Quote Originally Posted by Folgore View Post
About recruitment of private units, can you recruit multiple per turn, or only one?

Also, can you only recruit units that can be built in settlements we own or do we just have to have a settlement in the unit's area of recruitment? For example, I saw one of our royal armies had Nubian spearmen in it and they look like great units, but I don't think we can recruit them until we build a regional MIC in one of our southern states. Does that matter? I assume you'll add private units through the console anyway.
Nubian spearmen were added with the changed descr_strat.txt file. I replaced many units from the original EB file with new units.

The reason why the Rules are vague concerning the Private units is that the Council could regulate it(recruitment of private units) with Laws and Edicts.

At the moment players can:
1) recruit units that are available in that city. So, no Galatians since the MICs are not high enough.
2) recruit mercenary units in a province where his avatar currently is stationed.
3) recruit as many mercenaries he wants but can only recruit 1 unit from the city. Also, Royal and Regular army recruitment always comes before Private unit recruitment.

Quote Originally Posted by LeoCordis View Post
I was wondering this.

If you can only recruit units that available by proper means, can you change the cities. So if a unit is only available in Alexandria could you spawn it in another city?
No, I will not spawn them in another city. If you want a unit that is available only in Sidon but want it in Pselkis then you have to move that unit there on campaign map. Only avatars can be teleported.