Quote Originally Posted by Madae View Post
Which are we talking about here? Craft buildings? Or Inns? Mines? For the latter two, it's always worth it if you're willing to spend the time to wait for the payoff. You say mines are bad, and I say they are great. I had one province making 13000 a turn thanks to its gold mine. A 500 gold increase for 10,000 gold pays itself off in 20 turns, but this is not counting the increase in taxes from a flat percent bonus to your income. The Geisha 10% tax bonus will turn 13000 into 14300. You will see a bigger payoff in that regard depending on the amount the province makes by itself.

For the former (craft buildings), that will depend solely on your trade routes, which can swap hands and change at any given moment during a game. You will get something from Britain, France and the US, but I don't have solid numbers on those.

With 4 "years" (in reality, like 40 turns) from the end of the game, I was making 25000 gold a turn, and had so much money I couldn't spend it all. All I really did was get my towns up to level 2, build a station and a market, and then upgrade whatever trade resource they had, in addition to building a port.

I think province income is revenue * (tax rate*(1-administrative costs)). When I say mines are bad, I meant in comparison to other buildings. Right now, it costs around 5k to upgrade my gold mine from 800 to 1400 wealth. In comparison, upgrading a port to a trade port adds 700 wealth and assorted other bonuses for around 3k. Upgrading inn to market is around 2k for 360 to 720 and upgrading from 720 to 1260 is around 3k. These have other bonuses as well.

Upgrading the city line increases the tax rate in addition to giving an extra build slot. I was wondering how big of an increase that would be compared to upgrading something else.