
Originally Posted by
Shmoof
Hello :)
Who says that each faction has to achieve victory conditions? Wouldn't it be more fun to do what you wanted instead of staying in the rigid lines of victory conditions? I think the point of an EB multiplayer (or another TW game minus Napoleon) is to survive and/or fufill your own victory conditions. Carthage may decide to be Carthage... a trading empire while Macedonia may want to dominate the Black Sea. It's up to the player is it not?
Ludens said that there could be "faction missions" like "uniting alexander's empire". Still, there is still a lot of warfare to be had to win, and would prevent forming alliances (an AS and Ptollie bloc would be devastating, now imagine, say, a Carthage-Rome alliance versus a AS Ptollie war... an ancient world war!!) It would have to be a do what you want style of game. If you want a Iberian Empire or an Island Alliance system, you should be able to. With total freedom, the possiblilities for political scenarios would be endless!
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