I don't know if it is possible to change the time limit, we certainly haven't tried to as far as I know.
I don't know if it is possible to change the time limit, we certainly haven't tried to as far as I know.
Huh- played too much STW2 lately. After looking all over it appears MTW2 only allows 1 hour or no time limit. No time limit is better in my opinion especially with better BAIs I've never seen any bugs in numerous campaigns. The AI will sometimes sit in a defensive spot but that seems more realistic than always charging in even when outnumbered. Only rarely does it make battles easier.
If the AI attacks me I don't want it to be sitting there in the corner staring at me. Too often I have had to put the speed to maximum and go and make a cup of tea because the enemy attacks me and the massive army sits there. I will take the win through time if they do nothing.
Of course it usually means that the AI will do it again the next turn. But thats fine, they get 2 tries, on the third they autoresolve defeated. No third chances with me.
Also, you guys seriously run out of time? I rarely go past the half way point. That only happens when I have to fight a big reinforcement army that sits back near the border; thats when I'll rest all my troops back to full stamina before finishing them off.
Completed Campaigns:
Macedonia EB 0.81 / Saby'n EB 1.1
Qart'Hadarst EB 1.2 / Hai EB 1.2
Current Campiagns:
Getai/Sauromatae/Baktria
donated by Brennus for attention to detail.
If the AI offers battle it could be they have blocked your supply lines or will otherwise hound your army if you don't fight. Of course that doesn't happen in the game but historically quite many armies were forced to attack even though the enemies were the ones which offered battle. Attacker or defender really has little relevance outside of sieges.
I don't know why some people think the AI should be obligated to attack... I think its from getting used to poor AI which always attacks without really looking. It is much more fun to be forced to take the attack to the AI even if in the games rigid turn based structure the AI 'attacked' you which is really meaningless in field battles were presumably both sides drew up and offered battle. Most often when the AI attacks you are in its territory so reasonably it should be able to just sit there much longer while your army withers from lack of supplies and no initiative to move around and gather more until the enemy army is defeated. Especially when the enemy army is larger they can afford to send out raiding parties and still keep a check on your own smaller army.
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