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Thread: Suggestions for the next TW game

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  1. #1

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Takeda Shogunate View Post
    I'm talking to you in the historical way.

    Islanders did not have any big ambitions.
    About as big as the ambitions as anyone else. Sure, there was less land to work with but what's the big difference between conquering an island chain in the middle of the Pacific and conquering some islands just off the coast of China?

    From Captain Cook landing on Hawaii till the total conquest of Hawaii by Kamehameha is about 30 years. Certain enough time to make a good game. And the game could start beforehand and then later include the landing of Captain Cook as a scripted event. And from there, you would have several Hawaiian factions vying for power with possibly a few European NPC players trying to get an advantage. Christianity could be a major factor as the first missionaries showed up just a few years after Kamehameha died and they completely changed the religion of the islands. And the landing of Captain Cook seriously decreased the power of religion as many prohibitions had been violated without disaster occurring.

    So there certainly could be enough to create a campaign out of the Hawaiian Islands during that time.

  2. #2

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Noncommunist View Post
    About as big as the ambitions as anyone else. Sure, there was less land to work with but what's the big difference between conquering an island chain in the middle of the Pacific and conquering some islands just off the coast of China?

    From Captain Cook landing on Hawaii till the total conquest of Hawaii by Kamehameha is about 30 years. Certain enough time to make a good game. And the game could start beforehand and then later include the landing of Captain Cook as a scripted event. And from there, you would have several Hawaiian factions vying for power with possibly a few European NPC players trying to get an advantage. Christianity could be a major factor as the first missionaries showed up just a few years after Kamehameha died and they completely changed the religion of the islands. And the landing of Captain Cook seriously decreased the power of religion as many prohibitions had been violated without disaster occurring.

    So there certainly could be enough to create a campaign out of the Hawaiian Islands during that time.
    I love you.

    ;-)

  3. #3

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by NightwindKing View Post
    I love you.

    ;-)
    Thanks! I went to Hawaii earlier this year on a Spring Term where we did lots of snorkeling and scuba diving and on the way, learned a bit about Hawaii and its history.

  4. #4

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Noncommunist View Post
    Thanks! I went to Hawaii earlier this year on a Spring Term where we did lots of snorkeling and scuba diving and on the way, learned a bit about Hawaii and its history.
    Cool! Yeah I haven't actually studied Hawaiian history, but I studied Easter Island and Polynesia for my senior project. Really interesting stuff! It's a pity such rich cultures lived in such small areas with so few resources!

  5. #5
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Suggestions for the next TW game

    Yes, think of the fantasy units. Pineapple bombs. Bulletproof grass skirts. Lots of naked people. It would be...really pathetic.


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  6. #6

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Vladimir View Post
    Yes, think of the fantasy units. Pineapple bombs. Bulletproof grass skirts. Lots of naked people. It would be...really pathetic.
    I can never tell whether or not you're joking.


    On a side note (back to the original topic)...it occured to me, why hasn't CA done any Total War games set in ancient times, like Egypt, Greece, Persia, etc...? I mean, maybe the diversity of the races would be hard, but I'm sure you could do a Shogun-style game focused on just the Greek city-states, or during some of the middle kingdom wars in Egypt/etc...

  7. #7
    Member Member I_damian's Avatar
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    Default Re: Suggestions for the next TW game

    Someone in the thread said we wouldn't be able to mod out units if another Rome was made. Why is that? Because of STEAM?
    EBII has finally released. All hail the EBII team!

  8. #8

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Vladimir View Post
    Yes, think of the fantasy units. Pineapple bombs. Bulletproof grass skirts. Lots of naked people. It would be...really pathetic.
    While I suppose fantasy units could be an issue, I'd imagine that there would be enough real units to draw upon. After all, at that point, some of the Hawaiians were using European arms. So I suppose it would be a similar mechanic to Shogun where trade with Europeans gives some edges in combat at the cost of some social unrest, disease, and potentially actual involvement.(unlike Shogun)

  9. #9

    Default Re: Suggestions for the next TW game

    Quote Originally Posted by Noncommunist View Post
    While I suppose fantasy units could be an issue, I'd imagine that there would be enough real units to draw upon. After all, at that point, some of the Hawaiians were using European arms. So I suppose it would be a similar mechanic to Shogun where trade with Europeans gives some edges in combat at the cost of some social unrest, disease, and potentially actual involvement.(unlike Shogun)
    Definitely.

    Actually I can see most of the unique units coming into play in the form of agents. You could add a healer-type unit that would increase the replenishment rate of the army they're in, etc...

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