Last edited by Husar; 01-06-2012 at 21:57. Reason: no political comments in the Arena
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
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So, did anyone of you finish the companions quests and the thief's guild? If so what do you think of the story?
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I've only done the Thieves guild so far, and I didn't feel it was poorly written. Taking the thieves back to being Tamriel's Mafia like they were in Morrowind was a good thing. I feel that the cursed Robin Hood thing they had in Oblivion was a lot weaker. Plus the lack of the whole independent thievery thing makes it much better to play through.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
Didn't do the thieves guild quest. The companions quest-line though, was quite short, compared to Oblivion's Fighters Guild. As far as writing is concerned, IMO that was never a strong point with TES games.
What really bothers me is that lack of a 'Destroy the Thieves Guild' quest.
The horizon is nothing save the limit of our sight.
I do not think Oblivion's was better. I think Oblivion's thief's guild was poorly written too.
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Have you tried SkyUI for a much better organized inventory ?
Some more minor (but useful) interface mods
Better sorting mod - Renames some items so that they are sorted better
Container categorization - Allows you to view containers the same way you view your own inventory, with the various categories (weapons, apparel, etc)
I highly recommend using them in conjunction with SkyUI (and to make it easier on yourself, use the Nexus Mod Manager, too).
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