Not what I was talking about. I was talking about DLC. It's growth has gone hand in hand with more games being locked up and un-moddable. Because when free access to the game files mean't you could copy and distribute content that others should pay for means that free access had to go.

Quote Originally Posted by Voigtkampf View Post
The Skyrim example gives hope that modding is neither about to die out nor that is it incompatible with the interests of the developers and publishers. I sincerely hope that devs and publishers will see the potential in modding community to earn even more money that way, if not for any altruistic reasons, and decide to go down that road. IMHO, it is very much like the F2P debate in MMO's and the question if that business model would pay off at all.
Elder Scrolls games aren't a good example. The PC versions of the previous 2 ES games shipped with editor programs. It's part of the ES game experience.