alright here it is already had a lil schedule change so got it done already. but man that turn really took me a while its a tense situation there. literally just looked at the screen for about 20 min thinking about the situation i mean the entire game changed now and im totally unprepared. its just bad. its been 20 min for sure before i started doing anything this situation really gets u thinking. the whole troop deployment took me ages i totally got caught off guard there.just bad. but thats what u getting for not following ur guts. but i really thought that good fella Zim would never be doing that but he did. he just been playing the nice dude here all along while hes evil at heart. its the zimperator.nasty nasty. now the evil mongo shepherd really got a shot at taking out anyone. but alright i mean actually thats fine its like that the mongols are way weaker than in the first wotk without egypt siding with them they d had a hard time probably going down in an roman egyptian onslaught. i mean im kinda surprised they still somewhat stuck there in kwarzy land. they are kinda lacking that bulldozer power from the first wotk. the pure mass of force and the units power still is over it but anyway they are lacking that lethal swag now. back then they really been unleashed rushing the entire map like a grizzly. no matter who d played them. its the shortened movement rate in this game that is tying them down kinda. in broken crescent the movement rate of the mongols was just insane. thats what was putting them ahead. and the enhanced movement rate of the generals also effected the trebuckets which is different in this game now aint it. in this game even if a general got an amped up movement rate all the siege weaponry still moves with basic speed or points or however its measured thats at least what i experienced. i mean with those level 3 roads of the romans i got a general that basically is moving from poland to constantinople in 2 turns but the generals movement rate got zero effect on the siege engines at least thats what its like for me. in broken crescent all the trebuckets got an enhanced movement rate as well once they been with a general. and some generals movement rate really been insane the khan as a sole unit covered the entire screen back then. that was just crazy. it lastly was his army that broke through the defensive line into iran cutting it for good. but whatever with the mongo pharao alliance the game changed 180. its really getting tough now. all of egypts bases are loaded. hes all ready. the next rounds are being decisive. totally caught me off guard. im putting some faith in that squadron of east roman heavy cav that i ve deployed to the region they capable of dealing some major blows but having planned and well positioned all his forces already egypt cleary got a better position right now and egypts forces are matching mine in numbers total. but whatever its still an open game there and my roman baby is fighting to the last man
moors up
http://depositfiles.com/files/uj6lw4j3w
aw yea Ezilknan is off so someone maybe is subbing the moors
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