading one attack for one defense point). The extra speed (vs hobilars) seems to work well for the years leading up to allowing the prov to be able to produce mounted sgts, imo.

  3. #3

    Default Re: Useless units?

    Javelins; except for the exceptional Jinette :)

    Another exception might be the Irish roster in VI; you aren't getting anywhere w/o some mastery of javelins.

    Hashishian (sp); why build them when I could get another (or many) Ghazi? No real use for them.

    Viking Thralls; why bother? Need bulk for garrison? =>peasants; Need spears? =>build spears :p
    Ja-mata TosaInu

  4. #4
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    Let's see; I don't build any body guards (other then house carls in VI) although I do repair them. Rarely do I build urban militia as early spears are much better overall. Militia sergeants are also rarely built. Heavy steppe cavalry is too expensive for its usefulness. Crossbows, peasants, and thralls were already mentioned. On an opposite note, vikings seemed to be good anti-armor even in the late period; seemed similar to those Arab units. Don't bother with non-siege engine gunpowder units at all. No need for spears for the German factions in VI as Friedman are better by far. Probably others - just none come to mind off the top of my head.

  5. #5
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    Let's see; I don't build any body guards (other then house carls in VI) although I do repair them. Rarely do I build urban militia as early spears are much better overall. Militia sergeants are also rarely built. Heavy steppe cavalry is too expensive for its usefulness. Crossbows, peasants, and thralls were already mentioned. On an opposite note, vikings seemed to be good anti-armor even in the late period; seemed similar to those Arab units. Don't bother with non-siege engine gunpowder units at all. No need for spears for the German factions in VI as Friedman are better by far. Probably others - just none come to mind off the top of my head.

  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Useless units?

    I will admit I've never really seen the point of training Urban Militia.
    "MTW is not a game, it's a way of life." -- drone

  7. #7
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    I want to know how nmy post got on there twice; notice the minutes are simply reversed (24/42)?

  8. #8
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Useless units?

    Probably just a forum glitch. It happens.
    "MTW is not a game, it's a way of life." -- drone

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