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  1. #1

    Default Re: History: Historians Post your work here

    Quote Originally Posted by Flanker View Post
    Well the idea of making shots more accurate-that's good and realistic since Roman ballisatas repeatedly took out gauls at the siege of Avaricum

    Maybe we can make ambushes more profitable for the barbarian/celtic factions

    When they ambush, the map could change into a Teutobeger style map (like normal)
    Or it could change to a half finished camp, with the army spread out all over the place. This might level the playing field out.
    I don´t know what you mean with Teutoburger style map. I´d be happy if any1 would correct me, But I´m very certain it isn´t possible to have a half finished camp ambush - sadly, that would be nice. Also, check your private messages.

  2. #2
    Member Member Lord President of Gallifrey's Avatar
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    Default Re: History: Historians Post your work here

    Quote Originally Posted by Magneto View Post
    I don´t know what you mean with Teutoburger style map. I´d be happy if any1 would correct me, But I´m very certain it isn´t possible to have a half finished camp ambush - sadly, that would be nice. Also, check your private messages.
    By Teutoberg style map I mean dense forests and things like that

  3. #3

    Default Re: History: Historians Post your work here

    Quote Originally Posted by Flanker View Post
    By Teutoberg style map I mean dense forests and things like that
    Ambushes can just be placed in forests, so it would be doable - but dense forests would definitly annoy the player, regardless which faction he plays - he can´t see his troops. Also, I fail to see a great advantage, apart from the +2 forest fighting ability.
    But if we would generaly make the winter bonus of the barbarians higher, slow movement rate of the more "civiliced" Factions, and make the game last 4 turns a year - That would strengthen the barbarians, while making it more historically correct that most factions didn´t fight in the winter.

  4. #4

    Default Re: History: Historians Post your work here

    that should work since barbarians are very weak
    Last edited by ahowl11; 08-15-2011 at 20:10.

  5. #5
    Member Member Lord President of Gallifrey's Avatar
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    Default Re: History: Historians Post your work here

    Quote Originally Posted by Magneto View Post
    Ambushes can just be placed in forests, so it would be doable - but dense forests would definitly annoy the player, regardless which faction he plays - he can´t see his troops. Also, I fail to see a great advantage, apart from the +2 forest fighting ability.
    That's true.

    Quote Originally Posted by Magneto View Post
    But if we would generaly make the winter bonus of the barbarians higher, slow movement rate of the more "civiliced" Factions, and make the game last 4 turns a year - That would strengthen the barbarians, while making it more historically correct that most factions didn´t fight in the winter.
    That is also true, but would it change the gameplay too much?

    Anyway, I'm not sure if we should put the Romans in forts when they're out of movement point because of the Roman advantages.

    Also, it would be better for the player to decide whether they want to build a fort (using up 25% movement, could we implement that?) or use that extra distance to attack the enemy

  6. #6

    Default Re: History: Historians Post your work here

    using up 25% movement, could we implement that?)
    Might. Going to check it.

    I agree with your second sentence, and for the first - well, trying. Wouldn´t be too much work, I think.

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