Just a note, the linked sresolution fix seems -for me at least- not to work with the campaign map for Redux.
Custom battles are fine, however, using the posted ddraw.dll results in an error message when trying it with the redux campaign map.
So, those as unfortunate as me will still have to reboot with reduced ram to play redux on any higher screen resolution.
I had hoped that using 1003 would solve that problem (so far I played at v1002), as it did apparently for you, Axalon; alas, no such luck, and I´m afraid I can´t comprehend what you mean by:
I´m certain I´m missing something obvious...On the VI/v.2.01- engine I have 2034MB set by default in game-options
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