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Thread: [EB 1.2][Succession Game] Resurgere Romanii Reipublicae (Rise of the Roman Republic)

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  1. #1
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Check the link, numerically Ceres is superior. Well in vanilla I used to pool all my slaves into the two Italian cities I had to get to the reforms at turn 20 or so. Not sure if there's a point to do this now Rome and the other type 1 cities. Might get to a point where we get negative growth for squalor if too many slaves are pumped into Rome without the corresponding +health/happiness/-squalor buildings.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Quote Originally Posted by Myth View Post
    Check the link, numerically Ceres is superior. Well in vanilla I used to pool all my slaves into the two Italian cities I had to get to the reforms at turn 20 or so. Not sure if there's a point to do this now Rome and the other type 1 cities. Might get to a point where we get negative growth for squalor if too many slaves are pumped into Rome without the corresponding +health/happiness/-squalor buildings.
    Due to the scripting of EB that would actually jsut give many other factions reforms, but not rome itself. So I definitely don't think we should pump rome's pop.
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    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    You might want to consider whether or not to use the city mod (included by default in the mini mod pack) - it restricts huge cities to just one or two that were historically big
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    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Quote Originally Posted by Myth View Post
    Check the link, numerically Ceres is superior. Well in vanilla I used to pool all my slaves into the two Italian cities I had to get to the reforms at turn 20 or so. Not sure if there's a point to do this now Rome and the other type 1 cities. Might get to a point where we get negative growth for squalor if too many slaves are pumped into Rome without the corresponding +health/happiness/-squalor buildings.
    I did check the link before I posted that, and I still say Ceres is inferior (though by no means useless). When I have more money than I can make use of anyway I'd take high happiness and high law over high happiness, + trade and + pop growth any day.

    Quote Originally Posted by phonicsmonkey
    You might want to consider whether or not to use the city mod (included by default in the mini mod pack) - it restricts huge cities to just one or two that were historically big
    Yeah, that reminds me though, that when I used the mod pack with the city mod, the Celtic reforms never happened. That's something to take into that consideration.
    Last edited by The Celtic Viking; 02-11-2012 at 23:30.

  5. #5
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    I'm in! Not picky on the rules either, I'll go with whatever's decided.

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    So, have we decided what settings we use?

    Hard Campaign/Medium Battles
    Alex.exe
    Submod for EB1.2

    I actually would prefer just EB 1.2 and alex.exe. I personally have never played EB with alex.exe so it would be something new and interesting for me.

    Also, I suggest Myth to play the first term(8 turns).

    We also have to decide what to do with adoption candidates that might pop up when one term ends and another one starts. If they are not accepted immediately then they can not be accepted after the game is saved and reloaded by the next player.

  7. #7
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    OK I was waiting for the others to come and post but we have plenty of players ATM and one can always join a succession game later on.

    Here is a list of confirmed players as per the thread posting order:

    Myself
    Nightbringer
    Ignoramus
    slysnake
    The Celtic Viking
    The King
    Cecil XIX

    List of potenital players:
    Stark
    GenosseGeneral

    The rules are Hard campaign / Medium battles, Alex.exe with no additional mods, is this the final consensus?

    I am in favour of rolling for the turn order, just because I started this doesn't mean I get any precedence over other players. I must ask that when a player is done with their turn to do the following:

    1. Post it here.
    2. PM me (not the next player in line)
    3. Give me the details of what happened. Any or all of these will suffice:
    3.1 In-character write ups
    3.2. Screenshots
    3.3. Detailed accounts
    4. I will update the second post in this thread with the year, the current map and a brief overview of what happened so that we have at-a-glance reference for the next player. The names of the Consuls will be recorded here as well as the players.
    5. I will update the in character thread from an IC point of view as if written by a historical accountant such as Tactius, or the POV of a subordinate of either Consul. If the players has presented an In-character write-up, they may post it here.
    6. Once step 4 has been done I would have already sent the save to the next player in the turn order. Finnacial injections to the AI will be discussed here in public and will not be done without a majority in favour. Only I will use the console to aid the AI or create characters however.

    Questions? I think we should start tonight, I will post the first save.

    I did a roll to see who goes when. It was a 1d100, highest goes first. Here are the results. List of players as per the turn order:


    1d100 → [74] = (74) 1. Nightbringer
    1d100 → [46] = (46) 2. The Celtic Viking
    1d100 → [45] = (45) 3. The King
    1d100 → [44] = (44) 4. Cecil XIX
    1d100 → [35] = (35 5. slysnake
    1d100 → [30] = (30) 6. Myself
    1d100 → [21] = (21) 7. Ignoramus
    Last edited by Myth; 02-13-2012 at 11:27.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    The rules sound good to me, but I should be towards the end of the que because I need to go find alexander.
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    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  9. #9
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB 1.2][Succession Game] Resurgere Romanii Reipublicae (Rise of the Roman Republ

    Who do you wan to switch with?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  10. #10
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Spring of the year 270 BC. The Cetic Viking is up. Just a reminder, your term ends at winter of the year 268 BC. End your turn and save at the start of spring 267 BC.

    You can read what happened in the first thread. A brief recap - captured Segesta with a Heroic Victory, captured Taras with a Clear victory (only a few losses). Developed our core cities with trade buildings and made some decent administrators and generals. We have a hefty profit per turn now, as of this turn are the most advanced faction in the world and we have two retrained and chevroned Consular armies. ROMA VICTOR!

    I'll post screens and an IC story in the archives thread. They are here if anyone is curious to see some pictures.
    Last edited by Myth; 02-16-2012 at 22:40.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    I have the save and will play it either today or tomorrow.

  12. #12
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Good man. I've updated the first thread, the Roman republic is doing well indeed!

    BTW doesn't Rhegion allow for a type 1 government?
    Last edited by Myth; 02-18-2012 at 18:15.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    It does. I chose type 4 out of RP reasons.

  14. #14
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    @The Celtic Viking I turn the Empire over to you, and also congratulations on your trophy! Are there any videos of your battles?

    BTW for the sake of moving faster I would suggest we don't do the detailed turn reports unless one wants to. Just mention the major things that happened. For my rule, which was rather uneventful as I don't know the EB units and the campaign map is sluggish for me, I just beseiged Bonona with two 3/4 stacks (the two Consular armies) and in 7 turns the Gauls inside simply chose surrender. They were promptly enslaved.

    Things are interesting in eastern Gaul, apparently the previous Consuls managed to conquers several provindces and entrusted our army there to an allied general. I suggest we use them for as long as they are loyal, but also send reinforcements from Roma with loyal troops and a true Roman Legatus.

    In Rome, we've had a surge of population and can now expand our ports and barracks, which I recommend. The hiring of mercenary units and allied auxilia has drained our treausury. Either a path of vigorous conquest or the retiring of some of our men is needed, because gold has to flow back into the cities for their development. Ave.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    Ah, this game has returned from the grave. I'll start playing my turn now - hopefully the rest are still willing to continue as well.

    Quote Originally Posted by Myth
    ... and also congratulations on your trophy! Are there any videos of your battles?
    Thank you!

    No, none of my Tournament games have been uploaded to Youtube, but if you want to see them you can download and watch the replays - they're all uploaded here. You will need to go to this site first and download the MP EDU and MP Replay viewer to do so though (these have no impact on single player games).

    If you're only looking for EB MP battles there are quite a few of them uploaded on Youtube, though. Many (though not all) can be found in this thread. If you're not against watching replays there's even one there of our little Raphia "re-enactment" game... "little" meaning a 4v4 with multiple elephants and 74 phalanxes.

  16. #16
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    I quite agree with the recommendation and so I decided to trim down on the armies besieging Patavium - indeed, I cut it down to only one. I did so by combining units from both armies to form up a proper consular army, or as close as I could, and the rest I sent back under Caivs Avrelivs Cotta for complete disbanding. The tired old veterans were finally to go back to their families, and in their stead a smaller, cheaper and fresher army would be recruited in its stead. This was done in Arretium. This way a lot of mnai were freed from what would otherwise have gone to paying soldiers' wages to infrastructural improvements in our cities.

    Otherwise this term wasn't overtly dramatical either. While the siege of Patavium went over well, the defenders capitulating without a fight, all action happened on the western front. The siege of Tolosa had to be aborted when a Carthaginian army laid siege to Emporion, which is why the former city is still independent. In the fighting that took place outside of the latter one some Iberian rebels took their opportunity to try and take over Emporion, but our Iberian allies managed to thwart that attempt as well, together with some Roman help of course. The new barracks will be finished in Roma in 1 year from now.

    The most urgent task for @The King in his coming term will be to kick out the Carthaginian army under the 19 year old general Hamalcar who has invaded Italy through Sicily and now stand poised to strike at Rhegion. Caivs Avrelivs Cotta and his legion has been sent to deal with them, but it will take them about 2 turns to get there. The garrison of Rhegion should be able to stand for that long.

    The new save can be downloaded here.

  17. #17
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [EB succession game] Resurgere Romani Reipublicae (Rise of the Roman Republic)

    So Carthago finally bares her teeth. This will be a hard fight if we don't convince the Greeks there is more benefit in placing their trust on Roma than on our enemies.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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