EDIT: This issue is now fixed. There was a small file missing from my original install of RotS. After getting steam to verify the game cache and replace that file, the AI has transformed from senile ditherer to the ferocious daimyo we all know and love. Phew!
What are people thinking of the AI in the RotS campaign? I'm very sorry to say that I am finding it to be a massive step backwards. It's awful, so much of what made me love Shogun II's AI -and thus S2 -is now missing in action. This is ETW wearing a kimono. S2's easy mode is harder than this, and its very hard was more logical in clan behaviour!
I'm seeing loads of nonsensical declarations of war. Clans which are on the far end of the map declaring and then not doing anything at all. Friendly clans rated at honourable and trustworthy, which I have trade routes and good relations with, and which are 100% under my family's influence are also abruptly declaring war. My sister clan prefers to support tiny minors over me. Meanwhile the people who hate me, or sensibly placed to wage war on me, are peaceful and happily signing trade agreements. I'm not a large force, I've not been conquering large areas in a short amount of time, and I have been paying attention to keeping my friends. In S2's campaign I would not be seeing this.
The diplomatic AI behaves as if there is a pre-built toggle tied to turn limit. For the first 25 or so turns everywhere was peace-peace-peace. It felt like the AI had gone to sleep, as few provinces were changing hands and only a couple of minor clans were destroyed. I saved my game and quit for the night. On loading today it's non-stop war-war-war without reason, logic, or cause. On turn 37 I quit.
One of the clans which declared war on me immediately turned around and offered peace the next turn. Another clan did the same thing later, and re-declared the turn after that.
The campaign army AI is much worse as well. It's shuffling armies back and forth, back and forth in a never-ending conga. I've witnessed one army running back and forth burning two little locations of the map turn after turn, year after year. Meanwhile the massive garrison in the nearby castle watches while sipping tea. When the AI declares war on me it basically does nothing. It ignores my unguarded castles. It struggles to capture any enemy castle. It sails its ships past my unguarded trade fleets.
I am also finding the battles to be a significant step backwards. On very hard I am waltzing through them as if I am on easy with a set of stat and morale boosts for my men. I'm getting legendary victory after legendary victory, dicing my way through much larger forces, and absolutely destroying evenly matched ones. I can't credit it to my stunning tactics either as I hardly know what most of these units do and am basically just standing there in my deployment position, letting the AI come to me. I loose a few volleys with my archers, let them automatically skirmish out of the way, let the AI charge into my naginata levy line, and then flank with my pair of swordsmen. Every single time, easy victory with manageable losses. I'm not using superior units either. With the bonuses the AI's army should be better than mine. I should be taking a heavy mauling at best and being routed at worst.
I defended a level 2 castle (fort?) once against a vastly superior force. I completely destroyed the enemy with only a handful of men making it onto my ramparts. I issued 3 orders, one each to a melee unit requesting that it move up to stand closer to the ramparts in case the climbing enemy made it inside. I didn't move the rest of my melee force, and let my archers fire at will. Based on my siege experiences in S2, I was expecting a tough battle, perhaps even defeat, based on the armies and fortification level involved.
While it's able to advance in good formation, the battle AI has a single tactic: charge! It barely tries to flank. It doesn't use missile superiority. It doesn't try to lure me out. It doesn't hide. It won't make me come to it.
I actually went into the menu to check that I hadn't chosen easy instead of very hard by accident.
I am close to heartbroken. I loved Shogun II's AI because it was smart, dangerous, and mostly sane. It helped make Shogun II one of the best strategy games I have played in my ~15 years of gaming. Sure the AI made some bad moves or did silly things now and then, but far, far less often than most strategy games. Heh, it probably made fewer dumb mistakes than me! And I loved S2's battles - it was easy to lose with bad tactics or inattention. I had high hopes for the RotS campaign, I've been anticipating it since the day I first heard about it. It should have been a guaranteed hit. While some of the ideas and changes are interesting, without the capable AI and meaningful battles the game is empty to me. It's not worth playing because there is nothing to play against.
This is not the S2 I know and love. This is a shambling zombie. What's gone wrong?
Bookmarks