I'm not really sure what you mean by any of that. The only buffs to the muslim factions that I'm aware of went to the Caliphates (the Islamic empires) and the Seljuks, both of which are nowhere near Iberia and never interfere in it in my games. The three games i've played past 1230 have had varied results in Iberia.
I agree on the ERE bit though. The empire seems a little more unstable but still requires an act of divine influence to fragment. I'm amazed it it did so in my very first game, looking back.
I've never seen that, every game still ends with William taking over England for me. The only oddity i've seen from the marriage change is that now Poland or Hungary (one or both) like to meddle in Rus politics.They changed the AI priorities on marriage and alliances, which results in Harold Blood Ax always winning in England by calling his HRE new allies.
The only thing I really don't like about it is crusades now targeting de jure kingdoms instead of duchies. I feel that could be really overpowered, unless something is done about the balance of Europe vs Middle East. Other than that, contribution scores is something that is really needed if they want to make the system feel at all fun and rewarding. The crusade implementation as it currently stands is kinda silly.As for what is revealed about the 1.05 patch: The crusades thing doesn’t even sound that good on paper. As it stands now the HRE is going to win every crusade and wind up being the only show in town.
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