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Thread: Rome 2 Total War and Europa Barbarorum

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  1. #1
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Rome 2 Total War and Europa Barbarorum

    Quote Originally Posted by TinCow View Post
    I pulled a bunch of information out of the various news articles and interviews that got released yesterday, and compiled it here. As expected for an initial game announcement, there's not much to go on. However, they did specifically list a bunch of factions: Gaul, Germanic Tribes, Carthage, Egypt, Parthia, Dacia, and Cappadocia, as well as multiple Roman factions.
    They said no faction from the original is going to be left out as well.
    About the Roman factions isn't that speculation from the writer of the article?

    Edit:Wangchang, if you want to list your ideas and wishes, you might want to post them here:
    https://forums.totalwar.org/vb/showt...8and-beyond%29
    Perhaps they get spotted by CA there.
    Last edited by Moros; 07-03-2012 at 16:54.

  2. #2
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Rome 2 Total War and Europa Barbarorum

    Quote Originally Posted by Moros View Post
    About the Roman factions isn't that speculation from the writer of the article?
    I got it from this bit:

    That’ll be even more given that Russell hints at something similar to Fall of the Samurai’s Realm Divide mechanic for the Roman factions - Empire or Republic seems like a likely choice.


    True, it's not a direct quote from CA, but the speculation seems to the Realm Divide mechanic, not "the Roman factions." Plus, they also said the Senate was it's own thing with it's own agenda... and that Rome can turn into an Empire, which means a Roman Civil War. Hard to have a civil war with only one faction. And, if they're including all the original factions, that means Julii, Brutii, and Scipii as well.

    So, you are right that it hasn't been directly confirmed yet, but I'd put the odds at about 99.5%.


  3. #3

    Default Re: Rome 2 Total War and Europa Barbarorum

    You have more chance, being to europa barbarorum team to have your ideas spotted by CA than me. It's not worth trying for me.
    But for you it's worth it. Honnestly, if you don't tell CA they won't go check on your forums, lets be realistic. But if you contact CA and make a comprehensive argumentation, there is a good chance that you will get their attention.
    The simple step will be enough just to get their attention. Of all the hundreds of sources that exist, why would CA spontaneously go to your forums? You have to make the demarche to get their attention amongst all the other sources they could go see. You have to stand out, and the best way to do this is to contact them.

    It's just like a job : if you want to have one particular job, you have to contact the employer, else he will not spontaneously contact you amongst all the thousands possible candidate.

    If you make the effort of exposing them your knowledge and viewpoint, they will surely take it into account, considering your status as a very successful mod team.
    There is also a good chance that you contact them while the are about the begin the faction creation phase : just at the right moment. At that point they will be more than happy to receive free, complete and comprehensive information from a really reputable source. It will save them a lot of money and time since the design, the descriptions have all been done and are adapted for a total war game.
    This is the good time to strike. Don't assume they won't hear you without even trying : that is lame and it's like spoiling a dream chance.
    I'm, looking up to you guys :) I know you can do it.

  4. #4
    Member Member I_damian's Avatar
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    Default Re: Rome 2 Total War and Europa Barbarorum

    Oh well, I contacted them anyhow with an email and pretty much begged them to draw on the work of the EB team when they make the game, rather than Hollywood like in Rome 1. It wouldn't take them any extra work to do so - if anything it would be easier as the EB team already did all their research for them and compiled it in to handy dandy faction previews, and also that it would still sell just as good if it had some realism. However, after seeing how realistic Shogun 2 was I do have some hope that it won't be a disney freakshow like before, with bright colourful lorica segmenta wearing Romans and Egyptian Pharaoh soldiers and battlefield assassins.
    EBII has finally released. All hail the EBII team!

  5. #5

    Default Re: Rome 2 Total War and Europa Barbarorum

    Quote Originally Posted by I_damian View Post
    Oh well, I contacted them anyhow with an email and pretty much begged them to draw on the work of the EB team when they make the game, rather than Hollywood like in Rome 1. It wouldn't take them any extra work to do so - if anything it would be easier as the EB team already did all their research for them and compiled it in to handy dandy faction previews, and also that it would still sell just as good if it had some realism. However, after seeing how realistic Shogun 2 was I do have some hope that it won't be a disney freakshow like before, with bright colourful lorica segmenta wearing Romans and Egyptian Pharaoh soldiers and battlefield assassins.
    I had those hopes to but then I heard, in the lead designer interview, a sentence that bothered me : ''Barbarians in the forest and exotic empires in the east''. the interview is here :
    https://www.youtube.com/watch?v=2tyc...feature=relmfu
    , I made a comment about this that is still in the top comment but I fear they will go for the hollywood barbarian look again, out of ignorance.

    The problem is that a random dude sending them like you and me will have almost no credibility, they will probably not read the mail.



    The best would be if the team's leaders contact them on behalf of the whole EB community. If they make an official approach , on behalf of one of the most successful mod and the most accurate one, they will have a lot of credibility, and they will raise awareness amongst CA. This approach will also encourage CA to follow this lead, at the crucial moment when they will start the full design of the civilization, or while they are doing it. It will have it's weight, and it might even help to give credibility to some CA member who are arguing for the same side.


    Making an official approach will put the question on the table at CA, so they will carefully pay attention to it, whatever they planned in the first place, and they may choose the accuracy option, like they did in shogun2 or napoleon.





    It's a chance to take, knowing that the game might not be modable, we cannot take the risk of seeing the Celts and Germans stuck with the barbaric savage role for the rest of our playtime!

  6. #6
    urk! Member bobbin's Avatar
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    Default Re: Rome 2 Total War and Europa Barbarorum

    Jack Lusted confirmed that the Romans will be one faction here. I suspect all this talk of multiple "factions" is about internal divisions and such like.

    As for the EB team writing a letter to CA like before I don't see the need to, the existence of the mod already does the job far better and CA are well aware of our work. When CraigTW posted about the current modding situation last year, EB was specifically singled out as an example of the value of mods.


  7. #7

    Default Re: Rome 2 Total War and Europa Barbarorum

    Quote Originally Posted by bobbin View Post
    As for the EB team writing a letter to CA like before I don't see the need to, the existence of the mod already does the job far better and CA are well aware of our work. When CraigTW posted about the current modding situation last year, EB was specifically singled out as an example of the value of mods.
    I get your point, I know CA is well aware of this mod existence and exemplarily. Yet, that doesn't mean that the ''historian'' team of TatW will think of your mod when they will design the factions, they not even be aware of your mod : CA is a big company, not all employee are really aware of the forum activity, and CA may not necessarily find the need to inform them on the modding situation. When they are in the process of designing the factions, they may even be impressed that the Europa Barbarorum team contact them and recall them of the huge amount of information they compiled. It's more about reminding them at the crucial moment than informing them.

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