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Thread: I didn't leave my favorite game series, my favorite game series left me.

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  1. #1
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: I didn't leave my favorite game series, my favorite game series left me.

    Quote Originally Posted by The Gutmensch View Post
    I was getting sick of New Vegas having almost every black character voiced by the same guy.
    This bugged me with Fallout 3 and New Vegas, very jarring hearing the same voices again and again. I've been playing LA Noire and looking through the manual it has 4 pages of voice actors. Now I know Bethesda probably don't have Rockstar's budget, but it makes a huge difference to the immersion not hearing the same voice for different NPCs.

    As for your main point, I agree, I've never understood why characters are rarely used for more than one mission in RPGs.

  2. #2
    Member Member Koga No Goshi's Avatar
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    Default Re: I didn't leave my favorite game series, my favorite game series left me.

    Quote Originally Posted by johnhughthom View Post
    This bugged me with Fallout 3 and New Vegas, very jarring hearing the same voices again and again. I've been playing LA Noire and looking through the manual it has 4 pages of voice actors. Now I know Bethesda probably don't have Rockstar's budget, but it makes a huge difference to the immersion not hearing the same voice for different NPCs.

    As for your main point, I agree, I've never understood why characters are rarely used for more than one mission in RPGs.
    It seems that a common thread between both Oblivion and Fallout 3 (both made by Bethesda) is incredibly limited voiceacting.

    I agree that if they're going to bother putting it in as full voiceover, they should at least bother to vary the voices enough that you don't feel like you're talking to the same 6-8 NPC's for the entire game.
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  3. #3
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: I didn't leave my favorite game series, my favorite game series left me.

    Quote Originally Posted by Koga No Goshi View Post
    It seems that a common thread between both Oblivion and Fallout 3 (both made by Bethesda) is incredibly limited voiceacting.

    I agree that if they're going to bother putting it in as full voiceover, they should at least bother to vary the voices enough that you don't feel like you're talking to the same 6-8 NPC's for the entire game.
    I think the reason why for both is clear, Oblivion had Sean Bean and the Star Trek guy, Fallout 3 had Liam Neeson. That was probably 90% of their voice over budget spent before they had really begun.

    My actual game series would be Total War, my reasons similar to ACIN. I bought Shogun 2 and tried the series again, then set it down when I realised elevation doesn't give archers extended range, yet another simplification while prettiness is improved. It probably seems like a small reason to stop playing a game, but it was more like the straw that broke the camels back after pathetic AI game after game. I'm told the AI is better in Shogun, I don't care, the small detail of archer's range shows CA still focus on little other than graphics. It was a last chance purchase for me, Napoleon was the only Total War game I didn't buy, Shogun 2 will be the last I do.
    Last edited by johnhughthom; 08-06-2011 at 11:33.

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