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  1. #1
    Member Member DEB8's Avatar
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    Default Re: Rebel Diamyo?

    Quote Originally Posted by ReluctantSamurai View Post
    I recall a game where I had caused a rebellion in a rivals' province and then invaded the next turn. The rival faction sent an army to crush the rebellion, so a three-way battle ensued. The rebels actually had a daimyo as leader. .
    I've never seen that before! I wonder if you could send an emissary to it and propose an Alliance ?

    Three-way battles are a lot of fun when all three armies are rivals...you don't get that very often.
    I have only ever had 2 three-way battles in STW ( plus 1 four-way one in MTW ). One had an "Ally", and one did not ( the MTW one had two "Allies" ). I always presume the "Ally" is going to attack me and manouvre accordingly. I won all three thankfully, but lost the province in the MTW one as I had less losses than my single surviving "Ally" ( Italy ) after the other "Ally"
    ( Germany ) had been completley routed off of the field by our enemy ( France ); this despite me attacking Italy and driving most of his units from the field before the battle ended ( time limit ?! ). So annoying !
    Last edited by DEB8; 08-14-2012 at 01:05.

  2. #2

    Default Re: Rebel Diamyo?

    You defeated (mostly) the Italians and they still got the province? Only a computer could think that makes sense. I take it you marched right in next year and set the record straight by thrashing those no good province grabbers.

    These wierd little bugs (or whatever) do make life more interesting. I just hope I don't find out one day that my daimyo has joined the rebels!

    3+ army battles are fun. (I only saw a four way once.) I remember once trapping my ally on a bridge between me and the enemy. He kept routing back and forth, unable to esacape in either direction. Another time I attacked my ally in the rear after many of his troops were comitted to attacking the enemy. That was way too easy so I now have an iron rule against attacking allies on the battle field.
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  3. #3
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: Rebel Diamyo?

    I wonder if you could send an emissary to it and propose an Alliance ?
    I might have tried that but the rebel stack did not show that a Daimyo was present on the campaign map. It was only after I sent my troops in and got to the battle map that I saw the rebel Daimyo. And he was smart, too! He stood off to the side and let my army and the other factions army fight it out before attempting to engage....didn't do him any good though....
    High Plains Drifter

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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Rebel Diamyo?

    Huh. I've never heard of that happening before; certainly I myself have never seen it!





    Quote Originally Posted by DEB8 View Post
    I have only ever had 2 three-way battles in STW ( plus 1 four-way one in MTW ). One had an "Ally", and one did not ( the MTW one had two "Allies" ). I always presume the "Ally" is going to attack me and manouvre accordingly. I won all three thankfully, but lost the province in the MTW one as I had less losses than my single surviving "Ally" ( Italy ) after the other "Ally"
    ( Germany ) had been completley routed off of the field by our enemy ( France ); this despite me attacking Italy and driving most of his units from the field before the battle ended ( time limit ?! ). So annoying !
    Quote Originally Posted by Brandy Blue View Post
    You defeated (mostly) the Italians and they still got the province? Only a computer could think that makes sense. I take it you marched right in next year and set the record straight by thrashing those no good province grabbers.
    The rule in MTW (and I believe STW as well) is that the allied army with the most surviving troops at the end of the battle gets the province. It's maybe not "fair" per se, but I understand the logic behind it.






    Quote Originally Posted by Brandy Blue View Post
    Another time I attacked my ally in the rear after many of his troops were comitted to attacking the enemy. That was way too easy so I now have an iron rule against attacking allies on the battle field.
    Yeah, I too early on established a self-imposed rule to not attack an ally during a battle. It's just too easy too pull off, and too much of an exploit IMO.
    "MTW is not a game, it's a way of life." -- drone

  5. #5
    Member Member DEB8's Avatar
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    Default Re: Rebel Diamyo?

    Quote Originally Posted by Martok View Post
    The rule in MTW (and I believe STW as well) is that the allied army with the most surviving troops at the end of the battle gets the province. It's maybe not "fair" per se, but I understand the logic behind it.
    Then something went wrong, because I definitely had more troops left on the battlefield after the battle than the Italians. Perhaps they they had more survivors when the routed troops were taken into account ( but I doubt it )..... Maybe they had some reinforcements who choose not to enter the battlefield or routed before I saw / engaged them. That might have made a difference to the numbers I guess. Ah well... So much for winning the Battle !!
    Last edited by DEB8; 08-21-2012 at 00:46.

  6. #6
    Member Member Yesugey's Avatar
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    Default Re: Rebel Diamyo?

    Quote Originally Posted by DEB8 View Post
    Then something went wrong, because I definitely had more troops left on the battlefield after the battle than the Italians. Perhaps they they had more survivors when the routed troops were taken into account ( but I doubt it )..... Maybe they had some reinforcements who choose not to enter the battlefield or routed before I saw / engaged them. That might have made a difference to the numbers I guess. Ah well... So much for winning the Battle !!
    I have an idea. (probably wrong) Maybe the Italians came before than your faction's turn queue. (Starting from Rebels) So its like they attacked first and you just joined in after. I know it shows that you always start first, but it may be forgotten to put on this issue.

  7. #7
    Member Member DEB8's Avatar
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    Default Re: Rebel Diamyo?

    Quote Originally Posted by Brandy Blue View Post
    You defeated (mostly) the Italians and they still got the province? Only a computer could think that makes sense.
    You're so right. That said, some human/s programed it..... I think the logic was based on me losing less troops than the Italians - go figure...

    I take it you marched right in next year and set the record straight by thrashing those no good province grabbers.
    Afraid not, not enough troops to attack with and defend my province/s from attack ( from elsewhere ) also. I got it after a while though...

    3+ army battles are fun. (I only saw a four way once.) I remember once trapping my ally on a bridge between me and the enemy. He kept routing back and forth, unable to esacape in either direction. Another time I attacked my ally in the rear after many of his troops were comitted to attacking the enemy. That was way too easy so I now have an iron rule against attacking allies on the battle field.
    I tend not to do so on principal; unless I only made/accepted an Alliance to enable me to do just that, as retaliation for a piece of AI skulduggery!! I find it best to lag behind when advancing, so you can make sure you can attack the Ally in the rear and they can't do so to you!
    Last edited by DEB8; 08-21-2012 at 00:31.

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