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  1. #1
    Guest Member Populus Romanus's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    Sweet!

    I know your name now Foot. I will hunt you down...

  2. #2
    Member Member Tuuvi's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    Nice read. It was interesting to me to find out how you ended up joining EB, for some reason I thought you were with the team from the beginning. I found EB and started playing it when it was in version 0.74, and I was given the opportunity to write descriptions for the Sweboz. Unfortunately I wasn't successful, and it makes me sad to know I had the opportunity to be on the EB team in the early days and I missed it.

  3. #3
    Member Member stratigos vasilios's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    Quote Originally Posted by Populus Romanus View Post
    I know your name now Foot. I will hunt you down...
    You should have checked his youtube account to find out his name earlier, you would have had all this extra time to hunt him down!

    Also this particular paragraph, while not giving much away, was very nice to read
    Spoiler Alert, click show to read: 
    ...(in response to differences between EB1 and EB2)...In Europa Barbarorum II we want to deal with this issue head on, and for that reason we are developing different types of buildings, that maintain a consistent scope in their description and affect. You will still be able to build single buildings, known as Civic Buildings, which will represent Palaces, Theatres, Royal Stables, Temples, and other such awesome buildings commissioned by the Governor of that settlement. These Civic buildings will affect the acquisition of traits and ancillaries (for example, if you build a Temple, you will be more example to get traits and ancillaries for generals in that settlement relating to religion). These buildings will be limited in number for each settlement, and will be prohibitively expensive, so that you will be able to create unique identities for your settlements.

    Following from this, the main building type with be the Infrastructure Buildings. These will represent the control and manipulation of industries and means of production that impact the economic assets of the province. These Infrastructure Buildings will cover a number of concepts, not simply the presence of a particular building, but the control of land, the appropriation of trade networks and storage for the benefit of the controlling faction. The Farm Infrastructure building, for example, will represent the control of food production and trade, and even the ownership of land. The latter is of particular interest as this also becomes a political tool, and can be used by the player to introduce foreign nobility and colonists into a province, altering recruitment and administrative options for that faction, but at a cost.

    This clearer distinction between building types, which will also include the Populace and Authority building types, will, we hope, produce a clearer and more accurate campaign than EBI. Each building type has its own demarcated zones of influence: Populace buildings affect recruitment options, while Authority buildings represent government options, affecting Public Order. There will be cross-over between all four building types, but these more complex interactions can be ignored by the player should they not wish to be bogged down in the minutiae of the campaign.


    Great job Foot! Very nice PR skills and good explanations/teasing of what EB2 is about

    Also, should the interview be stickied on the front page?

    My name is Matt (reward for the person who can figure out how that is related to my user-name Foot)
    What's the reward? Best I can come up with is a mat is where your put your feet, or foot on...
    Last edited by stratigos vasilios; 09-06-2011 at 07:30.
    We love you because you died and resurrected to save us...
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    We love you Goku!




  4. #4
    Terrible Tactician Member Shadowwalker's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    Very interesting read indeed (and fully agreed on the M:TW map!).
    And painful at the same time since with every new bit of information revealed I am convinced a bit more that EB II will indeed leave the somewhat limited strategic gameplay of the TW series behind (within the still present limits of the engine of course) and will indeed become kind of a "bastard" between Total War and Civilization.
    Which is as far as Strategy games go my wildest dream coming true.

    And therefore it is painful to maintain the patience.
    Keep up the fantastic work please.


    (I really hope to see - sometime after the release - a series of tutorials/explanation papers similar to the one about the Hayasdan reforms by the way. All the new features proposed by now - not to mention the ones still secret - will for sure make me need such. )
    Last edited by Shadowwalker; 09-06-2011 at 12:53.
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    "Europa Barbarorum: We make better hats than those Valve guys."
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  6. #6
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    thank you for that truly interesting interview Foot! nevermind the teasing effects it has. I really await more news about those campaign-game-mechanics as i don't focus my campaigns on every battle but the growing up of the played empire/state. May the team will come up with more exciting news. Keep it up!
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  7. #7
    Member Member Noble Wrath's Avatar
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    Default Re: EBII Interview in the latest edition of the Eagle Standard

    Let's just say that although I have rather limited free time (yes, time has caught up with me and being almost 30yo, I have RL responsibilities), I am definitely going to play your mod. Because after all we are but grown up kids. Hell, when I have children I will force them to play it even if by that time Playstation 10 is out!
    Πόλεμος πάντων μέν πατήρ εστι, πάντων δέ βασιλεύς
    καί τούς μέν θεούς έδειξε, τούς δέ ανθρώπους
    τούς μέν δούλους εποίησε, τούς δέ ελευθέρους.

  8. #8

    Default Re: EBII Interview in the latest edition of the Eagle Standard

    I like this interview. These type of things are usually just generic questions and generic answers, but you actually go into great detail about a lot of stuff. Good work.

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