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Thread: [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate

  1. #151
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by slysnake View Post
    Visor has quit? I take it he still plays Frozen North?
    Yeah he told me he's staying in FN, GA and WotK and quitting all other hotseat games here and at TWC
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  2. #152

    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    There's an open slot - you can take over the Turks from Visorslash!

    I say we can call crusades/jihas anywhere so long as the goal is to aid us in the capturing of a target city.
    Ok..i'll take the turks ;)

  3. #153
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Seljuks up!
    https://forums.totalwar.org/vb/local...id=205&id=9464

    There is now a crusade called on Silves!
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  4. #154

    Default Re: [SS 6.4] Clash of Gods! OOC

    actually what i was saying is that we are keeping the original target cities as being the only legit crusadable cities. coz as i said the onces im holding are up again anyway once im out of church and the muslim cities are eligible altogether in the first place so why calling the crusade on any other city. if the crusade is called on any other city but the original target city the crusade goes on until the city the crusade had been actually called on is captured. thats as far as im remembering it. so no matter whether the crusade is actually marching on one of the original target cities it s still going on until the city it had been actually called on is captured. that means upkeep and massive movement bonuses still in place even the original target city was taken. if the crusade is on silves but its actual target is cordoba then the crusade goes on until silves is captured meaning all the bonuses are still in place. and thats just wrong. so either any city is a target city now and anything is crusadable/ jihadable then or we are simply sticking to the original concept of crusades/ jihads only being called on the original target cities. as i said all the targets in the holy land are up again anyway as soon as im out of church and given that the crusaders got no such instrument themselves in this game it s just a fair thing that the holy land is save until im out of church. and all the muslim target cities are up from the beginning anyway. so why calling it on another city in the first place like silves if cordoba is the target. calling the crusade on one city and marching on another city having all the bonuses still going until the city the crusade had been actually called on is take is just wrong and fails the game
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  5. #155

    Default Re: [SS 6.4] Clash of Gods! OOC

    Password si not cleared :/

  6. #156
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Well, it is not possible to call one on Cordoba, so if we want to have any chance in that area it seems only fair that we can call one on a nearby city in my opinion.
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  7. #157
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    I'll clear the PW tonight, unless ser Monkey can beat me to the punch. Now, crusading/jihading against the target cities only is great, but in practice the game has it's own mind on what is crusadeable and jihadable. Out of all our target cities I think only two in Egypt and Jerusalem are allowed. Check the Jihad screen, I think you'll find a similar problem.

    We can make the rule as such - call the crusade/jihad on the nearest possible allowed city and immediately end it as soon as the actual taret defined by the rules falls. This will limit the abuse while allowing us to play without me having to read a ton of info on how to mod the correct cities in. (It requires a hidden resource in each region plus a bunch of other stuff)
    The art of war, then, is governed by five constant
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    (4) The Commander; (5) Method and discipline.
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  8. #158
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Password for Seljuks sent by PM.

    And about that Crusade. Come get some!! Bring lots of body bags with you.

  9. #159
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Eh, you should have waited on that. I know Visorslash's PW as well, I just wanted to resest the PW so CROPrasec could input his own. Also, sharing other people's PWs is generally not good practice, as the majority use the same one for multiple games.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  10. #160

    Default Re: [SS 6.4] Clash of Gods! OOC

    France up !!!
    Attached Files Attached Files

  11. #161
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    Eh, you should have waited on that. I know Visorslash's PW as well, I just wanted to resest the PW so CROPrasec could input his own. Also, sharing other people's PWs is generally not good practice, as the majority use the same one for multiple games.
    Yes, I didn't know YOU had one of our team member's password. Next turn please clear it and resend it then.

  12. #162
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Of course I do, I'm the bloody admin for this game :D Seeing as how Monkey insisted I run it.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  13. #163
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Myth View Post
    Of course I do, I'm the bloody admin for this game :D Seeing as how Monkey insisted I run it.
    Actually you don't need any of the pws if you're the admin...that is unless you forgot to enable the console like I did in FN
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  14. #164
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by phonicsmonkey View Post
    Actually you don't need any of the pws if you're the admin...that is unless you forgot to enable the console like I did in FN
    Plus, I don't remember giving you, Myth, my password.

  15. #165

    Default Re: [SS 6.4] Clash of Gods! OOC

    He knows it from FN. I can't be bothered to change it. :P

  16. #166
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Aye. When simple subbing was necessary I just sent it over to the guy subbing. Changing it also somewhat of a hassle if you know the player is coming back. But I suppose it's good practice to do so regardless.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  17. #167
    Member Member slysnake's Avatar
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    Lightbulb Re: [SS 6.4] Clash of Gods! OOC

    Myth, England's up :)

    CoG-8-England.sav

  18. #168
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  19. #169

    Default Re: [SS 6.4] Clash of Gods! OOC

    this whole crusade/ jihad thing is turning nasty for sure but whatever
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  20. #170
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC


  21. #171
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Last edited by Thanatos Eclipse; 09-04-2011 at 05:18.
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  22. #172
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Cry "Havoc!" and let slip the dogs of war, the Moorish Caliph has fallen!
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  23. #173

    Default Re: [SS 6.4] Clash of Gods! OOC

    kwarz
    http://depositfiles.com/files/stn7iof2d

    so the moors are doomed already. great
    Last edited by SilverShield; 09-05-2011 at 01:20.
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  24. #174
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by SilverShield View Post
    so the moors are doomed already. great
    I wouldn't say that, but if you want to believe it, that's cool :p
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  25. #175
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by Thanatos Eclipse View Post
    Cry "Havoc!" and let slip the dogs of war, the Moorish Caliph has fallen!
    The last guy playing Leon also claimed that he killed my Caliph. He was proven wrong. At the end of my last turn, my original starting Caliph was so far away from your armies you could have only reached him with Crusade movement points. And since he was nowhere near the Crusade target if you attacked him with a Crusade army you broke a rule. Post some screenshots of the battle.

    Now back to the original Crusade/jihad question. Most of the jihad callable cities are Crusader State controlled. In fact only Toledo is on the list of cities that is controlled by the Catholic players. When Egypt is eliminated most of the cities that can be crusaded will be under Muslim control. This gives a tremendous advantage to the Catholic side. The banning of Crusades/Jihads should be implemented and the already called Crusade abandoned.

  26. #176

    Default Re: [SS 6.4] Clash of Gods! OOC

    Quote Originally Posted by LooseCannon1 View Post
    The last guy playing Leon also claimed that he killed my Caliph. He was proven wrong. At the end of my last turn, my original starting Caliph was so far away from your armies you could have only reached him with Crusade movement points. And since he was nowhere near the Crusade target if you attacked him with a Crusade army you broke a rule. Post some screenshots of the battle.

    Now back to the original Crusade/jihad question. Most of the jihad callable cities are Crusader State controlled. In fact only Toledo is on the list of cities that is controlled by the Catholic players. When Egypt is eliminated most of the cities that can be crusaded will be under Muslim control. This gives a tremendous advantage to the Catholic side. The banning of Crusades/Jihads should be implemented and the already called Crusade abandoned.
    I support this :)


    EDIT: Silvershield you entered Moors instead of Kwarz in the .rar file name :P

    Btw, should I wait for thanatos eclipse's SS or play my turn?
    Last edited by ArcturUs; 09-05-2011 at 15:29.

  27. #177
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    I did use a crusading army, but I didn't see anything in the rules that limited what you could attack, only where you could call it (which has been changed)

    personnally I don't care one way or the other, I'm just kind of annoyed right now at how slow the recruitment is in this version of ss :(
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  28. #178
    Master of the Universe Member LooseCannon1's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    Crusades and Jihads can be joined and called but only at the respective religion's target cities!
    This rule is ambiguous at best. But I read it as meaning you can't attack any cities or armies other than the target unless they are in the way. You would have had to go out of your way to attack that army. As it was S/SE of Valencia how was it on the route from Leon territory to Silves?

  29. #179
    Knight of the Crusade Member Thanatos Eclipse's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    There's the trouble, I don't see that at all. All I get for that rule is that it pertains to what settlements crusade/jihads can be called on. Seems like these crusade rules really need to be ironed out before we get any further into this game, or just completely cut.
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  30. #180
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [SS 6.4] Clash of Gods! OOC

    I think at this point it might be good to just cut them. They were a good idea but has frankly just caused so much trouble already that it doesn't seem worth it. It just is not a balanced mechanic, nor is it meant to be I suspect. (not that Myth meant it to be unbalanced, that CA meant for it to be unbalanced.)
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