Hi, Axalon
so if I do understan that right, everything being recruitable from level "Blacksmith" on, no matter what other building it requires, is "locked" to valour 0. Woodys, PeasCav, LightCav, Highlanders a.s.o.
Therefore those NorseInf don´t get any bonus, no matter how far I build out everything possible - I´ll have to deal with that concerning my stratgy of building...
About the organization thing of the norse sure you are right. But as a people, they were at times pretty rich due to "Privatism". Thought that should be possible in the game as well.
I did count for the morale bonuses only the buildings being there after upgrading, not the previous ones.
Those english Druids had, in my experience, a strange immunity to assassins compared to mine - and it took a minimum of 4star assassin of mine to get done with them. Seems so for me, that Druids of a christian country aren´t recognized as the danger they are really. Could that be right in your eyes? On the other hand, it´s nice training for MY assassins to sit at home, having five Druids around and level up from every kill they execute when hordes of strangers pop in to kill my religious men . counted up to eight per province per turn, so within short time, starting from scratch I had assassins with 4-5-6 stars ...
Pity I can´t make Britain pagan - tried it by destroying all the christian stuff in every province I owned, building up pagan faith to over 50%, and hoping my heirs would change to pagan... didn´t work Pity, really, would have loved to keep the old ways going.....
That far for now, am working on the list on two systems (1.1 and 2.1) and will report. For example, taking aquitania leaves me with Woodys, Archers, PeasCav and LiteHorse - nothing else to be recruited....
greetings, and hopefully ´til soon,
daigaku
Just saw that you put this template thingy up there - you really ask for it, don´t you?!? Make me conquer the whole map just to fill in the odds and evens --- okay, let´s meet in africa....
daigaku
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