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Thread: Sweet Realistic Medieval Combat (Mount and Blade)

  1. #2341
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post
    no only lances couch.

    go to swadia you should fins some lances there. go for length btw.
    I have looked everywhere in Swadia for lances. I cant find them anywhere.

    So you are saying length is the most important thing?
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  2. #2342
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    yeah cause then you do couched damage from farther away hahahahaha

    they will pop up eventually you could try vaegir or sarranid lands as well and maybe khergit but prob not

  3. #2343
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post

    they will pop up eventually you could try vaegir or sarranid lands as well and maybe khergit but prob not
    Yeah, thats not a bad idea.
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  4. #2344
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Are you sure about that? Right now I have a balanced long awl pike, and I cant crouch it, at least not the way I would in a tournament using a practice heavy lance.
    It is "couch" and I havent used a lance in ages so I may be wrong, but everything on this page should be couch-able http://mountandblade.wikia.com/wiki/Polearms (EDIT: I stand corrected then)

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  5. #2345
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    yeh nearly all mods incorporate formations so you dont have a huddled mass of retardation.

  6. #2346
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    After looking around a bit I found a double sided lance. It crouches, but if you go up a hill (which there are many of in this game, unfortunately) it un-crouches.
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  7. #2347
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    After looking around a bit I found a double sided lance. It crouches, but if you go up a hill (which there are many of in this game, unfortunately) it un-crouches.
    lol they all do its called real world physics cmon mange get your head in the game

  8. #2348
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post
    lol they all do its called real world physics cmon mange get your head in the game
    Doesnt mean I cant grouse about it.
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  9. #2349
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    After looking around a bit I found a double sided lance.
    Keep looking for a jousting lance, it is longer and it causes blunt damage which means you knock people unconcious and will take a huge number of prisoners.

  10. #2350
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    List of all polearms on M&B wiki.
    Great Lance and Jousting Lance (pierce and blunt) have the longest reach (240) of all weapons and decent damage, but their speeds are a lot slower (55 and 61) , than shorter lances, like heavy lance, which means that they're only effective while couching, and nearly useless for thrusting.
    IMO playing as a lancer a heavy lance is the optimal weapon. It's got a reach of 190, and a speed of 75. And anyway a larger reach also means that the lance becomes absolutely useless as a spear for combat on foot.


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  11. #2351

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    In what perspective do you guys play? First or Third person?

    On horse with melee weapons I like first but with ranged weapons third, and when I'm afoot always third person.

  12. #2352
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    Keep looking for a jousting lance, it is longer and it causes blunt damage which means you knock people unconcious and will take a huge number of prisoners.
    I actually found a great lance, so I got that.
    So I should trade in my great lance for a jousting lance?
    While taking prisoners is nice, Id prefer to be able to stab with my lance if I must, such as if Im chasing down horse archers.

    I play in third. I need the tactical awareness, though I should be going into first person with a lance.
    Last edited by Hooahguy; 07-10-2011 at 14:27.
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    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    I play in third. I need the tactical awareness, though I should be going into first person with a lance.
    Well there's a problem. I've never understood why people play in third person when you can play in first; especially in M&B where you need first person for accurate lancing and the best combat experience.
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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I agree that for combat its generally better, but in large battles its important to know whats going on around you. That Khergit lancer behind you will kill you if you dont get him off your tail.
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  15. #2355

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I played some multiplayer, and when you're on foot facing another foot soldier you need third person view, otherwise it's too much that view can handle.

    Also another question I'd like to ask. I use the training fields to get the recruits started. You can choose how many opponents, but facing against 3 or 4 is for me almost impossible. 2 I manage, especially with a heavy practice sword. I kill the first one quickly and then it's easy. But damn, 3 I cannot manage. I run backwards and hit if possible, but with three there's no opening cos when the first attack ends the second comes and so forth. (I play on normal, so I take the same amount of damage as my fellow soldier and enemy)

    Last but not least, I find it so annoying that when ride my horse I get hit by an archer and die before the battle begins. (sometimes a OHKO !)
    Even though I think it's supposed to be that way, but it's still annoying to get captured for the oh so many time.

  16. #2356
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Its all in practice. I prefer to practice fighting in the arenas. You get money, even if its a tiny amount, for fighting.
    The name of the game is to divide then conquer. If you can get opponents singled out from one another, you will do fine. I can easily beat 4 opponents this way. Lead them off, then kill them as they come at you, one by one.
    At least thats what works for me.

    This also works wonders in tournaments. Ive won every tournament Ive been in using this method.

    On another topic, Im finding it obnoxious how many lord hate me. Its like for every lord that likes me there are two that hate me. And I cant imagine why. Ive fought beside them, saved them from certain defeat, and other fun stuff like that.
    Last edited by Hooahguy; 07-10-2011 at 19:04.
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    Member Member Greyblades's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I think the game makes the nobles hate you more if you started as anything other than noble, they dont like it when someone rises above thier station. If you did start as a noble maybe they just dont like dealing with new guys.
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  18. #2358
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I think it's more down to your honour rating and how the individual lords respond to it. I generally have very high honour and most of the Lords like me, I've had Lords with 20+ relations the first time I met them due to high honour.

  19. #2359
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I started as a noble, but my honor rating is something like -20.
    I think I need to stop raiding caravans, which net me like 10k each.
    What a shame.
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  20. #2360

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I mean practice on those training areas, to train your army, not yourself. There you have the option to fight 4 at the same time, which is impossible for me.

  21. #2361
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    I mean practice on those training areas, to train your army, not yourself. There you have the option to fight 4 at the same time, which is impossible for me.
    Yeah, I know what you meant. Yes, its hard to take them all at once, but if you lead them off to get separated from each other, as in running away for a bit then turning away to hit one, then keep running, you can take them pretty easily.
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  22. #2362

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    But they're as fast as me :(

  23. #2363
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Yeah but you start on opposite ends of the field. wait for them to come, strafe to one side, they will follow in a line formation. Hit them as they come.
    Thats what I do.
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  24. #2364
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    get them into an indian line the ai is retarded

  25. #2365
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Im starting to see the downside in becoming a vassal. My hands are tied most of the time. If theres no war, then I cant do anything but kill outlaws. If you do raid a caravan, then your honor gets really low and your fellow lords dont like you, and ladies wont take a liking to you. The only upside is that you will get rich by your fiefs.

    I think once I finish my current game Ill begin a game where Im a merc and I can go around killing whoever I want.
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  26. #2366
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Im starting to see the downside in becoming a vassal. My hands are tied most of the time. If theres no war, then I cant do anything but kill outlaws. If you do raid a caravan, then your honor gets really low and your fellow lords dont like you, and ladies wont take a liking to you. The only upside is that you will get rich by your fiefs.

    I think once I finish my current game Ill begin a game where Im a merc and I can go around killing whoever I want.
    Rebel and start you own kingdom. That is after all why Warband is so much better than Vanilla. You can begin your own faction.
    The other factions will give you a hard time, specially the one you're with now, until your 'right-to-rule' reaches a decent level...50 I think.
    Then other nobles start joining your faction and you can start conquering more territory.


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  27. #2367
    Oni Member Samurai Waki's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    New Version of Prophecy of Pendor is out--

  28. #2368
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    hell yeah it is just a few new things im still pumped for the new brytenwalda and pop 4

  29. #2369
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    Rebel and start you own kingdom. That is after all why Warband is so much better than Vanilla. You can begin your own faction.
    The other factions will give you a hard time, specially the one you're with now, until your 'right-to-rule' reaches a decent level...50 I think.
    Then other nobles start joining your faction and you can start conquering more territory.
    Interesting idea, but dangerous. My war party is only 64 strong. My king, King Harlus, has a war party of 203.
    I dont think rebelling is wise, at least not now.
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  30. #2370
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Interesting idea, but dangerous. My war party is only 64 strong. My king, King Harlus, has a war party of 203.
    I dont think rebelling is wise, at least not now.
    Pfft, player with 64 vs AI with 203 should be no contest. You can ask Lords to join you, so you won't be by yourself for long.

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