Well, you know what they say about a people getting the government they deserve. The state of the mods over there just goes to show all the more you're better off banned.
Well, you know what they say about a people getting the government they deserve. The state of the mods over there just goes to show all the more you're better off banned.
Yeah, I agree on some point, I prefer totalwar.org.
Yet I think it's good to keep this thread in the 3 big forums, so that all the three communities can be aware, the views and reply there are, the more there is chance of it getting noticed.
Add to that that TWcenter is the biggest community and that it's there that craig and jack lusted come the more often. SO even if I dislike it, it's better if this thread is also on TWcenter, because it is there that it's the more likely to get noticed.
But anyway, here i'm not banned and the community is cool, so I will try to keep this thread active with debates and ideas :) .
Chaps let's keep this on topic please. Anyone for CA reading this is going to get switched off and give up pretty instantly by a discssion of alt account history and the politics and moderation policies of a different forum.
Quo usque tandem abutere, Catilina, patientia nostra
I'm hoping the Gauls get a better deal in this one as well.
Ultimately I know some compromise will have to be made. Most players probably aren't too fussed on accuracy and are just buying what they think looks like a cool strategy game. I know that was me way back when RTW came out. I didn't even appreciate many of the little things they got right (like having Hastati and Triarii and not just starting off the bat with legionaries in Lorica Segmentata). It wasn't until after I gained an interest in history (partly due to the game) and got into mods like IBFD and later Europa Barbarorum that I really began to appreciate how silly troops of guys throwing heads or attack dogs were.
Not only are many players unconcerned, but I don't doubt that they knew full well which that some units in the game were on the silly side but put them anyway to add character to factions, or because they were cool. I think I recall them saying as much way back about the decision to give Egypt anachronistic units. I know this worked for at least some players. My father and best friend thought the war hounds (or whatever they call the dogs) were among the coolest units...
All that aside, I hope the Gauls get some more attention this coming game. I remember them feeling very generic, like they were designed just as a barrier to expansion by the Romans. By contrast the Carthaginians and Allemanii, who could easily have suffered from the same thing, at least had varied and interesting unit rosters. I'd like to see the Gauls at least get that much, and feel like a real faction. Greater historical accuracy would then be icing on the cake.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
That is why I try to keep this thread alive in 3 different forums : I want to keep the community aware of this matter.
If the community begins to ask for more accuracy for the Gauls, then CA will take the time to depict them that way. Also, the developers of europa barbarorum could propose their help, so CA can remeber they can use EUropa Barbarorum's huge work.
To me, RTW is easily the least historically accurate out of all of CA's games so far. It's not even close to second worst. I find this period interesting so I'm hoping it would be a lot better this time around. Even just average accuracy for a CA game would be a huge improvement.
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