I second that. Rarely do I see the games where evil choices are properly implemented. Most of the time playing evil means pointless and unnecessary violence for the sake of violence, i.e. the Chaotic Evil. It's dumb and boring. Good vs Evil is all about Selflessness vs Selfishness, not Normal vs Psychotic as is usually the case in videogames. Evil should be about betrayals for the sake of personal gain, willingness to use any means necessary to accomplish one's goal, sacrificing friends and allies to save your own skin. Instead, we usually get to choose the path of Ted Bundy or John Wayne Gacy. Evil imho needs to be more intelligent.
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