If you you have another stack of reinforcements, they enter the battle with you as an entire separate army instead of just a trickle when your own units start dying. I don't know if FotS has the same controls, but in Kingdoms you could give your reinforcement army basic commands like wait here, attack here, do what you want, etc.
So you can have 40 v 40 battles instead of just 20 v 20.
What do I hope to see in FotS:
More random maps as well as better designed maps. I hated the fact that every single of my siege battles was always the same map. Come on, seriously!?
[I]More realistic combat[./I] I just couldn't get too friendly with the insane speed of the S2 troop's movements. Not that it isn't realistic; it is insane. I play Starcraft 2 MP for my twitch thrills. With S2, I want to use my brains, not to break APM records in micromanagement.
Would love to see the game to be more mod-friendly. But that is highly improbable. I hope that one day CA may grab a page from the Skyrim book, but I am not holding my breath. But it would make me luv CA long, long time, baby.
Decent AI, better diplomacy, more diversity in gameplay when using different factions. Sounds straightforward, right?
What I'd like to see is actually rather modest, I'd be quite happy if they'd simply fix some, not all, of the known and identified/confirmed bugs listed in their own tech forum.
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