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Thread: Shogun 2 Realism + | Main Thread: Feedback & Discussion

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  1. #1

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Hey Divinci I have a question about updates to this mod in the distant future.

    STW2 is relatively new for a total war game, following the series pattern CA is probably going to add more expansion packs to game for a few years. I know that you've been trying to finish this mod, but are going to keep it updated for expansions? For instance the Sengoku Jidai unit pack that recently came out

  2. #2
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Quote Originally Posted by TylerX5 View Post
    Hey Divinci I have a question about updates to this mod in the distant future.

    STW2 is relatively new for a total war game, following the series pattern CA is probably going to add more expansion packs to game for a few years. I know that you've been trying to finish this mod, but are going to keep it updated for expansions? For instance the Sengoku Jidai unit pack that recently came out
    See my recent post in the "CA Patch Updates" thread to the Sengoku Jidai unit pack.

    Everything else is open.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


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  3. #3

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Is it possible for you to nerf/remove the AI buffs on the campaign map? Human players have to deal with the (now much more difficult) task of balancing economy and reduced unit replenishment, while AI faction get free units even if they are in deficit (if I'm not wrong, this has always been so for Total War), resulting in massive armies. The auto-resolve is also pretty screwed up, as it doesn't take fortifications into account very well. Auto-resolving an assault on a castle is always much much better than playing it out. I'm playing as Uesugi, turn 45 I own 2 provinces and have 2 vassals, while the Ikko-Ikki have 6 provinces and are marching on me with 1.5 fullstacks of ashigaru + 2 units of monks.

  4. #4
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Quote Originally Posted by Geppenguin View Post
    Is it possible for you to nerf/remove the AI buffs on the campaign map? Human players have to deal with the (now much more difficult) task of balancing economy and reduced unit replenishment, while AI faction get free units even if they are in deficit (if I'm not wrong, this has always been so for Total War), resulting in massive armies. The auto-resolve is also pretty screwed up, as it doesn't take fortifications into account very well. Auto-resolving an assault on a castle is always much much better than playing it out. I'm playing as Uesugi, turn 45 I own 2 provinces and have 2 vassals, while the Ikko-Ikki have 6 provinces and are marching on me with 1.5 fullstacks of ashigaru + 2 units of monks.
    Hello and welcome.

    Your points:
    - The AI gets no free units, there is no indicator in the codes for that, also i never observed that. Exception is the Ashikaga faction (Kyoto), Shogunate.
    - Autoresolve battle is in this regard - fortifications - not moddable.

    marching 1.5 fullstacks of ashigaru + 2 units of monks.
    ... try to "slaughter" their 2 Monks units, and then try to rout their Ashigaru's.

    Ikko Ikki: They might get some regions due to rebellions (and with this also units), what you see (the 6 regions owned) is not a result of their "superior" units or massive recruitment, they might loose some regions again within the campaign vs. other (stronger) AI.

    In the whole: S2R+ is not made to make things really easier for the player ;)
    Last edited by DaVinci; 08-05-2011 at 19:43.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
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    What's really more disappointing than dis-information and non-education?
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  5. #5

    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    I know it shouldn't be easier, but I do think that the AI gets some form of financial boost. They never have to deal with deficits and even one province minor clans eventually raise near fullstack armies (even if they are mostly ashigaru). The fact that the AI doesn't lose many troops in auto-resolve also means that the slower rates of replenishment are less punishing on them.

  6. #6
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Quote Originally Posted by Geppenguin View Post
    I know it shouldn't be easier, but I do think that the AI gets some form of financial boost. They never have to deal with deficits and even one province minor clans eventually raise near fullstack armies (even if they are mostly ashigaru). The fact that the AI doesn't lose many troops in auto-resolve also means that the slower rates of replenishment are less punishing on them.
    The AI gets no financial boosts, the player gets financial penalties as per difficulty setting Hard and higher, you can choose Medium, then you'll have a far, far easier play in this regard (no financial penalty, but even financial help vs. AI, iirc.).

    Please, can you provide us with the "fact" that AI looses always less men than the human player with a detailled description of the situation(s)?
    I absolutely have not such special experiences.

    Btw., which difficulty are you playing? You know you can adjust your battle difficulty besides the camp difficulty in the preferences file?

    All in all, the player has way more chances to make a better play than the AI, just because the TW AI wasn't ever and is also in S2 not the best one could wish ;)
    Last edited by DaVinci; 08-07-2011 at 04:25.
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
    LIVING ...WITH... WAR
    What's really more disappointing than dis-information and non-education?
    A certain degree of intentional ignorance paired with obvious stupidy /DV

  7. #7
    TW Modder Since 2005 Member DaVinci's Avatar
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    Default Re: Shogun 2 Realism + | Main Thread: Feedback & Discussion

    Version 2.0 released.

    For the ones who have purchased the recent DLC Jidai Unit Pack content: Completely customised to S2R+'s design (balancing).
    And many other updates (see changelog since 1.99.5 for the ones who applied at last 1.99.5).
    TWC Wiki: List of TW Modding Contributions 2005-2011
    Release 12.2012: Third Age TW Realism+
    Release 04.2013: Rise of the Samurai Realism+


    Support: Greenpeace
    LIVING ...WITH... WAR
    What's really more disappointing than dis-information and non-education?
    A certain degree of intentional ignorance paired with obvious stupidy /DV

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