I'm interested in how you learned of the AI mental reloading. It sort of reminds of the "Matrix" for some reason.
I'm interested in how you learned of the AI mental reloading. It sort of reminds of the "Matrix" for some reason.
I am a Nomad steppe Kha-khan and have been since my first Parthia campaign in vanilla some years ago.
from Brennus being the first entrant into the Nomad Screenshot contest.
Check out my Playtest of giving hoplite units the phalanx attribute!
Saka Late Cataphract "Bodyguard Cavalry" Fix (Thanks to Brave Brave Sir Robin)
you gota go H/H , even VH battles but the ai can become really gay on that setting and just walk high right on the map and walk its entire force at your right flank slowly.
VH campaign AI is just annoying and VH battles cavalry gets chewed up by bitch troops , so i would have to suggest H/H just so playable.
RTW engines just blows these days , we need EB2
Last edited by Rovert; 09-25-2012 at 04:10.
H/H and blitz works for Romans most times.
Hmm For some reason, Italy seems to spawn a lot of rebel stacks, and a few of them are actually quite large. I used to play VH as Romans but I got caught unawares once and lost Capua. So i started playing on H instand of VH
I would suggest H/M. Epeiros and the Carthaginian cities in Sicily will be a walkover but once you find yourself stuck in campaigns in Iberia, Africa and Greece (as always happens when the going is initially easy) you will find it delightfully challenging. The Lusotannan in particular will be a real challenge.
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VH/M. You can handle it.
I think that a lower setting of H/M would be justifyable for some smaller factions, but certainly not the Romans. Italy itself has amazing economic potential and you have an unparalelled choice of where to expand.
The biggest annoyances in my old Roman campaign were the continuous assaults of the Sweboz from the north. I solved this by conquering the two cities in the Alps between us, made them Type IV client kingdoms and used native troops (lots of slingers in particular) to repel the occasional siege. It was quite managable.
I always play on VH/M.
Mainly my experiences in a few dozen Hayasdan and Baktria campaigns. The campaigns in which I only played a few turns / session tended to be a lot easier than the ones in which I tried to play a similar style but longer sessions. In the short session campaigns I would never meet substantial resistance from the Arche Seleukeia. Not so when I played longer sessions. Came even close to defeat once or twice.
You can also see it if you play with FOW disabled, and follow AI characters.
I am going to look very deeply into that as I have experienced something similar. Lately I sacked all of mesopotamia and much of western persia in my current Saka campaign. It seemed a little too easy. After reading what you said, I think it might be that I was playing inbetwen 3 campaigns and the constant reloading was FUBAR'ing the AI. I'll try to play each faction longer now. Here's a balloon for that extremely pertinent observation(feel free to put that one in your sig). I think your observation may have quite a large impact on my campaigns.
PS. I know this is like an EB-sin, but I do wonder if the AI in Civ 4 does the same thing.
I am a Nomad steppe Kha-khan and have been since my first Parthia campaign in vanilla some years ago.
from Brennus being the first entrant into the Nomad Screenshot contest.
Check out my Playtest of giving hoplite units the phalanx attribute!
Saka Late Cataphract "Bodyguard Cavalry" Fix (Thanks to Brave Brave Sir Robin)
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